Player Matchup

Athena
Athena
ASBabbe
Athena
Level 23
God Stats
30W - 22L
1,576 SR
Queue Stats
65W - 53L
1,537 Elo+
Solo
Danzaburou
Danzaburou
Awol gorilla
Danzaburou
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,675 Elo+
Solo
Nemesis
Nemesis
TTerr34
Nemesis
Level 26
God Stats
2W - 2L
1,783 SR
Queue Stats
226W - 287L
1,392 Elo+
Solo
Bellona
Bellona
ZABUZAxMIST
Bellona
Level 22
God Stats
18W - 11L
1,603 SR
Queue Stats
86W - 75L
1,351 Elo+
Solo
Tiamat
Tiamat
urseggybeach00
Tiamat
Level 29
God Stats
8W - 9L
1,487 SR
Queue Stats
104W - 99L
1,370 Elo+
Solo
Team Averages
Level 21
1,590 SR
1,465 Elo+

VS

Team Averages
Level 25
1,474 SR
1,363 Elo+
Ymir
Ymir
BadIdeaBarbarian
Ymir
Level 13
God Stats
7W - 5L
1,552 SR
Queue Stats
94W - 98L
1,505 Elo+
Solo
Vulcan
Vulcan
HecticLeader28
Vulcan
Level 25
God Stats
36W - 37L
1,499 SR
Queue Stats
36W - 37L
1,328 Elo+
Solo
The Morrigan
The Morrigan
TheVirtualGG
The Morrigan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 41L
1,492 Elo+
Solo
Bellona
Bellona
Zaikillu
Bellona
Level 28
God Stats
7W - 29L
1,465 SR
Queue Stats
369W - 471L
1,272 Elo+
Solo
Fenrir
Fenrir
singhtrooper
Fenrir
Level 29
God Stats
6W - 4L
1,353 SR
Queue Stats
47W - 48L
1,217 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
ASBabbe
Athena
3
2 / 1 / 0
5,892
295
327
2,042
737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Danzaburou
Awol gorilla
Danzaburou
9
0 / 13 / 3
6,721
336
2,915
13,622
3,990
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nemesis
TTerr34
Nemesis
14
4 / 11 / 1
9,650
483
4,468
18,288
6,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
ZABUZAxMIST
Bellona
14
1 / 8 / 2
8,806
440
4,956
20,606
12,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 13 / 1
9,291
465
7,919
14,971
7,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 7
10,246
512
4,472
11,602
9,105
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
7 / 2 / 8
11,030
552
12,317
7,380
3,891
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

The Morrigan
TheVirtualGG
The Morrigan
17
13 / 2 / 15
12,073
604
18,158
10,861
4,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bellona
Zaikillu
Bellona
17
8 / 1 / 5
11,027
551
7,829
10,164
8,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
17
11 / 3 / 12
11,961
598
11,740
15,593
9,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
91
10
Kills
44
46
Deaths
11
7
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Athena
ASBabbe
Athena
2
1
0
2
L
Danzaburou
Awol gorilla
Danzaburou
0
13
3
0.12
W
5
3
7
2.83
W
7
2
8
5.5
L
Nemesis
TTerr34
Nemesis
4
11
1
0.41
W
The Morrigan
TheVirtualGG
The Morrigan
13
2
15
10.25
L
Bellona
ZABUZAxMIST
Bellona
1
8
2
0.25
W
Bellona
Zaikillu
Bellona
8
1
5
10.5
W
Fenrir
11
3
12
5.67
L
3
13
1
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,585
Damage
54,516
69,529
Taken
55,600
31,420
Mitigated
36,371
10,218
Healing
13,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
ASBabbe
Athena
327
183
0
585
2,042
737
378
813
1,229
2,503
0
L
Danzaburou
Awol gorilla
Danzaburou
2,915
2,441
0
1,090
13,622
3,990
343
7,060
6,476
0
13,155
W
4,472
788
0
1,406
11,602
9,105
1,793
830
10,663
44,496
0
W
12,317
5,474
0
1,823
7,380
3,891
3,822
1,735
5,575
51,309
0
L
Nemesis
TTerr34
Nemesis
4,468
665
0
2,499
18,288
6,990
0
9,286
8,862
0
34,732
W
The Morrigan
TheVirtualGG
The Morrigan
18,158
5,135
0
909
10,861
4,454
2,019
2,644
7,916
72,133
3,474
L
Bellona
ZABUZAxMIST
Bellona
4,956
2,224
0
4,182
20,606
12,654
0
7,220
13,258
1,675
47,518
W
Bellona
Zaikillu
Bellona
7,829
2,503
960
3,068
10,164
8,988
2,083
1,042
9,040
0
51,007
W
Fenrir
11,740
3,956
0
5,593
15,593
9,933
2,711
1,564
13,905
0
73,663
L
7,919
353
0
1,862
14,971
7,049
140
8,233
6,427
38,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,360
Gold Earned
56,337
269
Minions Killed
442
0
Camps Cleared
0
1,217,368
Distance Traveled
1,751,760
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,892
295
2
0
0
40,989
1
L
Danzaburou
6,721
336
18
1
0
228,434
0
W
Ymir
10,246
512
70
4
0
294,256
1
W
Vulcan
11,030
552
81
4
0
303,386
0
L
Nemesis
9,650
483
62
3
0
349,303
3
W
The Morrigan
12,073
604
104
5
0
341,689
5
L
Bellona
8,806
440
114
6
0
315,852
0
W
Bellona
11,027
551
84
4
0
412,036
1
W
Fenrir
11,961
598
103
5
0
400,393
0
L
Tiamat
9,291
465
73
4
0
282,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role