Player Matchup

Sobek
Sobek
BRYSHARK
Sobek
Level 29
God Stats
7W - 6L
1,415 SR
Queue Stats
34W - 27L
1,549 Elo+
Solo
Anhur
Anhur
BentCawk
Anhur
Level 15
God Stats
10W - 24L
1,433 SR
Queue Stats
12W - 27L
1,474 Elo+
Solo
Chaac
Chaac
DieselDEngine
Chaac
Level 18
God Stats
8W - 6L
1,492 SR
Queue Stats
36W - 39L
1,422 Elo+
Solo
Cernunnos
Cernunnos
Texasboy60
Cernunnos
Level 29
God Stats
18W - 4L
1,500 SR
Queue Stats
135W - 103L
1,524 Elo+
Solo
Kukulkan
Kukulkan
TonyMoreno_1
Kukulkan
Level 29
God Stats
11W - 13L
1,258 SR
Queue Stats
205W - 240L
1,553 Elo+
Solo
Team Averages
Level 24
1,420 SR
1,504 Elo+

VS

Team Averages
Level 23
1,564 SR
1,554 Elo+
Ymir
Ymir
CNS Shilo
Ymir
Level 6
God Stats
1W - 1L
1,821 SR
Queue Stats
7W - 4L
1,574 Elo+
Solo
Loki
Loki
Castaway777
Loki
Level 29
God Stats
6W - 8L
1,282 SR
Queue Stats
87W - 90L
1,465 Elo+
Solo
Danzaburou
Danzaburou
NeoFuture
Danzaburou
Level 28
God Stats
0W - 1L
1,621 SR
Queue Stats
1W - 1L
1,653 Elo+
Solo
Tiamat
Tiamat
RIBaX RiM
Tiamat
Level 27
God Stats
2W - 6L
1,382 SR
Queue Stats
78W - 86L
1,489 Elo+
Solo
Vamana
Vamana
UnicornGlam214
Vamana
Level 23
God Stats
5W - 6L
1,715 SR
Queue Stats
55W - 47L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
BRYSHARK
Sobek
18
2 / 6 / 32
14,380
553
10,107
25,272
32,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anhur
BentCawk
Anhur
17
4 / 8 / 13
12,244
471
16,768
18,957
7,661
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
9 / 6 / 13
13,622
524
15,698
33,503
34,797
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cernunnos
Texasboy60
Cernunnos
20
26 / 0 / 6
17,608
677
36,934
19,428
9,719
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Kukulkan
TonyMoreno_1
Kukulkan
20
14 / 5 / 12
14,782
569
30,704
20,835
10,854
Archmage's Gem

Archmage's Gem

+85
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
1 / 13 / 8
10,030
386
5,022
24,626
14,680
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
8 / 15 / 4
12,459
479
16,795
28,892
9,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
NeoFuture
Danzaburou
16
1 / 12 / 5
11,345
436
12,534
21,459
13,542
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
RIBaX RiM
Tiamat
17
4 / 11 / 5
11,754
452
15,816
23,510
13,681
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
10 / 5 / 4
14,160
545
27,472
35,993
32,548
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
50
55
Kills
24
25
Deaths
56
76
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Sobek
BRYSHARK
Sobek
2
6
32
3
W
Anhur
BentCawk
Anhur
4
8
13
1.31
L
Ymir
1
13
8
0.38
L
8
15
4
0.67
W
9
6
13
2.58
L
Danzaburou
NeoFuture
Danzaburou
1
12
5
0.29
L
Tiamat
RIBaX RiM
Tiamat
4
11
5
0.59
W
Cernunnos
Texasboy60
Cernunnos
26
0
6
29
W
Kukulkan
TonyMoreno_1
Kukulkan
14
5
12
4
L
10
5
4
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,211
Damage
77,639
117,995
Taken
134,480
95,506
Mitigated
84,218
44,010
Healing
23,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
BRYSHARK
Sobek
10,107
724
0
9,115
25,272
32,475
641
8,305
16,967
32,154
0
W
Anhur
BentCawk
Anhur
16,768
11,472
0
3,565
18,957
7,661
1,141
2,889
16,068
0
47,031
L
Ymir
5,022
404
0
0
24,626
14,680
773
7,139
17,208
23,442
0
L
16,795
4,397
0
4,429
28,892
9,767
1,267
6,300
22,335
0
71,194
W
15,698
4,413
0
13,879
33,503
34,797
1,782
5,890
27,613
295
66,457
L
Danzaburou
NeoFuture
Danzaburou
12,534
3,224
0
1,660
21,459
13,542
2,055
7,865
12,958
0
60,681
L
Tiamat
RIBaX RiM
Tiamat
15,816
1,098
766
5,929
23,510
13,681
1,013
9,866
13,408
59,810
0
W
Cernunnos
Texasboy60
Cernunnos
36,934
27,218
0
10,479
19,428
9,719
9,314
4,133
15,295
0
190,336
W
Kukulkan
TonyMoreno_1
Kukulkan
30,704
5,314
1,360
5,612
20,835
10,854
2,540
3,283
17,552
115,188
0
L
27,472
12,736
0
10,271
35,993
32,548
937
8,827
26,491
8,415
99,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,636
Gold Earned
59,748
617
Minions Killed
496
0
Camps Cleared
0
2,359,661
Distance Traveled
2,038,606
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
14,380
553
38
1
0
503,975
0
W
Anhur
12,244
471
73
3
0
419,089
2
L
Ymir
10,030
386
37
1
0
355,726
3
L
Loki
12,459
479
100
4
0
432,723
1
W
Chaac
13,622
524
121
5
0
493,371
0
L
Danzaburou
11,345
436
92
4
0
354,902
0
L
Tiamat
11,754
452
89
3
0
418,198
3
W
Cernunnos
17,608
677
215
8
0
479,568
1
W
Kukulkan
14,782
569
170
7
0
463,658
4
L
Vamana
14,160
545
178
7
0
477,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role