Player Matchup

Bellona
Bellona
Grushula
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
LukeXB1
Sun Wukong
Level 18
God Stats
5W - 6L
1,537 SR
Queue Stats
12W - 16L
1,274 Elo+
Solo
Medusa
Medusa
Shadøwk
Medusa
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,433 Elo+
Party 2
Cthulhu
Cthulhu
WikkFrost
Cthulhu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,226 Elo+
Party 2
Nemesis
Nemesis
cayetanoskb
Nemesis
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 28
1,507 SR
1,387 Elo+

VS

Team Averages
Level 15
1,453 SR
1,336 Elo+
Nox
Nox
AngelicAura
Nox
Level 5
God Stats
3W - 2L
1,485 SR
Queue Stats
4W - 6L
1,276 Elo+
Solo
Anhur
Anhur
JustArren
Anhur
Level 8
God Stats
10W - 17L
1,201 SR
Queue Stats
17W - 26L
1,263 Elo+
Party 1
Bellona
Bellona
MemorialGR
Bellona
Level 16
God Stats
0W - 1L
1,295 SR
Queue Stats
37W - 33L
1,336 Elo+
Solo
Cthulhu
Cthulhu
OutOfTimeMan
Cthulhu
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
RoSoFo
Pele
Level 26
God Stats
4W - 5L
1,782 SR
Queue Stats
174W - 217L
1,305 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Grushula
Bellona
10
1 / 7 / 4
7,194
450
2,351
9,556
5,509
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sun Wukong
LukeXB1
Sun Wukong
15
6 / 1 / 0
9,265
579
9,478
8,045
4,515
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
Shadøwk
Medusa
16
14 / 4 / 2
10,243
640
20,343
16,016
5,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
WikkFrost
Cthulhu
13
2 / 0 / 7
8,450
528
3,886
11,980
12,200
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nemesis
cayetanoskb
Nemesis
17
11 / 1 / 4
10,687
668
8,456
11,186
5,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 9 / 2
6,839
427
7,747
10,621
3,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
JustArren
Anhur
10
1 / 8 / 3
6,707
419
4,476
10,466
3,188
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
MemorialGR
Bellona
13
5 / 4 / 0
7,626
477
5,725
13,039
9,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
OutOfTimeMan
Cthulhu
12
4 / 5 / 0
7,882
493
7,080
14,285
8,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pele
RoSoFo
Pele
9
1 / 9 / 2
6,258
391
6,184
12,127
3,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
20
34
Kills
13
13
Deaths
35
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
9
2
0.33
W
Bellona
Grushula
Bellona
1
7
4
0.43
L
Anhur
JustArren
Anhur
1
8
3
0.31
W
Sun Wukong
LukeXB1
Sun Wukong
6
1
0
6
L
Bellona
MemorialGR
Bellona
5
4
0
1.25
L
Cthulhu
OutOfTimeMan
Cthulhu
4
5
0
0.8
L
Pele
RoSoFo
Pele
1
9
2
0.22
W
Medusa
Shadøwk
Medusa
14
4
2
3.75
W
Cthulhu
WikkFrost
Cthulhu
2
0
7
5.5
W
Nemesis
cayetanoskb
Nemesis
11
1
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,514
Damage
31,212
56,783
Taken
60,538
33,634
Mitigated
29,288
16,140
Healing
9,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,747
1,023
0
0
10,621
3,641
111
2,660
7,961
26,921
0
W
Bellona
Grushula
Bellona
2,351
1,411
0
1,334
9,556
5,509
509
2,093
7,285
0
18,019
L
Anhur
JustArren
Anhur
4,476
2,186
0
250
10,466
3,188
759
425
10,041
0
28,263
W
Sun Wukong
LukeXB1
Sun Wukong
9,478
3,679
0
1,537
8,045
4,515
1,992
1,009
6,978
0
50,968
L
Bellona
MemorialGR
Bellona
5,725
985
0
4,046
13,039
9,905
0
0
13,039
321
31,030
L
Cthulhu
OutOfTimeMan
Cthulhu
7,080
720
498
2,172
14,285
8,782
0
234
14,051
25,198
0
L
Pele
RoSoFo
Pele
6,184
1,961
0
2,084
12,127
3,772
0
634
11,493
0
25,030
W
Medusa
Shadøwk
Medusa
20,343
10,703
0
6,833
16,016
5,575
2,311
5,624
9,933
0
61,782
W
Cthulhu
WikkFrost
Cthulhu
3,886
763
0
0
11,980
12,200
511
3,882
7,754
35,099
0
W
Nemesis
cayetanoskb
Nemesis
8,456
3,434
0
6,436
11,186
5,835
614
1,236
9,820
82
69,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,839
Gold Earned
35,312
410
Minions Killed
220
0
Camps Cleared
0
1,576,797
Distance Traveled
1,399,000
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,839
427
46
3
0
302,917
5
W
Bellona
7,194
450
37
2
0
296,452
1
L
Anhur
6,707
419
48
3
0
254,369
0
W
Sun Wukong
9,265
579
97
6
0
318,530
3
L
Bellona
7,626
477
48
3
0
280,676
0
L
Cthulhu
7,882
493
44
3
0
258,523
2
L
Pele
6,258
391
34
2
0
302,515
2
W
Medusa
10,243
640
85
5
0
275,126
2
W
Cthulhu
8,450
528
62
4
0
322,059
2
W
Nemesis
10,687
668
129
8
0
364,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role