Player Matchup

Olorun
Olorun
SYNQ FoX
Olorun
Level 2
God Stats
2W - 1L
1,830 SR
Queue Stats
3W - 2L
1,821 Elo+
Party 1
Chaac
Chaac
SYNQ T0ast
Chaac
Level 16
God Stats
0W - 4L
1,500 SR
Queue Stats
9W - 12L
1,670 Elo+
Party 1
Loki
Loki
Weapon
Loki
Level 22
God Stats
60W - 64L
1,585 SR
Queue Stats
96W - 94L
1,602 Elo+
Solo
Sun Wukong
Sun Wukong
Witchygal
Sun Wukong
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 49L
1,145 Elo+
Party 2
Thor
Thor
trenton3000
Thor
Level 4
God Stats
1W - 3L
1,166 SR
Queue Stats
3W - 12L
1,125 Elo+
Party 2
Team Averages
Level 10
1,516 SR
1,472 Elo+

VS

Team Averages
Level 18
1,569 SR
1,544 Elo+
Cabrakan
Cabrakan
BellyLint16
Cabrakan
Level 26
God Stats
5W - 0L
1,714 SR
Queue Stats
40W - 36L
1,681 Elo+
Solo
Scylla
Scylla
Console5h1tter
Scylla
Level 15
God Stats
6W - 6L
1,659 SR
Queue Stats
73W - 60L
1,634 Elo+
Solo
Tsukuyomi
Tsukuyomi
GarAl9
Tsukuyomi
Level 4
God Stats
5W - 5L
1,500 SR
Queue Stats
8W - 8L
1,500 Elo+
Solo
Cupid
Cupid
Subtle Expert
Cupid
Level 28
God Stats
36W - 38L
1,478 SR
Queue Stats
87W - 85L
1,309 Elo+
Solo
Chaac
Chaac
argiyle
Chaac
Level 18
God Stats
2W - 4L
1,491 SR
Queue Stats
136W - 93L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
SYNQ FoX
Olorun
17
0 / 12 / 6
10,096
918
14,566
21,870
9,476
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
16
6 / 9 / 3
11,316
1,029
13,806
25,555
18,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Loki
Weapon
Loki
16
4 / 3 / 6
10,785
980
7,315
11,972
3,883
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Witchygal
Sun Wukong
16
2 / 6 / 5
10,530
957
8,462
23,217
14,653
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
0 / 10 / 3
9,660
878
1,522
16,083
6,671
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

4

VS

Team 2 Tickets

257

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BellyLint16
Cabrakan
19
8 / 3 / 16
13,112
1,192
20,130
14,405
19,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
17 / 0 / 12
13,779
1,253
30,934
5,725
2,521
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
GarAl9
Tsukuyomi
17
2 / 6 / 14
10,458
951
8,854
11,924
5,703
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
2 / 2 / 12
10,549
959
4,566
5,714
2,499
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
argiyle
Chaac
20
11 / 1 / 18
13,579
1,234
22,358
15,134
22,168
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
112
12
Kills
40
40
Deaths
12
23
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
BellyLint16
Cabrakan
8
3
16
5.33
W
17
0
12
23
W
Tsukuyomi
GarAl9
Tsukuyomi
2
6
14
1.5
L
Olorun
SYNQ FoX
Olorun
0
12
6
0.25
L
Chaac
6
9
3
0.83
W
2
2
12
4
L
Loki
Weapon
Loki
4
3
6
2.33
L
Sun Wukong
Witchygal
Sun Wukong
2
6
5
0.75
W
Chaac
argiyle
Chaac
11
1
18
20
L
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,671
Damage
86,842
98,697
Taken
52,902
53,186
Mitigated
52,340
12,633
Healing
12,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
BellyLint16
Cabrakan
20,130
2,390
595
2,720
14,405
19,449
0
4,799
9,342
43,455
0
W
30,934
3,361
0
1,547
5,725
2,521
0
1,568
4,132
52,450
0
W
Tsukuyomi
GarAl9
Tsukuyomi
8,854
2,067
0
10
11,924
5,703
0
2,767
9,108
0
17,781
L
Olorun
SYNQ FoX
Olorun
14,566
9,401
872
5,074
21,870
9,476
0
11,204
10,666
36,023
0
L
Chaac
13,806
3,038
0
3,802
25,555
18,503
0
16,810
8,745
0
29,123
W
4,566
2,118
1,874
382
5,714
2,499
0
694
4,970
0
18,178
L
Loki
Weapon
Loki
7,315
1,718
0
456
11,972
3,883
0
8,093
3,879
0
20,960
L
Sun Wukong
Witchygal
Sun Wukong
8,462
975
268
2,161
23,217
14,653
0
11,560
11,657
0
26,095
W
Chaac
argiyle
Chaac
22,358
3,700
0
5,461
15,134
22,168
0
4,738
10,163
11,832
42,547
L
1,522
874
0
0
16,083
6,671
0
7,792
8,291
0
9,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,387
Gold Earned
61,477
161
Minions Killed
216
3
Camps Cleared
9
835,999
Distance Traveled
988,600
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
13,112
1,192
53
5
6
186,673
1
W
Scylla
13,779
1,253
48
4
0
220,443
0
W
Tsukuyomi
10,458
951
7
1
1
196,926
0
L
Olorun
10,096
918
36
3
0
167,742
0
L
Chaac
11,316
1,029
41
4
2
178,578
0
W
Cupid
10,549
959
27
2
0
150,214
0
L
Loki
10,785
980
24
2
1
197,490
0
L
Sun Wukong
10,530
957
39
4
0
162,695
0
W
Chaac
13,579
1,234
81
7
2
234,344
0
L
Thor
9,660
878
21
2
0
129,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role