Player Matchup

Scylla
Scylla
NoSoyLuis33
Scylla
Level 24
God Stats
13W - 14L
1,372 SR
Queue Stats
200W - 283L
1,380 Elo+
Party 1
Osiris
Osiris
WOLFoo02
Osiris
Level 22
God Stats
8W - 7L
1,787 SR
Queue Stats
185W - 261L
1,359 Elo+
Party 1
Neith
Neith
fortnitepro7
Neith
Level 8
God Stats
22W - 18L
1,235 SR
Queue Stats
27W - 31L
1,141 Elo+
Party 2
Yemoja
Yemoja
kpop1337
Yemoja
Level 22
God Stats
3W - 2L
1,654 SR
Queue Stats
56W - 62L
1,409 Elo+
Party 2
Guan Yu
Guan Yu
sdktpck
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 16
1,510 SR
1,358 Elo+

VS

Team Averages
Level 21
1,451 SR
1,450 Elo+
Nemesis
Nemesis
Beaubly
Nemesis
Level 19
God Stats
0W - 6L
1,305 SR
Queue Stats
62W - 49L
1,403 Elo+
Solo
Neith
Neith
Lucidifyyy
Neith
Level 29
God Stats
5W - 10L
1,474 SR
Queue Stats
113W - 156L
1,399 Elo+
Solo
Erlang Shen
Erlang Shen
Nazul95
Erlang Shen
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
jasper007
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Merlin
Merlin
pokeballD
Merlin
Level 28
God Stats
3W - 6L
1,475 SR
Queue Stats
10W - 7L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
10
1 / 4 / 2
5,904
537
3,306
5,090
1,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Osiris
WOLFoo02
Osiris
10
4 / 2 / 1
6,317
574
3,412
5,572
3,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
1 / 1 / 3
5,485
499
2,022
3,864
998
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
kpop1337
Yemoja
10
4 / 0 / 1
6,359
578
3,780
5,716
2,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Guan Yu
sdktpck
Guan Yu
8
2 / 4 / 1
5,471
497
1,765
5,368
1,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Beaubly
Nemesis
11
3 / 1 / 0
6,361
578
1,809
5,394
1,918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
9
1 / 2 / 0
5,184
471
1,400
5,198
1,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Erlang Shen
Nazul95
Erlang Shen
3
0 / 2 / 0
3,982
362
467
1,975
701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
jasper007
Yemoja
8
0 / 3 / 4
5,447
495
1,528
5,126
2,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
pokeballD
Merlin
11
7 / 4 / 3
7,008
637
7,328
7,005
2,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
18
12
Kills
11
11
Deaths
12
8
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Beaubly
Nemesis
3
1
0
3
L
Neith
1
2
0
0.5
L
Erlang Shen
Nazul95
Erlang Shen
0
2
0
0
W
Scylla
1
4
2
0.5
W
Osiris
WOLFoo02
Osiris
4
2
1
2.25
W
1
1
3
2.5
L
Yemoja
jasper007
Yemoja
0
3
4
0.67
W
Yemoja
kpop1337
Yemoja
4
0
1
4.5
L
Merlin
pokeballD
Merlin
7
4
3
2.13
W
Guan Yu
sdktpck
Guan Yu
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,285
Damage
12,532
25,610
Taken
24,698
9,750
Mitigated
8,446
4,659
Healing
5,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Beaubly
Nemesis
1,809
840
111
1,042
5,394
1,918
700
107
5,253
0
31,846
L
Neith
1,400
348
0
2,056
5,198
1,450
0
2,095
3,103
0
19,549
L
Erlang Shen
Nazul95
Erlang Shen
467
226
0
300
1,975
701
0
0
1,975
0
4,291
W
Scylla
3,306
465
0
356
5,090
1,395
87
2,829
1,853
25,494
0
W
Osiris
WOLFoo02
Osiris
3,412
1,652
0
0
5,572
3,236
444
3,007
2,293
0
19,310
W
2,022
885
0
561
3,864
998
493
374
3,490
0
23,586
L
Yemoja
jasper007
Yemoja
1,528
188
218
760
5,126
2,174
184
2,289
2,829
16,618
0
W
Yemoja
kpop1337
Yemoja
3,780
880
707
2,430
5,716
2,268
195
399
5,317
23,969
0
L
Merlin
pokeballD
Merlin
7,328
250
0
1,196
7,005
2,203
980
2,305
4,452
26,511
0
W
Guan Yu
sdktpck
Guan Yu
1,765
234
120
485
5,368
1,853
412
1,539
3,726
0
11,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,536
Gold Earned
27,982
207
Minions Killed
191
0
Camps Cleared
0
1,013,988
Distance Traveled
861,502
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,361
578
67
6
0
220,809
1
L
Neith
5,184
471
37
3
0
169,224
0
L
Erlang Shen
3,982
362
9
1
0
68,200
0
W
Scylla
5,904
537
55
5
0
184,333
2
W
Osiris
6,317
574
32
3
0
198,123
2
W
Neith
5,485
499
53
5
0
206,794
0
L
Yemoja
5,447
495
34
3
0
197,725
3
W
Yemoja
6,359
578
37
3
0
222,830
2
L
Merlin
7,008
637
44
4
0
205,544
0
W
Guan Yu
5,471
497
30
3
0
201,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role