Player Matchup

Ares
Ares
Dracaris86
Ares
Level 18
God Stats
3W - 2L
1,870 SR
Queue Stats
117W - 104L
1,594 Elo+
Solo
Nemesis
Nemesis
IDM_-D3m0nMpA
Nemesis
Level 26
God Stats
28W - 18L
1,621 SR
Queue Stats
55W - 43L
1,542 Elo+
Solo
Persephone
Persephone
ParabolicArrow
Persephone
Level 25
God Stats
1W - 2L
1,232 SR
Queue Stats
308W - 294L
1,424 Elo+
Solo
Neith
Neith
SampleCheshire
Neith
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 23L
1,365 Elo+
Solo
Achilles
Achilles
WetNoodle1458
Achilles
Level 25
God Stats
3W - 2L
1,500 SR
Queue Stats
11W - 20L
1,382 Elo+
Solo
Team Averages
Level 24
1,544 SR
1,461 Elo+

VS

Team Averages
Level 20
1,446 SR
1,486 Elo+
Cthulhu
Cthulhu
JSsportsIU
Cthulhu
Level 26
God Stats
9W - 6L
1,497 SR
Queue Stats
29W - 17L
1,390 Elo+
Solo
Nike
Nike
LimitlessBeauty8
Nike
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,819 Elo+
Solo
Skadi
Skadi
PriorLamp80912
Skadi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
309W - 336L
1,481 Elo+
Solo
Bakasura
Bakasura
SuperKyrin
Bakasura
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
68W - 102L
1,298 Elo+
Solo
Janus
Janus
mrcoffeedude231
Janus
Level 28
God Stats
4W - 16L
1,234 SR
Queue Stats
81W - 83L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 11
10,176
536
12,568
27,131
19,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
19
12 / 2 / 8
11,627
612
9,765
13,646
5,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Persephone
ParabolicArrow
Persephone
15
1 / 4 / 6
9,533
502
6,154
6,825
2,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
10 / 0 / 10
10,598
558
17,112
9,251
3,569
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
WetNoodle1458
Achilles
15
7 / 1 / 4
10,023
528
7,804
11,397
12,237
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JSsportsIU
Cthulhu
11
0 / 8 / 0
7,397
389
10,389
20,114
11,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
0 / 8 / 1
6,615
348
1,858
13,044
4,737
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
2 / 8 / 0
7,700
405
14,002
12,183
3,919
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
SuperKyrin
Bakasura
14
2 / 7 / 0
8,474
446
4,793
16,208
8,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
4 / 7 / 0
8,923
470
4,372
12,482
4,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
9
37
Kills
8
8
Deaths
38
39
Assists
1
Player
Kills
Deaths
Assists
KDA
W
7
1
11
12.5
W
Nemesis
12
2
8
8
L
Cthulhu
JSsportsIU
Cthulhu
0
8
0
0
L
0
8
1
0.06
W
Persephone
ParabolicArrow
Persephone
1
4
6
1
L
2
8
0
0.25
W
10
0
10
15
L
Bakasura
SuperKyrin
Bakasura
2
7
0
0.29
W
Achilles
WetNoodle1458
Achilles
7
1
4
9
L
4
7
0
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,403
Damage
35,414
68,250
Taken
74,031
43,085
Mitigated
33,125
25,737
Healing
12,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,568
1,263
682
11,973
27,131
19,321
496
6,624
20,507
33,775
0
W
Nemesis
9,765
4,763
380
6,152
13,646
5,824
174
1,831
11,711
0
79,897
L
Cthulhu
JSsportsIU
Cthulhu
10,389
2,013
933
4,113
20,114
11,522
0
6,696
13,393
34,429
0
L
1,858
504
0
250
13,044
4,737
22
508
12,436
0
25,211
W
Persephone
ParabolicArrow
Persephone
6,154
271
0
644
6,825
2,134
759
2,240
4,449
48,658
0
L
14,002
6,758
0
970
12,183
3,919
0
4,652
7,506
0
40,665
W
17,112
8,201
0
2,679
9,251
3,569
2,979
2,734
6,517
0
68,115
L
Bakasura
SuperKyrin
Bakasura
4,793
4,190
0
4,770
16,208
8,801
0
3,331
12,827
0
34,948
W
Achilles
WetNoodle1458
Achilles
7,804
3,742
0
3,227
11,397
12,237
1,686
1,010
10,265
0
42,484
L
4,372
737
0
1,637
12,482
4,146
1,565
3,535
8,872
45,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,957
Gold Earned
39,109
456
Minions Killed
285
0
Camps Cleared
0
1,655,026
Distance Traveled
1,516,157
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,176
536
37
2
0
303,242
0
W
Nemesis
11,627
612
137
7
0
398,519
1
L
Cthulhu
7,397
389
34
2
0
352,881
2
L
Nike
6,615
348
41
2
0
310,706
0
W
Persephone
9,533
502
88
5
0
255,748
3
L
Skadi
7,700
405
42
2
0
299,278
1
W
Neith
10,598
558
111
6
0
328,341
0
L
Bakasura
8,474
446
87
5
0
320,538
1
W
Achilles
10,023
528
83
4
0
369,176
1
L
Janus
8,923
470
81
4
0
232,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role