Player Matchup

Pele
Pele
FreedomInHouse
Pele
Level 28
God Stats
7W - 6L
1,604 SR
Queue Stats
136W - 108L
1,629 Elo+
Party 3
Ra
Ra
Gralkelt2
Ra
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 9L
1,480 Elo+
Solo
Artemis
Artemis
InfernoWolf09
Artemis
Level 25
God Stats
1W - 1L
1,748 SR
Queue Stats
43W - 37L
1,718 Elo+
Party 2
Danzaburou
Danzaburou
napalmjkee
Danzaburou
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 16L
1,531 Elo+
Party 3
Sobek
Sobek
warcool123
Sobek
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 39L
1,667 Elo+
Party 2
Team Averages
Level 20
1,570 SR
1,605 Elo+

VS

Team Averages
Level 18
1,588 SR
1,494 Elo+
Kuzenbo
Kuzenbo
DanielGrotan
Kuzenbo
Level 31
God Stats
2W - 2L
1,644 SR
Queue Stats
369W - 302L
1,592 Elo+
Party 1
Olorun
Olorun
FuRyUkEn
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,514 Elo+
Solo
Thanatos
Thanatos
Maximilian1270
Thanatos
Level 35
God Stats
11W - 5L
1,632 SR
Queue Stats
318W - 272L
1,535 Elo+
Party 1
Neith
Neith
sumyyyy
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,316 Elo+
Solo
Danzaburou
Danzaburou
yourmomgey69420
Danzaburou
Level 15
God Stats
2W - 1L
1,666 SR
Queue Stats
168W - 116L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
7 / 0 / 2
5,915
739
3,356
4,054
1,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
3 / 0 / 2
6,563
820
3,113
4,528
1,636
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
8
3 / 3 / 6
5,163
645
4,820
5,098
1,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
napalmjkee
Danzaburou
10
3 / 1 / 1
5,460
683
3,352
4,051
1,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sobek
8
3 / 2 / 4
5,228
654
2,087
5,723
3,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DanielGrotan
Kuzenbo
6
2 / 4 / 3
4,605
576
2,894
4,814
3,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Olorun
FuRyUkEn
Olorun
8
0 / 4 / 0
3,977
497
2,711
5,437
1,562
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
8
1 / 4 / 3
4,914
614
921
5,369
2,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Neith
sumyyyy
Neith
6
1 / 3 / 0
4,171
521
1,880
3,076
681
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
yourmomgey69420
Danzaburou
7
0 / 4 / 1
4,553
569
2,608
5,096
1,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
19
Kills
4
6
Deaths
19
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
DanielGrotan
Kuzenbo
2
4
3
0.88
W
7
0
2
8
L
Olorun
FuRyUkEn
Olorun
0
4
0
0
W
3
0
2
4
W
Artemis
3
3
6
2
L
Thanatos
1
4
3
0.63
W
Danzaburou
napalmjkee
Danzaburou
3
1
1
3.5
L
Neith
sumyyyy
Neith
1
3
0
0.33
W
Sobek
3
2
4
2.5
L
Danzaburou
yourmomgey69420
Danzaburou
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,728
Damage
11,014
23,454
Taken
23,792
9,485
Mitigated
9,560
8,413
Healing
5,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
DanielGrotan
Kuzenbo
2,894
1,328
0
216
4,814
3,267
0
1,098
3,716
9,824
0
W
3,356
685
0
1,634
4,054
1,138
252
1,012
3,042
0
22,593
L
Olorun
FuRyUkEn
Olorun
2,711
913
0
963
5,437
1,562
0
1,735
3,592
20,580
0
W
3,113
720
184
2,668
4,528
1,636
388
2,041
2,487
36,031
0
W
Artemis
4,820
2,473
0
1,177
5,098
1,419
131
1,426
3,672
0
19,667
L
Thanatos
921
422
0
2,549
5,369
2,675
0
1,334
3,945
0
15,964
W
Danzaburou
napalmjkee
Danzaburou
3,352
1,834
0
760
4,051
1,702
562
0
4,051
0
21,896
L
Neith
sumyyyy
Neith
1,880
1,169
0
236
3,076
681
0
833
2,243
0
10,349
W
Sobek
2,087
459
0
1,990
5,723
3,590
173
1,126
4,597
10,095
0
L
Danzaburou
yourmomgey69420
Danzaburou
2,608
1,355
0
1,134
5,096
1,375
399
0
5,096
0
14,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,329
Gold Earned
22,220
245
Minions Killed
127
0
Camps Cleared
0
825,069
Distance Traveled
766,852
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
4,605
576
17
2
0
180,584
2
W
Pele
5,915
739
59
7
0
184,535
2
L
Olorun
3,977
497
21
3
0
166,484
2
W
Ra
6,563
820
82
10
0
172,783
2
W
Artemis
5,163
645
42
5
0
153,053
2
L
Thanatos
4,914
614
32
4
0
147,838
0
W
Danzaburou
5,460
683
42
5
0
151,059
1
L
Neith
4,171
521
24
3
0
159,738
0
W
Sobek
5,228
654
20
3
0
163,639
1
L
Danzaburou
4,553
569
33
4
0
112,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role