Player Matchup

Danzaburou
Danzaburou
Abyss Wolve
Danzaburou
Level 18
God Stats
13W - 15L
1,554 SR
Queue Stats
24W - 32L
1,447 Elo+
Solo
Fenrir
Fenrir
GODZILLA1010412
Fenrir
Level 13
God Stats
0W - 1L
1,662 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Nemesis
Nemesis
hoodedmadman
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,259 Elo+
Solo
Izanami
Izanami
richie138
Izanami
Level 23
God Stats
0W - 1L
1,506 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Hel
Hel
zabal-an
Hel
Level 23
God Stats
6W - 9L
1,424 SR
Queue Stats
132W - 161L
1,346 Elo+
Solo
Team Averages
Level 17
1,529 SR
1,410 Elo+

VS

Team Averages
Level 24
1,441 SR
1,353 Elo+
Thanatos
Thanatos
Sparkle-Hands
Thanatos
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 13L
1,221 Elo+
Solo
Ao Kuang
Ao Kuang
VectorEagle
Ao Kuang
Level 29
God Stats
15W - 13L
1,209 SR
Queue Stats
24W - 28L
1,208 Elo+
Solo
Thoth
Thoth
ZombieslayerJ48
Thoth
Level 29
God Stats
45W - 54L
1,611 SR
Queue Stats
153W - 143L
1,550 Elo+
Solo
Skadi
Skadi
khaleeesii
Skadi
Level 28
God Stats
30W - 25L
1,540 SR
Queue Stats
81W - 101L
1,398 Elo+
Party 2
Xing Tian
Xing Tian
mackyymack
Xing Tian
Level 29
God Stats
3W - 5L
1,346 SR
Queue Stats
86W - 109L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Abyss Wolve
Danzaburou
14
5 / 6 / 0
9,035
476
10,606
13,261
4,268
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 11 / 1
7,239
381
3,562
15,779
6,069
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nemesis
hoodedmadman
Nemesis
13
2 / 7 / 0
8,464
445
8,621
17,606
5,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
richie138
Izanami
12
0 / 5 / 1
7,559
398
2,329
8,138
2,156
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
0 / 7 / 0
7,253
382
2,575
13,493
6,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Sparkle-Hands
Thanatos
11
4 / 2 / 2
8,338
439
3,911
7,705
5,382
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
VectorEagle
Ao Kuang
17
13 / 1 / 4
11,472
604
13,349
16,314
10,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
10 / 1 / 6
11,474
604
21,206
10,556
4,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Skadi
16
5 / 2 / 3
10,460
551
9,905
9,808
3,727
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Xing Tian
mackyymack
Xing Tian
13
3 / 2 / 5
9,128
480
5,007
13,929
13,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
55
8
Kills
35
36
Deaths
8
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Abyss Wolve
Danzaburou
5
6
0
0.83
L
1
11
1
0.14
W
Thanatos
Sparkle-Hands
Thanatos
4
2
2
2.5
W
Ao Kuang
VectorEagle
Ao Kuang
13
1
4
15
W
10
1
6
13
L
Nemesis
hoodedmadman
Nemesis
2
7
0
0.29
W
Skadi
5
2
3
3.25
W
Xing Tian
mackyymack
Xing Tian
3
2
5
2.75
L
Izanami
richie138
Izanami
0
5
1
0.1
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,693
Damage
53,378
68,277
Taken
58,312
25,179
Mitigated
36,499
13,112
Healing
19,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Abyss Wolve
Danzaburou
10,606
4,360
0
1,804
13,261
4,268
2,472
3,467
9,762
0
41,496
L
3,562
783
0
315
15,779
6,069
382
7,329
8,191
0
15,731
W
Thanatos
Sparkle-Hands
Thanatos
3,911
967
0
3,555
7,705
5,382
420
315
7,390
0
18,318
W
Ao Kuang
VectorEagle
Ao Kuang
13,349
3,708
0
8,735
16,314
10,011
6,007
630
15,684
56,912
0
W
21,206
989
851
2,747
10,556
4,002
2,553
938
9,618
90,832
0
L
Nemesis
hoodedmadman
Nemesis
8,621
3,035
0
2,274
17,606
5,715
0
11,824
5,370
0
35,853
W
Skadi
9,905
4,600
0
2,210
9,808
3,727
2,697
0
9,808
0
68,458
W
Xing Tian
mackyymack
Xing Tian
5,007
589
0
1,376
13,929
13,377
924
692
13,237
25,541
0
L
Izanami
richie138
Izanami
2,329
2,125
0
0
8,138
2,156
488
4,706
3,218
0
38,207
L
2,575
289
4,072
4,647
13,493
6,971
336
10,733
2,174
16,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,550
Gold Earned
50,872
247
Minions Killed
400
0
Camps Cleared
0
1,614,377
Distance Traveled
1,842,897
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,035
476
58
3
0
336,000
1
L
Fenrir
7,239
381
16
1
0
302,368
3
W
Thanatos
8,338
439
26
1
0
371,958
4
W
Ao Kuang
11,472
604
96
5
0
351,062
3
W
Thoth
11,474
604
140
7
0
370,631
0
L
Nemesis
8,464
445
66
3
0
375,143
2
W
Skadi
10,460
551
116
6
0
347,864
0
W
Xing Tian
9,128
480
22
1
0
401,382
3
L
Izanami
7,559
398
78
4
0
311,411
3
L
Hel
7,253
382
29
2
0
289,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role