Player Matchup

Vamana
Vamana
BuCkeD OuT
Vamana
Level 68
God Stats
5W - 3L
1,804 SR
Queue Stats
307W - 311L
1,416 Elo+
Party 1
Athena
Athena
F4rt bUcK3T
Athena
Level 66
God Stats
13W - 13L
1,509 SR
Queue Stats
410W - 412L
1,458 Elo+
Party 1
Bellona
Bellona
Kukis_modz
Bellona
Level 4
God Stats
2W - 2L
1,272 SR
Queue Stats
7W - 7L
1,091 Elo+
Solo
Cupid
Cupid
Sqeui
Cupid
Level 18
God Stats
49W - 50L
1,517 SR
Queue Stats
197W - 213L
1,375 Elo+
Party 1
Ra
Ra
W33Bart
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 76L
1,500 Elo+
Party 1
Team Averages
Level 32
1,521 SR
1,368 Elo+

VS

Team Averages
Level 19
1,507 SR
1,394 Elo+
Neith
Neith
COIN_COIN_95I
Neith
Level 14
God Stats
1W - 2L
1,214 SR
Queue Stats
21W - 24L
1,321 Elo+
Party 2
Nu Wa
Nu Wa
Dark_Fluffy95
Nu Wa
Level 14
God Stats
3W - 2L
1,720 SR
Queue Stats
19W - 25L
1,404 Elo+
Party 2
Cerberus
Cerberus
Daweba83
Cerberus
Level 28
God Stats
24W - 28L
1,572 SR
Queue Stats
284W - 342L
1,356 Elo+
Solo
Thor
Thor
Nickapuss
Thor
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Pele
Pele
ZzBooSoulzZ
Pele
Level 41
God Stats
5W - 3L
1,530 SR
Queue Stats
256W - 245L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
BuCkeD OuT
Vamana
20
12 / 3 / 6
12,939
616
12,433
20,184
12,709
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
17
4 / 2 / 9
11,514
548
8,358
14,645
14,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
Kukis_modz
Bellona
16
5 / 4 / 5
10,717
510
6,902
12,300
8,374
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cupid
Sqeui
Cupid
18
9 / 0 / 5
11,782
561
12,109
8,914
3,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

14
0 / 11 / 6
9,281
442
4,283
11,278
3,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 0
7,822
372
5,482
11,799
3,768
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

15
10 / 11 / 5
10,680
509
14,754
13,053
4,255
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
Daweba83
Cerberus
13
1 / 8 / 1
7,889
376
1,961
15,859
14,889
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thor
4
0 / 2 / 1
6,164
294
839
1,768
423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

19
6 / 2 / 2
12,128
578
12,023
16,486
6,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
27
30
Kills
18
20
Deaths
30
31
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Vamana
BuCkeD OuT
Vamana
12
3
6
5
L
1
7
0
0.14
L
10
11
5
1.14
L
Cerberus
Daweba83
Cerberus
1
8
1
0.19
W
Athena
4
2
9
4.25
W
Bellona
Kukis_modz
Bellona
5
4
5
1.88
L
Thor
0
2
1
0.25
W
Cupid
Sqeui
Cupid
9
0
5
11.5
W
0
11
6
0.27
L
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,085
Damage
35,059
67,321
Taken
58,965
43,160
Mitigated
30,226
19,922
Healing
7,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
BuCkeD OuT
Vamana
12,433
6,371
0
12,050
20,184
12,709
2,241
3,691
16,215
0
98,293
L
5,482
1,866
0
936
11,799
3,768
1,353
2,826
8,973
0
37,583
L
14,754
2,917
0
46
13,053
4,255
90
2,683
10,280
42,882
0
L
Cerberus
Daweba83
Cerberus
1,961
260
0
1,117
15,859
14,889
124
3,803
11,917
20,235
0
W
Athena
8,358
2,694
0
761
14,645
14,913
163
2,128
12,318
60,939
0
W
Bellona
Kukis_modz
Bellona
6,902
2,574
0
978
12,300
8,374
4,853
4,062
8,000
0
47,417
L
Thor
839
209
0
0
1,768
423
0
109
1,659
0
3,211
W
Cupid
Sqeui
Cupid
12,109
6,298
103
4,935
8,914
3,653
733
1,213
7,625
0
67,172
W
4,283
873
105
990
11,278
3,511
332
4,588
6,448
34,739
0
L
12,023
3,217
0
5,400
16,486
6,891
0
2,983
13,495
0
95,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,233
Gold Earned
44,683
534
Minions Killed
308
0
Camps Cleared
0
2,006,810
Distance Traveled
1,456,708
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
12,939
616
164
8
0
463,364
0
L
Neith
7,822
372
66
3
0
308,672
3
L
Nu Wa
10,680
509
50
2
0
282,402
0
L
Cerberus
7,889
376
28
1
0
295,054
0
W
Athena
11,514
548
99
5
0
450,756
3
W
Bellona
10,717
510
87
4
0
339,161
0
L
Thor
6,164
294
6
0
0
100,996
1
W
Cupid
11,782
561
123
6
0
389,568
0
W
Ra
9,281
442
61
3
0
363,961
1
L
Pele
12,128
578
158
8
0
469,584
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role