Player Matchup

Sol
Sol
 
Sol
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Aredhele
Nox
Level 106
God Stats
3W - 3L
1,344 SR
Queue Stats
150W - 152L
1,531 Elo+
Solo
Apollo
Apollo
Atarneus
Apollo
Level 157
God Stats
5W - 2L
1,624 SR
Queue Stats
257W - 263L
1,511 Elo+
Party 2
Janus
Janus
DEDETV
Janus
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Wallcroftt
Izanami
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,268 Elo+
Solo
Team Averages
Level 133
1,494 SR
1,462 Elo+

VS

Team Averages
Level 100
1,588 SR
1,578 Elo+
Achilles
Achilles
BetterThenТЫ
Achilles
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
238W - 254L
1,480 Elo+
Solo
Kukulkan
Kukulkan
Patchioulo
Kukulkan
Level 98
God Stats
1W - 2L
1,500 SR
Queue Stats
82W - 81L
1,596 Elo+
Party 1
Nu Wa
Nu Wa
Spawn-killer45
Nu Wa
Level 98
God Stats
3W - 3L
1,665 SR
Queue Stats
119W - 122L
1,596 Elo+
Party 1
Chaac
Chaac
Valhalla1644
Chaac
Level 85
God Stats
2W - 2L
1,500 SR
Queue Stats
144W - 171L
1,678 Elo+
Party 1
Chiron
Chiron
dobbrel92
Chiron
Level 69
God Stats
18W - 21L
1,773 SR
Queue Stats
1,208W - 1,185L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
5 / 1 / 10
11,792
786
16,043
13,636
4,829
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
3 / 5 / 12
10,946
730
8,313
9,519
3,786
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
Atarneus
Apollo
18
10 / 6 / 6
12,161
811
11,988
16,185
7,137
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
DEDETV
Janus
18
2 / 3 / 12
10,771
718
10,938
10,331
4,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Izanami
Wallcroftt
Izanami
16
1 / 3 / 10
9,954
664
8,235
14,794
4,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
9
0 / 4 / 10
7,507
500
3,307
8,228
6,729
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
Patchioulo
Kukulkan
19
8 / 5 / 7
11,196
746
18,713
12,639
5,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
2 / 5 / 11
10,239
683
12,623
10,995
4,836
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 3 / 15
9,591
639
10,874
17,083
13,982
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
dobbrel92
Chiron
17
6 / 4 / 7
10,697
713
10,901
11,250
4,775
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
68
21
Kills
18
18
Deaths
21
50
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
1
10
10
W
3
5
12
1.8
W
Apollo
Atarneus
Apollo
10
6
6
2.17
L
Achilles
0
4
10
1.25
W
Janus
DEDETV
Janus
2
3
12
2.67
L
Kukulkan
Patchioulo
Kukulkan
8
5
7
2.3
L
2
5
11
1.5
L
2
3
15
3.17
W
Izanami
Wallcroftt
Izanami
1
3
10
2
L
Chiron
dobbrel92
Chiron
6
4
7
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,517
Damage
56,418
64,465
Taken
60,195
25,227
Mitigated
36,248
30,780
Healing
24,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
16,043
1,731
1,047
7,432
13,636
4,829
2,129
5,521
8,005
54,678
0
W
8,313
229
2,499
1,497
9,519
3,786
886
4,374
4,991
22,717
0
W
Apollo
Atarneus
Apollo
11,988
6,476
3,388
3,244
16,185
7,137
1,222
6,788
9,271
0
23,338
L
Achilles
3,307
290
735
1,252
8,228
6,729
0
4,133
4,095
0
5,002
W
Janus
DEDETV
Janus
10,938
45
3,152
2,385
10,331
4,539
747
4,698
5,489
31,947
0
L
Kukulkan
Patchioulo
Kukulkan
18,713
828
2,524
2,695
12,639
5,926
393
6,026
6,613
41,720
0
L
12,623
2,536
1,889
2,538
10,995
4,836
379
6,145
4,850
34,012
0
L
10,874
489
1,428
7,130
17,083
13,982
0
9,979
7,104
0
18,067
W
Izanami
Wallcroftt
Izanami
8,235
4,988
1,069
5,067
14,794
4,936
0
9,105
5,373
0
29,400
L
Chiron
dobbrel92
Chiron
10,901
1,449
1,684
2,574
11,250
4,775
459
9,011
2,199
0
22,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,624
Gold Earned
49,230
220
Minions Killed
143
0
Camps Cleared
0
1,341,098
Distance Traveled
1,147,894
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,792
786
61
4
0
269,296
0
W
Nox
10,946
730
40
3
0
239,593
1
W
Apollo
12,161
811
14
1
0
279,790
0
L
Achilles
7,507
500
0
0
0
171,082
1
W
Janus
10,771
718
52
3
0
296,782
0
L
Kukulkan
11,196
746
63
4
0
262,996
0
L
Nu Wa
10,239
683
41
3
0
219,663
0
L
Chaac
9,591
639
14
1
0
299,182
3
W
Izanami
9,954
664
53
4
0
255,637
0
L
Chiron
10,697
713
25
2
0
194,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role