Player Matchup

Danzaburou
Danzaburou
Cover00
Danzaburou
Level 119
God Stats
5W - 3L
1,744 SR
Queue Stats
71W - 59L
1,590 Elo+
Party 1
Horus
Horus
Kutasberg
Horus
Level 30
God Stats
7W - 2L
1,784 SR
Queue Stats
25W - 12L
1,630 Elo+
Party 1
Nu Wa
Nu Wa
QQulec
Nu Wa
Level 40
God Stats
2W - 0L
1,630 SR
Queue Stats
20W - 9L
1,689 Elo+
Party 1
Team Averages
Level 63
1,719 SR
1,636 Elo+

VS

Team Averages
Level 86
1,612 SR
1,502 Elo+
He Bo
He Bo
CrusaderLBT
He Bo
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 28L
1,141 Elo+
Solo
Cerberus
Cerberus
dreico2000
Cerberus
Level 160
God Stats
10W - 5L
1,708 SR
Queue Stats
361W - 234L
1,684 Elo+
Party 2
Loki
Loki
tossyvomito
Loki
Level 15
God Stats
2W - 3L
1,629 SR
Queue Stats
16W - 6L
1,681 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cover00
Danzaburou
15
10 / 2 / 10
11,745
839
15,996
9,514
2,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Horus
Kutasberg
Horus
13
6 / 2 / 12
10,355
740
9,880
16,419
13,015
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
QQulec
Nu Wa
14
8 / 2 / 9
11,067
791
11,178
5,922
1,374
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 12 / 4
8,107
579
5,573
12,852
4,686
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cerberus
dreico2000
Cerberus
12
1 / 4 / 4
9,133
652
9,913
20,754
17,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
5 / 8 / 0
9,869
705
6,950
11,683
3,611
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
14
24
Kills
6
6
Deaths
24
31
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Cover00
Danzaburou
10
2
10
7.5
L
0
12
4
0.17
W
Horus
Kutasberg
Horus
6
2
12
6
W
Nu Wa
QQulec
Nu Wa
8
2
9
6.25
L
Cerberus
dreico2000
Cerberus
1
4
4
0.75
L
5
8
0
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,054
Damage
22,436
31,855
Taken
45,289
17,331
Mitigated
25,847
6,423
Healing
5,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Cover00
Danzaburou
15,996
7,694
0
2,109
9,514
2,942
2,416
4,238
5,276
0
59,522
L
5,573
206
320
1,104
12,852
4,686
0
2,198
10,654
25,498
0
W
Horus
Kutasberg
Horus
9,880
4,507
841
2,259
16,419
13,015
471
7,219
9,200
0
20,266
W
Nu Wa
QQulec
Nu Wa
11,178
4,860
0
1,214
5,922
1,374
228
4,057
1,865
42,234
0
L
Cerberus
dreico2000
Cerberus
9,913
212
0
3,144
20,754
17,550
0
5,642
15,112
34,046
0
L
6,950
2,883
0
765
11,683
3,611
0
3,386
8,297
0
39,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,167
Gold Earned
27,109
152
Minions Killed
132
0
Camps Cleared
0
738,751
Distance Traveled
671,803
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,745
839
79
6
0
244,878
0
L
He Bo
8,107
579
44
3
0
185,479
0
W
Horus
10,355
740
15
1
0
263,818
2
W
Nu Wa
11,067
791
58
4
0
230,055
1
L
Cerberus
9,133
652
41
3
0
248,615
3
L
Loki
9,869
705
47
3
0
237,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role