Player Matchup

Yemoja
Yemoja
Annihilator112
Yemoja
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 14L
1,211 Elo+
Party 2
Mercury
Mercury
CharlyBucket547
Mercury
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
137W - 139L
1,460 Elo+
Solo
Thor
Thor
Hitmandre18
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 29L
1,491 Elo+
Solo
Cu Chulainn
Cu Chulainn
Mizanurr
Cu Chulainn
Level 27
God Stats
10W - 10L
1,571 SR
Queue Stats
65W - 72L
1,417 Elo+
Party 2
Bastet
Bastet
Serenity_DAVIDRB
Bastet
Level 8
God Stats
2W - 5L
1,314 SR
Queue Stats
10W - 14L
1,419 Elo+
Solo
Team Averages
Level 15
1,477 SR
1,400 Elo+

VS

Team Averages
Level 32
1,516 SR
1,441 Elo+
Set
Set
FortniteSquad42
Set
Level 8
God Stats
8W - 7L
1,508 SR
Queue Stats
57W - 52L
1,446 Elo+
Party 1
Cupid
Cupid
GeneralGuffy
Cupid
Level 13
God Stats
59W - 52L
1,365 SR
Queue Stats
176W - 194L
1,324 Elo+
Party 1
Thoth
Thoth
GimliMore
Thoth
Level 22
God Stats
60W - 39L
1,590 SR
Queue Stats
496W - 413L
1,499 Elo+
Party 1
Khepri
Khepri
Northcoastmurr24
Khepri
Level 28
God Stats
5W - 6L
1,378 SR
Queue Stats
121W - 127L
1,392 Elo+
Solo
Cu Chulainn
Cu Chulainn
rich2rich3
Cu Chulainn
Level 89
God Stats
2W - 8L
1,737 SR
Queue Stats
409W - 340L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 4
7,567
473
2,063
11,459
6,909
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

12
3 / 2 / 1
8,483
530
2,560
10,376
3,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 9 / 4
6,741
421
3,921
11,781
3,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
Mizanurr
Cu Chulainn
10
3 / 10 / 2
7,103
444
7,744
17,104
5,168
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 5 / 0
5,361
335
1,750
5,503
1,383
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 4
8,208
513
4,687
8,698
3,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
7 / 1 / 6
9,602
600
10,932
8,029
4,376
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thoth
GimliMore
Thoth
16
8 / 2 / 3
10,282
643
6,049
6,598
2,335
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 0 / 9
9,068
567
1,800
7,011
6,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cu Chulainn
rich2rich3
Cu Chulainn
16
13 / 3 / 2
10,593
662
14,931
11,707
11,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
57
8
Kills
33
34
Deaths
10
11
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
8
4
0.38
L
3
2
1
1.75
W
2
4
4
1
W
7
1
6
10
W
Thoth
GimliMore
Thoth
8
2
3
4.75
L
1
9
4
0.33
L
Cu Chulainn
Mizanurr
Cu Chulainn
3
10
2
0.4
W
3
0
9
7.5
L
0
5
0
0
W
Cu Chulainn
rich2rich3
Cu Chulainn
13
3
2
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,038
Damage
38,399
56,223
Taken
42,043
20,133
Mitigated
28,388
4,998
Healing
10,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,063
975
410
467
11,459
6,909
563
2,081
8,973
15,526
0
L
2,560
1,403
0
2,020
10,376
3,283
0
187
10,052
0
27,407
W
4,687
2,599
0
2,168
8,698
3,664
0
38
8,660
0
28,452
W
10,932
7,486
115
851
8,029
4,376
6,215
0
8,029
0
46,052
W
Thoth
GimliMore
Thoth
6,049
366
112
1,026
6,598
2,335
2,434
640
5,958
52,044
0
L
3,921
1,205
0
277
11,781
3,390
0
2,473
9,008
0
23,542
L
Cu Chulainn
Mizanurr
Cu Chulainn
7,744
3,035
0
1,824
17,104
5,168
0
1,876
15,082
0
22,704
W
1,800
555
0
2,173
7,011
6,555
1,575
277
6,734
23,183
0
L
1,750
664
0
0
5,503
1,383
0
756
4,584
0
14,432
W
Cu Chulainn
rich2rich3
Cu Chulainn
14,931
5,254
0
3,597
11,707
11,458
996
1,108
10,599
0
59,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,255
Gold Earned
47,753
158
Minions Killed
374
0
Camps Cleared
0
1,204,633
Distance Traveled
1,512,746
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,567
473
28
2
0
234,807
1
L
Mercury
8,483
530
50
3
0
265,128
1
W
Set
8,208
513
59
4
0
313,655
0
W
Cupid
9,602
600
85
5
0
291,355
0
W
Thoth
10,282
643
103
6
0
287,039
1
L
Thor
6,741
421
31
2
0
233,959
0
L
Cu Chulainn
7,103
444
30
2
0
300,193
0
W
Khepri
9,068
567
39
2
0
300,440
1
L
Bastet
5,361
335
19
1
0
170,546
0
W
Cu Chulainn
10,593
662
88
6
0
320,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role