Player Matchup

Ares
Ares
 
Ares
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
GT-Turbo_Driver
Artio
Level 33
God Stats
5W - 11L
1,268 SR
Queue Stats
71W - 114L
1,356 Elo+
Party 2
Sol
Sol
Lian_Nishang
Sol
Level 47
God Stats
64W - 98L
1,174 SR
Queue Stats
65W - 98L
1,236 Elo+
Party 2
Izanami
Izanami
Yagaibo77
Izanami
Level 27
God Stats
34W - 18L
1,243 SR
Queue Stats
221W - 202L
1,379 Elo+
Solo
Nemesis
Nemesis
woIIakuss
Nemesis
Level 7
God Stats
3W - 1L
1,585 SR
Queue Stats
5W - 13L
1,254 Elo+
Party 2
Team Averages
Level 26
1,354 SR
1,345 Elo+

VS

Team Averages
Level 16
1,339 SR
1,301 Elo+
Kukulkan
Kukulkan
ABerin7
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 157L
1,505 Elo+
Party 1
Heimdallr
Heimdallr
Def3nder9217
Heimdallr
Level 16
God Stats
4W - 8L
1,214 SR
Queue Stats
54W - 86L
1,160 Elo+
Party 3
Olorun
Olorun
MildString49224
Olorun
Level 16
God Stats
14W - 18L
1,369 SR
Queue Stats
61W - 95L
1,240 Elo+
Party 3
Neith
Neith
Prokyle2007
Neith
Level 23
God Stats
0W - 1L
1,196 SR
Queue Stats
38W - 29L
1,363 Elo+
Solo
Vulcan
Vulcan
crisbush
Vulcan
Level 19
God Stats
18W - 29L
1,415 SR
Queue Stats
65W - 109L
1,235 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
20
18 / 0 / 11
15,380
549
22,072
22,877
19,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

20
11 / 1 / 14
14,145
505
16,638
21,645
23,917
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

18
5 / 4 / 1
12,375
442
6,552
17,167
5,838
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
Yagaibo77
Izanami
20
5 / 1 / 0
16,488
589
11,817
15,636
8,980
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Nemesis
woIIakuss
Nemesis
17
2 / 6 / 10
12,235
437
7,043
19,457
11,452
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ABerin7
Kukulkan
13
0 / 14 / 2
9,038
323
4,162
15,991
6,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Def3nder9217
Heimdallr
19
2 / 4 / 1
12,213
436
11,043
14,718
5,265
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
1 / 9 / 1
10,785
385
8,111
19,454
7,574
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 6 / 3
9,177
328
7,664
11,136
3,772
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
crisbush
Vulcan
19
6 / 8 / 1
12,086
432
24,418
23,754
9,552
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
18
41
Kills
10
12
Deaths
41
36
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
18
0
11
23.5
L
Kukulkan
ABerin7
Kukulkan
0
14
2
0.07
L
Heimdallr
Def3nder9217
Heimdallr
2
4
1
0.63
W
11
1
14
18
W
5
4
1
1.38
L
1
9
1
0.17
L
1
6
3
0.42
W
Izanami
Yagaibo77
Izanami
5
1
0
5
L
Vulcan
crisbush
Vulcan
6
8
1
0.81
W
Nemesis
woIIakuss
Nemesis
2
6
10
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,122
Damage
55,398
96,782
Taken
85,053
69,825
Mitigated
32,269
28,900
Healing
16,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
22,072
1,494
624
9,021
22,877
19,638
847
14,648
8,091
49,212
0
L
Kukulkan
ABerin7
Kukulkan
4,162
1,798
0
22
15,991
6,106
247
9,941
6,050
20,920
0
L
Heimdallr
Def3nder9217
Heimdallr
11,043
5,452
0
3,685
14,718
5,265
161
4,026
10,692
0
66,719
W
16,638
2,896
1,929
7,857
21,645
23,917
288
9,182
12,347
71,633
0
W
6,552
654
0
5,514
17,167
5,838
525
5,236
11,857
50,153
0
L
8,111
5,152
146
4,139
19,454
7,574
3,350
11,204
8,250
55,940
0
L
7,664
2,289
0
965
11,136
3,772
427
7,584
3,552
0
36,923
W
Izanami
Yagaibo77
Izanami
11,817
8,871
0
625
15,636
8,980
10,743
2,265
13,371
0
164,282
L
Vulcan
crisbush
Vulcan
24,418
8,755
191
7,074
23,754
9,552
549
12,610
11,144
82,301
0
W
Nemesis
woIIakuss
Nemesis
7,043
2,136
0
3,330
19,457
11,452
490
4,995
14,425
439
44,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,623
Gold Earned
53,299
518
Minions Killed
428
0
Camps Cleared
0
2,641,822
Distance Traveled
2,014,828
17
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
15,380
549
39
1
0
529,990
3
L
Kukulkan
9,038
323
40
1
0
369,971
1
L
Heimdallr
12,213
436
116
4
0
473,856
0
W
Artio
14,145
505
99
4
0
528,017
4
W
Sol
12,375
442
70
3
0
524,484
6
L
Olorun
10,785
385
86
3
0
432,960
0
L
Neith
9,177
328
66
2
0
337,741
2
W
Izanami
16,488
589
249
9
0
554,304
1
L
Vulcan
12,086
432
120
4
0
400,300
0
W
Nemesis
12,235
437
61
2
0
505,027
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role