Player Matchup

Merlin
Merlin
Adrianjc477
Merlin
Level 19
God Stats
9W - 9L
1,505 SR
Queue Stats
47W - 56L
1,294 Elo+
Solo
Cthulhu
Cthulhu
NasodCreationG
Cthulhu
Level 27
God Stats
25W - 22L
1,593 SR
Queue Stats
137W - 193L
1,247 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Ryakkusu
Tsukuyomi
Level 26
God Stats
47W - 63L
1,515 SR
Queue Stats
205W - 246L
1,287 Elo+
Party 2
Thanatos
Thanatos
WwwwErri
Thanatos
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 14L
1,500 Elo+
Solo
Artemis
Artemis
jxoshpr
Artemis
Level 15
God Stats
6W - 3L
1,690 SR
Queue Stats
132W - 149L
1,289 Elo+
Solo
Team Averages
Level 18
1,561 SR
1,323 Elo+

VS

Team Averages
Level 25
1,513 SR
1,301 Elo+
Ares
Ares
Deku3912
Ares
Level 25
God Stats
2W - 4L
1,373 SR
Queue Stats
132W - 175L
1,283 Elo+
Party 1
Anhur
Anhur
Miguel3912
Anhur
Level 19
God Stats
14W - 12L
1,551 SR
Queue Stats
458W - 584L
1,317 Elo+
Party 1
Ratatoskr
Ratatoskr
Miguele11
Ratatoskr
Level 41
God Stats
17W - 20L
1,715 SR
Queue Stats
126W - 168L
1,276 Elo+
Party 3
Baron Samedi
Baron Samedi
Neme7912
Baron Samedi
Level 12
God Stats
13W - 21L
1,487 SR
Queue Stats
73W - 107L
1,332 Elo+
Party 3
Rama
Rama
typarv
Rama
Level 27
God Stats
14W - 24L
1,441 SR
Queue Stats
156W - 155L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
19
6 / 3 / 10
12,827
558
9,202
10,111
4,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
5 / 3 / 9
11,265
490
9,495
20,275
17,796
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tsukuyomi
Ryakkusu
Tsukuyomi
17
8 / 7 / 8
11,586
504
14,878
15,486
5,788
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thanatos
WwwwErri
Thanatos
20
18 / 7 / 11
13,717
596
23,673
19,896
7,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
jxoshpr
Artemis
19
9 / 4 / 10
12,744
554
20,638
11,426
5,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
0 / 11 / 3
7,617
331
4,593
28,122
11,338
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Anhur
14
2 / 13 / 6
9,770
425
8,337
19,347
6,263
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Ratatoskr
Miguele11
Ratatoskr
16
9 / 5 / 1
11,147
485
9,013
14,096
7,406
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Baron Samedi
Neme7912
Baron Samedi
14
6 / 10 / 3
9,843
428
8,864
17,774
6,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
typarv
Rama
15
5 / 8 / 4
9,668
420
15,874
18,088
6,092
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
39
46
Kills
22
24
Deaths
47
48
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Merlin
6
3
10
3.67
L
Ares
0
11
3
0.14
L
Anhur
2
13
6
0.38
L
Ratatoskr
Miguele11
Ratatoskr
9
5
1
1.9
W
5
3
9
3.17
L
Baron Samedi
Neme7912
Baron Samedi
6
10
3
0.75
W
Tsukuyomi
Ryakkusu
Tsukuyomi
8
7
8
1.71
W
Thanatos
WwwwErri
Thanatos
18
7
11
3.36
W
Artemis
jxoshpr
Artemis
9
4
10
3.5
L
Rama
typarv
Rama
5
8
4
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,886
Damage
46,681
77,194
Taken
97,427
40,144
Mitigated
37,686
21,387
Healing
12,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
9,202
638
0
167
10,111
4,233
819
1,397
8,587
84,248
0
L
Ares
4,593
189
660
1,337
28,122
11,338
74
4,662
23,194
19,310
0
L
Anhur
8,337
2,819
975
833
19,347
6,263
510
2,737
16,356
0
39,441
L
Ratatoskr
Miguele11
Ratatoskr
9,013
2,445
0
2,320
14,096
7,406
852
1,886
12,120
0
50,928
W
9,495
912
1,273
4,117
20,275
17,796
1,150
3,555
16,517
43,713
0
L
Baron Samedi
Neme7912
Baron Samedi
8,864
662
724
3,603
17,774
6,587
357
2,482
15,216
36,875
0
W
Tsukuyomi
Ryakkusu
Tsukuyomi
14,878
2,693
0
1,256
15,486
5,788
4,188
1,428
13,968
0
42,169
W
Thanatos
WwwwErri
Thanatos
23,673
6,890
0
14,574
19,896
7,313
399
3,692
15,976
0
73,552
W
Artemis
jxoshpr
Artemis
20,638
8,746
0
0
11,426
5,014
3,065
2,607
8,689
0
82,319
L
Rama
typarv
Rama
15,874
7,850
0
1,913
18,088
6,092
344
6,200
11,844
0
50,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,139
Gold Earned
48,045
474
Minions Killed
301
0
Camps Cleared
0
2,119,215
Distance Traveled
1,729,000
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,827
558
159
7
0
406,986
0
L
Ares
7,617
331
19
1
0
395,624
11
L
Anhur
9,770
425
64
3
0
325,728
0
L
Ratatoskr
11,147
485
72
3
0
381,055
0
W
Cthulhu
11,265
490
65
3
0
427,043
3
L
Baron Samedi
9,843
428
67
3
0
329,716
1
W
Tsukuyomi
11,586
504
40
2
0
429,727
5
W
Thanatos
13,717
596
100
4
0
442,525
1
W
Artemis
12,744
554
110
5
0
412,934
3
L
Rama
9,668
420
79
3
0
296,877
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role