Player Matchup

Thor
Thor
EyeHaveCataracts
Thor
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,441 Elo+
Solo
Ullr
Ullr
IMainGragas
Ullr
Level 26
God Stats
9W - 2L
1,801 SR
Queue Stats
71W - 52L
1,586 Elo+
Solo
Sylvanus
Sylvanus
Michaelkhoa
Sylvanus
Level 29
God Stats
1W - 2L
1,774 SR
Queue Stats
8W - 6L
1,581 Elo+
Solo
Bellona
Bellona
Umbrα
Bellona
Level 3
God Stats
1W - 3L
1,549 SR
Queue Stats
2W - 3L
1,579 Elo+
Solo
Olorun
Olorun
infiiniiti
Olorun
Level 29
God Stats
16W - 21L
1,408 SR
Queue Stats
261W - 277L
1,490 Elo+
Solo
Team Averages
Level 19
1,606 SR
1,536 Elo+

VS

Team Averages
Level 17
1,590 SR
1,557 Elo+
Neith
Neith
IINezha
Neith
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 32L
1,599 Elo+
Party 2
Aphrodite
Aphrodite
IINezhasEgirl
Aphrodite
Level 8
God Stats
13W - 6L
1,720 SR
Queue Stats
67W - 38L
1,624 Elo+
Party 2
Chaac
Chaac
Pijama21
Chaac
Level 22
God Stats
5W - 1L
1,531 SR
Queue Stats
29W - 22L
1,487 Elo+
Solo
Terra
Terra
SOkrigger
Terra
Level 29
God Stats
24W - 8L
1,651 SR
Queue Stats
346W - 368L
1,546 Elo+
Party 1
Bakasura
Bakasura
ShiestySchmuck
Bakasura
Level 16
God Stats
3W - 2L
1,548 SR
Queue Stats
182W - 194L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 1
4,237
424
751
5,713
1,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

7
1 / 4 / 1
4,668
467
2,909
6,441
1,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sylvanus
Michaelkhoa
Sylvanus
7
2 / 1 / 1
5,243
524
4,318
7,327
4,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
Umbrα
Bellona
11
1 / 1 / 0
6,106
611
8,641
8,404
5,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
infiiniiti
Olorun
9
1 / 3 / 0
5,196
520
3,340
6,104
2,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
IINezha
Neith
9
1 / 1 / 7
5,610
561
7,767
5,595
1,590
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Aphrodite
IINezhasEgirl
Aphrodite
11
2 / 1 / 3
6,120
612
3,004
6,618
2,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
Pijama21
Chaac
10
1 / 1 / 1
5,826
583
4,000
11,729
5,982
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Terra
SOkrigger
Terra
8
3 / 1 / 5
5,599
560
3,514
5,988
3,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bakasura
9
4 / 1 / 2
5,621
562
3,018
4,814
1,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
5
Kills
11
12
Deaths
5
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Neith
IINezha
Neith
1
1
7
4.5
W
Aphrodite
IINezhasEgirl
Aphrodite
2
1
3
3.5
L
1
4
1
0.38
L
Sylvanus
Michaelkhoa
Sylvanus
2
1
1
2.5
W
Chaac
Pijama21
Chaac
1
1
1
1.5
W
Terra
SOkrigger
Terra
3
1
5
5.5
W
Bakasura
4
1
2
5
L
Bellona
Umbrα
Bellona
1
1
0
1
L
Olorun
infiiniiti
Olorun
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,959
Damage
21,303
33,989
Taken
34,744
14,422
Mitigated
15,801
12,308
Healing
15,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
751
265
0
0
5,713
1,272
615
728
4,955
0
9,641
W
Neith
IINezha
Neith
7,767
4,020
0
3,037
5,595
1,590
398
1,316
4,279
0
32,417
W
Aphrodite
IINezhasEgirl
Aphrodite
3,004
421
548
4,168
6,618
2,425
718
3,434
3,184
36,272
0
L
2,909
1,207
0
1,131
6,441
1,525
0
1,243
5,178
0
20,268
L
Sylvanus
Michaelkhoa
Sylvanus
4,318
1,608
1,000
3,517
7,327
4,030
0
2,517
4,810
11,394
0
W
Chaac
Pijama21
Chaac
4,000
356
0
3,850
11,729
5,982
99
0
11,729
0
22,650
W
Terra
SOkrigger
Terra
3,514
228
843
2,060
5,988
3,839
66
2,453
3,535
11,897
0
W
Bakasura
3,018
2,241
0
1,006
4,814
1,965
0
455
4,359
0
17,825
L
Bellona
Umbrα
Bellona
8,641
4,574
0
4,838
8,404
5,184
0
26
8,348
0
43,516
L
Olorun
infiiniiti
Olorun
3,340
1,427
195
1,627
6,104
2,411
0
2,004
4,070
30,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,450
Gold Earned
28,776
196
Minions Killed
226
0
Camps Cleared
0
859,998
Distance Traveled
891,959
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
4,237
424
12
1
0
189,665
2
W
Neith
5,610
561
53
5
0
160,846
1
W
Aphrodite
6,120
612
69
7
0
181,777
3
L
Ullr
4,668
467
31
3
0
156,018
2
L
Sylvanus
5,243
524
10
1
0
178,265
2
W
Chaac
5,826
583
44
4
0
144,867
0
W
Terra
5,599
560
14
1
0
185,184
3
W
Bakasura
5,621
562
46
5
0
219,285
4
L
Bellona
6,106
611
94
9
0
181,297
1
L
Olorun
5,196
520
49
5
0
154,753
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role