Player Matchup

Medusa
Medusa
Il_Panciuto
Medusa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,430 Elo+
Solo
Kukulkan
Kukulkan
OneBACaterpie
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,467 Elo+
Solo
Guan Yu
Guan Yu
PoshMaverick
Guan Yu
Level 28
God Stats
7W - 2L
1,916 SR
Queue Stats
189W - 170L
1,538 Elo+
Solo
Yemoja
Yemoja
ZchiniX-17
Yemoja
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 20L
1,725 Elo+
Solo
Thanatos
Thanatos
botikaa0422
Thanatos
Level 26
God Stats
0W - 2L
1,702 SR
Queue Stats
48W - 87L
1,290 Elo+
Solo
Team Averages
Level 17
1,624 SR
1,490 Elo+

VS

Team Averages
Level 21
1,559 SR
1,513 Elo+
Arachne
Arachne
Doctah_Gamz
Arachne
Level 18
God Stats
25W - 24L
1,670 SR
Queue Stats
125W - 137L
1,460 Elo+
Solo
Izanami
Izanami
GHORBOON2
Izanami
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 2L
1,645 Elo+
Solo
Hel
Hel
PaperyCarton404
Hel
Level 22
God Stats
1W - 4L
1,328 SR
Queue Stats
105W - 79L
1,604 Elo+
Solo
Amaterasu
Amaterasu
Tristanley13
Amaterasu
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 94L
1,416 Elo+
Solo
Ymir
Ymir
Wrath Of Augus
Ymir
Level 29
God Stats
5W - 3L
1,799 SR
Queue Stats
71W - 72L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
1 / 6 / 1
9,852
411
5,816
13,477
4,915
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
OneBACaterpie
Kukulkan
17
3 / 9 / 0
11,839
493
8,903
15,540
6,085
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Guan Yu
PoshMaverick
Guan Yu
18
4 / 5 / 1
11,598
483
15,038
25,184
24,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Yemoja
ZchiniX-17
Yemoja
17
0 / 0 / 2
11,099
462
3,920
9,188
10,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
botikaa0422
Thanatos
11
2 / 3 / 2
8,941
373
4,365
11,838
3,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Doctah_Gamz
Arachne
20
7 / 1 / 1
13,581
566
10,107
14,496
8,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
GHORBOON2
Izanami
16
0 / 4 / 2
10,384
433
5,038
8,932
3,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
10 / 0 / 3
15,203
633
20,400
12,661
8,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Tristanley13
Amaterasu
18
5 / 4 / 0
11,481
478
10,334
17,861
12,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
1 / 2 / 6
11,980
499
6,460
20,158
19,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
35
10
Kills
23
23
Deaths
11
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Arachne
Doctah_Gamz
Arachne
7
1
1
7.5
W
Izanami
GHORBOON2
Izanami
0
4
2
0.25
L
Medusa
1
6
1
0.25
L
Kukulkan
OneBACaterpie
Kukulkan
3
9
0
0.33
W
10
0
3
11.5
L
Guan Yu
PoshMaverick
Guan Yu
4
5
1
0.9
W
Amaterasu
Tristanley13
Amaterasu
5
4
0
1.25
W
1
2
6
2
L
Yemoja
ZchiniX-17
Yemoja
0
0
2
1
L
Thanatos
botikaa0422
Thanatos
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,042
Damage
52,339
75,227
Taken
74,108
49,592
Mitigated
52,956
21,804
Healing
25,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Doctah_Gamz
Arachne
10,107
7,678
0
6,117
14,496
8,565
1,808
189
14,182
0
113,587
W
Izanami
GHORBOON2
Izanami
5,038
3,431
0
0
8,932
3,697
3,827
1,924
6,816
0
59,003
L
Medusa
5,816
3,779
0
650
13,477
4,915
116
8,114
4,805
0
48,572
L
Kukulkan
OneBACaterpie
Kukulkan
8,903
1,189
0
753
15,540
6,085
1,185
9,941
5,223
77,679
0
W
20,400
1,891
3,909
9,348
12,661
8,772
2,355
4,218
8,399
129,651
0
L
Guan Yu
PoshMaverick
Guan Yu
15,038
1,777
994
9,725
25,184
24,260
1,752
3,528
21,622
0
73,581
W
Amaterasu
Tristanley13
Amaterasu
10,334
4,903
0
4,383
17,861
12,240
2,258
366
17,054
0
65,757
W
6,460
922
0
1,961
20,158
19,682
800
5,908
14,122
53,086
0
L
Yemoja
ZchiniX-17
Yemoja
3,920
901
576
1,487
9,188
10,409
0
3,070
6,032
62,803
0
L
Thanatos
botikaa0422
Thanatos
4,365
1,458
0
7,619
11,838
3,923
0
1,091
10,685
0
33,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,329
Gold Earned
62,629
554
Minions Killed
668
0
Camps Cleared
0
1,858,479
Distance Traveled
2,213,023
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
13,581
566
162
7
0
463,760
4
W
Izanami
10,384
433
97
4
0
405,033
0
L
Medusa
9,852
411
75
3
0
428,817
4
L
Kukulkan
11,839
493
167
7
0
339,394
0
W
Hel
15,203
633
220
9
0
472,378
9
L
Guan Yu
11,598
483
139
6
0
425,989
4
W
Amaterasu
11,481
478
95
4
0
471,501
1
W
Ymir
11,980
499
94
4
0
400,351
4
L
Yemoja
11,099
462
114
5
0
374,347
5
L
Thanatos
8,941
373
59
2
0
289,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role