Player Matchup

Ymir
Ymir
KaliptoFreeK
Ymir
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 25L
1,511 Elo+
Party 1
Artemis
Artemis
NoMercyxRambo
Artemis
Level 128
God Stats
6W - 4L
1,693 SR
Queue Stats
193W - 134L
1,589 Elo+
Party 1
Ra
Ra
PaCaShadowJr
Ra
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
134W - 74L
1,581 Elo+
Party 1
Team Averages
Level 83
1,564 SR
1,560 Elo+

VS

Team Averages
Level 89
1,472 SR
1,599 Elo+
Chaac
Chaac
HuntinSeason00
Chaac
Level 145
God Stats
10W - 10L
1,403 SR
Queue Stats
349W - 305L
1,517 Elo+
Party 2
Ra
Ra
SmashNpasS_
Ra
Level 102
God Stats
3W - 5L
1,299 SR
Queue Stats
72W - 61L
1,577 Elo+
Party 2
He Bo
He Bo
Sprung01
He Bo
Level 21
God Stats
17W - 12L
1,715 SR
Queue Stats
190W - 99L
1,704 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 3
8,022
617
1,702
13,331
10,452
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
12
2 / 7 / 3
8,637
664
8,305
11,364
4,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
3 / 7 / 1
8,974
690
6,209
11,404
4,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 1 / 12
10,684
822
13,869
11,943
14,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
4 / 1 / 14
9,884
760
8,857
8,595
4,028
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
Sprung01
He Bo
13
8 / 4 / 7
10,088
776
8,719
6,752
2,259
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
55
5
Kills
22
22
Deaths
6
7
Assists
33
Player
Kills
Deaths
Assists
KDA
W
10
1
12
16
L
0
8
3
0.19
L
Artemis
2
7
3
0.5
L
3
7
1
0.5
W
4
1
14
11
W
He Bo
Sprung01
He Bo
8
4
7
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,216
Damage
31,445
36,099
Taken
27,290
18,742
Mitigated
20,823
6,417
Healing
11,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,869
1,781
0
4,593
11,943
14,536
51
4,046
7,619
0
40,619
L
1,702
426
0
686
13,331
10,452
56
6,723
6,181
14,551
0
L
Artemis
8,305
4,437
0
1,785
11,364
4,063
342
5,481
5,528
0
19,285
L
6,209
925
400
3,546
11,404
4,227
0
4,873
6,152
35,804
0
W
8,857
813
780
5,865
8,595
4,028
605
2,673
5,634
43,084
0
W
He Bo
Sprung01
He Bo
8,719
243
0
650
6,752
2,259
116
715
5,993
22,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,633
Gold Earned
30,656
109
Minions Killed
153
0
Camps Cleared
0
651,471
Distance Traveled
689,493
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,684
822
40
3
0
231,849
1
L
Ymir
8,022
617
19
1
0
227,130
0
L
Artemis
8,637
664
28
2
0
203,766
1
L
Ra
8,974
690
62
5
0
220,575
2
W
Ra
9,884
760
78
6
0
233,080
2
W
He Bo
10,088
776
35
3
0
224,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role