Player Matchup

Hercules
Hercules
CactusSucker
Hercules
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Soper003
Chaac
Level 88
God Stats
20W - 1L
1,946 SR
Queue Stats
24W - 7L
1,701 Elo+
Party 1
Scylla
Scylla
special-matrix9
Scylla
Level 84
God Stats
13W - 14L
1,463 SR
Queue Stats
102W - 113L
1,410 Elo+
Solo
Team Averages
Level 86
1,636 SR
1,537 Elo+

VS

Team Averages
Level 99
1,532 SR
1,488 Elo+
Ra
Ra
 
Ra
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
jnw93
Bellona
Level 136
God Stats
0W - 3L
1,584 SR
Queue Stats
67W - 76L
1,499 Elo+
Solo
Cernunnos
Cernunnos
powerless_legion
Cernunnos
Level 65
God Stats
17W - 22L
1,513 SR
Queue Stats
26W - 39L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CactusSucker
Hercules
10
1 / 1 / 4
6,749
675
3,628
8,898
5,903
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Chaac
Soper003
Chaac
10
5 / 0 / 1
7,405
741
5,550
6,204
4,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

9
0 / 1 / 6
6,501
650
6,510
3,761
1,101
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
1 / 3 / 1
6,460
646
4,874
5,316
1,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
jnw93
Bellona
9
1 / 1 / 1
6,270
627
5,290
8,292
5,817
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cernunnos
9
0 / 2 / 2
6,648
665
4,323
6,569
2,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
6
Kills
2
2
Deaths
6
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
3
1
0.5
W
Hercules
CactusSucker
Hercules
1
1
4
3
W
Chaac
Soper003
Chaac
5
0
1
5.5
L
Bellona
jnw93
Bellona
1
1
1
1.5
L
Cernunnos
0
2
2
0.5
W
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,688
Damage
14,487
18,863
Taken
20,177
11,607
Mitigated
10,106
8,802
Healing
9,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
4,874
286
2,526
1,325
5,316
1,803
0
1,065
4,101
28,271
0
W
Hercules
CactusSucker
Hercules
3,628
359
533
2,504
8,898
5,903
74
2,661
6,237
0
12,077
W
Chaac
Soper003
Chaac
5,550
986
740
3,287
6,204
4,603
0
1,684
4,520
0
28,658
L
Bellona
jnw93
Bellona
5,290
1,094
0
2,674
8,292
5,817
0
2,820
5,297
935
14,574
L
Cernunnos
4,323
1,213
918
2,067
6,569
2,486
0
2,707
3,762
0
23,182
W
6,510
389
771
967
3,761
1,101
0
1,026
2,735
22,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,655
Gold Earned
19,378
102
Minions Killed
113
0
Camps Cleared
0
570,124
Distance Traveled
548,225
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,460
646
51
5
0
182,575
3
W
Hercules
6,749
675
26
3
0
201,288
2
W
Chaac
7,405
741
32
3
0
202,180
1
L
Bellona
6,270
627
21
2
0
189,371
1
L
Cernunnos
6,648
665
41
4
0
176,279
3
W
Scylla
6,501
650
44
4
0
166,656
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role