Player Matchup

Apollo
Apollo
 
Apollo
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Abondian
Medusa
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,680 Elo+
Solo
Arachne
Arachne
C2Z_ToniJRM
Arachne
Level 28
God Stats
6W - 2L
1,693 SR
Queue Stats
6W - 4L
1,596 Elo+
Solo
Athena
Athena
IamtherealAndrea
Athena
Level 25
God Stats
1W - 1L
1,300 SR
Queue Stats
27W - 27L
1,477 Elo+
Solo
Hades
Hades
Jo651
Hades
Level 24
God Stats
26W - 23L
1,637 SR
Queue Stats
228W - 240L
1,549 Elo+
Solo
Team Averages
Level 22
1,526 SR
1,561 Elo+

VS

Team Averages
Level 24
1,520 SR
1,518 Elo+
Poseidon
Poseidon
Boosh_420
Poseidon
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
114W - 85L
1,561 Elo+
Solo
Arachne
Arachne
LaMietteDePinFra
Arachne
Level 28
God Stats
42W - 26L
1,594 SR
Queue Stats
394W - 355L
1,508 Elo+
Party 1
Susano
Susano
Obscure-Blanche
Susano
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 53L
1,509 Elo+
Party 1
Scylla
Scylla
iiDestiny_SNV
Scylla
Level 24
God Stats
22W - 17L
1,500 SR
Queue Stats
175W - 162L
1,510 Elo+
Party 1
Fenrir
Fenrir
ouaarida
Fenrir
Level 23
God Stats
23W - 20L
1,506 SR
Queue Stats
126W - 146L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
5 / 1 / 5
6,776
678
4,025
5,701
2,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Medusa
Abondian
Medusa
8
1 / 4 / 5
5,102
510
2,747
5,861
1,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
C2Z_ToniJRM
Arachne
9
7 / 2 / 3
6,043
604
4,143
5,580
1,720
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
4 / 0 / 11
6,370
637
4,235
6,696
3,183
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hades
Jo651
Hades
11
4 / 0 / 2
6,434
643
4,428
5,431
2,080
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Boosh_420
Poseidon
10
3 / 3 / 1
5,905
591
5,567
4,144
1,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
1 / 0 / 0
5,781
578
1,990
4,070
1,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
1 / 9 / 0
4,319
432
3,261
7,499
1,880
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 5 / 1
5,008
501
1,577
5,066
951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
ouaarida
Fenrir
8
2 / 4 / 1
5,143
514
3,629
7,279
2,360
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
10
21
Kills
7
7
Deaths
21
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
5
1
5
7.5
W
Medusa
Abondian
Medusa
1
4
5
0.88
L
Poseidon
Boosh_420
Poseidon
3
3
1
1.17
W
Arachne
C2Z_ToniJRM
Arachne
7
2
3
4.25
W
4
0
11
9.5
W
Hades
Jo651
Hades
4
0
2
5
L
1
0
0
1
L
1
9
0
0.11
L
0
5
1
0.1
L
Fenrir
ouaarida
Fenrir
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,578
Damage
16,024
29,269
Taken
28,058
11,466
Mitigated
7,774
8,989
Healing
3,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
4,025
3,112
0
2,690
5,701
2,551
278
1,428
4,141
0
44,477
W
Medusa
Abondian
Medusa
2,747
1,302
0
825
5,861
1,932
0
3,068
2,459
0
19,162
L
Poseidon
Boosh_420
Poseidon
5,567
555
0
580
4,144
1,161
222
1,178
2,966
32,060
0
W
Arachne
C2Z_ToniJRM
Arachne
4,143
2,816
0
1,484
5,580
1,720
0
302
5,224
0
17,589
W
4,235
735
0
0
6,696
3,183
0
1,387
5,111
13,729
0
W
Hades
Jo651
Hades
4,428
210
65
3,925
5,431
2,080
422
221
5,190
36,232
0
L
1,990
1,470
0
509
4,070
1,422
216
1,897
2,173
0
25,208
L
3,261
595
0
430
7,499
1,880
0
2,545
4,954
0
11,831
L
1,577
333
0
262
5,066
951
37
751
4,315
18,100
0
L
Fenrir
ouaarida
Fenrir
3,629
986
0
1,543
7,279
2,360
0
2,292
4,987
0
20,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,725
Gold Earned
26,156
278
Minions Killed
227
0
Camps Cleared
0
942,887
Distance Traveled
943,179
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,776
678
80
8
0
163,365
1
W
Medusa
5,102
510
36
4
0
188,451
0
L
Poseidon
5,905
591
69
7
0
173,685
3
W
Arachne
6,043
604
43
4
0
214,016
0
W
Athena
6,370
637
22
2
0
223,033
2
W
Hades
6,434
643
97
10
0
154,022
2
L
Arachne
5,781
578
68
7
0
198,060
0
L
Susano
4,319
432
19
2
0
206,991
0
L
Scylla
5,008
501
36
4
0
183,612
4
L
Fenrir
5,143
514
35
4
0
180,831
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role