Player Matchup

Anhur
Anhur
Gold II
Alvjushka
Anhur
Gold II
Level 135
God Stats
0W - 1L
1,862 SR
Queue Stats
39W - 36L
1,784 MMR
Party 1
Nemesis
Nemesis
Gold V
HunterGHD
Nemesis
Gold V
Level 157
God Stats
3W - 2L
1,248 SR
Queue Stats
38W - 34L
1,656 MMR
Party 1
Odin
Odin
Platinum V
Killer69X
Odin
Platinum V
Level 156
God Stats
3W - 5L
1,581 SR
Queue Stats
382W - 373L
1,678 MMR
Solo
Aphrodite
Aphrodite
Gold IV
isαbellα
Aphrodite
Gold IV
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold I
jSkyesj
Scylla
Gold I
Level 152
God Stats
11W - 15L
1,480 SR
Queue Stats
508W - 510L
1,699 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 133
1,534 SR
1,663 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 132
1,540 SR
1,618 MMR
Kukulkan
Kukulkan
Platinum III
Alistairs
Kukulkan
Platinum III
Level 134
God Stats
95W - 80L
1,615 SR
Queue Stats
306W - 293L
1,659 MMR
Solo
Cupid
Cupid
Platinum IV
Gogoboss1977
Cupid
Platinum IV
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Gold I
ProCro258
Pele
Gold I
Level 146
God Stats
4W - 4L
1,503 SR
Queue Stats
96W - 87L
1,714 MMR
Solo
Guan Yu
Guan Yu
Platinum IV
Skillerrino
Guan Yu
Platinum IV
Level 75
God Stats
16W - 14L
1,579 SR
Queue Stats
139W - 140L
1,715 MMR
Solo
Khepri
Khepri
Platinum V
prithv
Khepri
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Alvjushka
Anhur
18
4 / 3 / 3
10,783
513
12,832
16,197
4,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Nemesis
HunterGHD
Nemesis
17
2 / 4 / 3
10,506
500
8,772
17,328
6,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Odin
14
5 / 6 / 1
9,546
455
4,943
20,448
14,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Aphrodite
isαbellα
Aphrodite
18
2 / 3 / 2
11,440
545
16,172
14,641
7,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
jSkyesj
Scylla
17
2 / 3 / 3
10,318
491
10,101
12,791
4,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
SetTiamatAo KuangDanzaburouTsukuyomi

VS

Bans
ApolloCu ChulainnSusanoSobekKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Alistairs
Kukulkan
18
3 / 1 / 4
11,357
541
14,873
9,855
6,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
1 / 4 / 5
11,780
561
10,974
16,588
6,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Pele
20
13 / 2 / 4
13,919
663
20,116
24,105
10,202
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
Skillerrino
Guan Yu
19
2 / 4 / 8
12,301
586
11,329
20,421
21,535
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Khepri
prithv
Khepri
17
0 / 4 / 8
11,189
533
3,933
11,854
12,244
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
48
15
Kills
19
19
Deaths
15
12
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Alistairs
Kukulkan
3
1
4
5
L
Anhur
Alvjushka
Anhur
4
3
3
1.83
W
1
4
5
0.88
L
Nemesis
HunterGHD
Nemesis
2
4
3
0.88
L
Odin
5
6
1
0.92
W
Pele
13
2
4
7.5
W
Guan Yu
Skillerrino
Guan Yu
2
4
8
1.5
L
Aphrodite
isαbellα
Aphrodite
2
3
2
1
L
Scylla
jSkyesj
Scylla
2
3
3
1.17
W
Khepri
prithv
Khepri
0
4
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,820
Damage
61,225
81,405
Taken
82,823
37,100
Mitigated
56,483
26,415
Healing
31,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Alistairs
Kukulkan
14,873
1,181
0
2,996
9,855
6,188
1,347
4,962
4,617
116,120
0
L
Anhur
Alvjushka
Anhur
12,832
5,103
0
4,270
16,197
4,474
0
1,968
14,069
0
76,716
W
10,974
6,889
0
7,879
16,588
6,314
2,912
3,141
13,317
0
92,546
L
Nemesis
HunterGHD
Nemesis
8,772
3,392
0
5,734
17,328
6,607
0
4,059
13,269
0
71,877
L
Odin
4,943
1,912
0
2,505
20,448
14,226
0
6,210
13,974
198
40,414
W
Pele
20,116
4,012
0
12,223
24,105
10,202
1,143
4,001
20,050
0
118,856
W
Guan Yu
Skillerrino
Guan Yu
11,329
1,838
1,649
5,374
20,421
21,535
1,215
10,974
9,434
325
73,903
L
Aphrodite
isαbellα
Aphrodite
16,172
2,615
871
8,997
14,641
7,544
86
831
13,810
90,578
0
L
Scylla
jSkyesj
Scylla
10,101
931
0
4,038
12,791
4,249
0
5,895
6,896
77,508
0
W
Khepri
prithv
Khepri
3,933
246
0
1,478
11,854
12,244
0
2,822
8,801
18,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,593
Gold Earned
60,546
635
Minions Killed
666
0
Camps Cleared
0
1,992,465
Distance Traveled
2,107,577
30
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,357
541
178
8
0
419,768
7
L
Anhur
10,783
513
136
6
0
394,066
4
W
Cupid
11,780
561
145
7
0
351,731
7
L
Nemesis
10,506
500
114
5
0
462,445
4
L
Odin
9,546
455
81
4
0
371,696
9
W
Pele
13,919
663
164
8
0
481,880
2
W
Guan Yu
12,301
586
153
7
0
429,298
1
L
Aphrodite
11,440
545
161
8
0
360,023
6
L
Scylla
10,318
491
143
7
0
404,235
7
W
Khepri
11,189
533
26
1
0
424,900
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role