Player Matchup

Raijin
Raijin
Bigmike3001
Raijin
Level 147
God Stats
8W - 6L
1,786 SR
Queue Stats
307W - 287L
1,505 Elo+
Party 4
Cerberus
Cerberus
JamesTacos87
Cerberus
Level 123
God Stats
3W - 3L
1,404 SR
Queue Stats
311W - 295L
1,487 Elo+
Party 4
Ymir
Ymir
Pockets1221
Ymir
Level 152
God Stats
0W - 1L
1,650 SR
Queue Stats
7W - 11L
1,438 Elo+
Party 2
Loki
Loki
T0ENAIL98
Loki
Level 149
God Stats
21W - 18L
1,670 SR
Queue Stats
523W - 494L
1,562 Elo+
Party 2
Skadi
Skadi
WLSN Drako
Skadi
Level 89
God Stats
1W - 4L
1,366 SR
Queue Stats
2W - 5L
1,404 Elo+
Party 2
Team Averages
Level 132
1,575 SR
1,479 Elo+

VS

Team Averages
Level 118
1,638 SR
1,624 Elo+
Neith
Neith
ShottGunn88
Neith
Level 156
God Stats
9W - 9L
1,448 SR
Queue Stats
226W - 203L
1,523 Elo+
Party 1
Skadi
Skadi
Simple Karly
Skadi
Level 127
God Stats
18W - 13L
1,878 SR
Queue Stats
718W - 651L
1,626 Elo+
Party 3
Ah Puch
Ah Puch
WahHappinen_Bihh
Ah Puch
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
74W - 92L
1,517 Elo+
Party 1
Camazotz
Camazotz
Walrus Sw3G
Camazotz
Level 160
God Stats
3W - 1L
1,556 SR
Queue Stats
624W - 512L
1,609 Elo+
Party 3
Athena
Athena
WydStepJungl
Athena
Level 21
God Stats
3W - 1L
1,806 SR
Queue Stats
122W - 29L
1,843 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
15
2 / 5 / 4
9,526
560
10,581
11,646
4,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
JamesTacos87
Cerberus
14
3 / 7 / 1
8,179
481
6,751
13,788
11,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 5 / 10
8,420
495
8,054
16,256
12,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Loki
14
4 / 7 / 5
8,605
506
8,273
12,733
4,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
13
5 / 7 / 6
8,428
496
8,807
12,708
4,056
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 4
9,464
557
10,011
8,846
3,682
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
7 / 4 / 9
9,785
576
12,947
10,629
5,018
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
3 / 3 / 8
8,820
519
7,912
12,157
3,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Camazotz
Walrus Sw3G
Camazotz
18
11 / 4 / 2
10,920
642
12,652
21,967
12,165
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Athena
14
5 / 4 / 14
9,463
557
9,083
15,576
12,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
67
17
Kills
30
31
Deaths
17
26
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Raijin
2
5
4
0.8
L
Cerberus
JamesTacos87
Cerberus
3
7
1
0.5
L
3
5
10
1.6
W
4
2
4
3
W
7
4
9
2.88
L
Loki
4
7
5
0.93
L
Skadi
5
7
6
1.14
W
3
3
8
2.33
W
Camazotz
Walrus Sw3G
Camazotz
11
4
2
3
W
Athena
5
4
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,466
Damage
52,605
67,131
Taken
69,175
37,969
Mitigated
37,687
12,214
Healing
29,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
10,581
1,131
0
2,343
11,646
4,516
0
2,812
8,834
63,584
0
L
Cerberus
JamesTacos87
Cerberus
6,751
469
0
3,478
13,788
11,640
0
1,939
11,849
40,521
0
L
8,054
932
0
1,842
16,256
12,901
204
6,533
9,723
31,719
0
W
10,011
4,697
0
3,534
8,846
3,682
503
3,592
5,095
0
61,046
W
12,947
6,710
0
2,139
10,629
5,018
672
4,609
5,924
0
50,158
L
Loki
8,273
2,016
0
2,739
12,733
4,856
0
2,320
10,413
0
48,286
L
Skadi
8,807
4,378
203
1,609
12,708
4,056
1,171
3,391
9,317
0
35,030
W
7,912
433
0
6,920
12,157
3,967
0
4,100
7,877
54,998
0
W
Camazotz
Walrus Sw3G
Camazotz
12,652
4,369
0
13,382
21,967
12,165
198
7,473
13,946
0
73,235
W
Athena
9,083
3,113
803
2,339
15,576
12,855
0
4,501
10,947
33,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,158
Gold Earned
48,452
429
Minions Killed
456
0
Camps Cleared
0
1,426,400
Distance Traveled
1,549,438
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,526
560
135
8
0
286,625
7
L
Cerberus
8,179
481
108
6
0
270,298
0
L
Ymir
8,420
495
41
2
0
277,596
0
W
Neith
9,464
557
131
8
0
279,272
4
W
Skadi
9,785
576
81
5
0
283,055
7
L
Loki
8,605
506
80
5
0
312,308
3
L
Skadi
8,428
496
65
4
0
279,573
1
W
Ah Puch
8,820
519
94
6
0
326,526
0
W
Camazotz
10,920
642
120
7
0
301,317
1
W
Athena
9,463
557
30
2
0
359,268
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role