Player Matchup

Set
Set
Bob-the-Dalek
Set
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
100W - 140L
1,255 Elo+
Solo
Ymir
Ymir
Orihiko6645
Ymir
Level 25
God Stats
5W - 6L
1,407 SR
Queue Stats
50W - 63L
1,273 Elo+
Party 1
Olorun
Olorun
Reeganmorris
Olorun
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,032 Elo+
Solo
Baron Samedi
Baron Samedi
RonaCZN
Baron Samedi
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,450 Elo+
Solo
Apollo
Apollo
orihiko74
Apollo
Level 17
God Stats
10W - 9L
1,361 SR
Queue Stats
22W - 18L
1,339 Elo+
Party 1
Team Averages
Level 20
1,454 SR
1,270 Elo+

VS

Team Averages
Level 9
1,519 SR
1,434 Elo+
Zeus
Zeus
ConcaveSphinx
Zeus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Achilles
Achilles
KuERv0__0
Achilles
Level 15
God Stats
4W - 7L
1,286 SR
Queue Stats
44W - 52L
1,105 Elo+
Solo
Cerberus
Cerberus
Treantaurs
Cerberus
Level 17
God Stats
45W - 26L
1,810 SR
Queue Stats
221W - 166L
1,567 Elo+
Solo
Anubis
Anubis
ZeroEmperor1062
Anubis
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Skadi
Skadi
bagusue
Skadi
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 8 / 4
11,731
489
8,824
19,652
8,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
6 / 1 / 6
10,411
434
11,567
16,493
12,848
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Olorun
15
2 / 8 / 8
9,278
387
5,237
12,586
3,867
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
RonaCZN
Baron Samedi
16
8 / 6 / 4
10,979
457
13,408
12,590
4,686
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apollo
orihiko74
Apollo
16
2 / 2 / 6
9,988
416
10,530
14,555
4,287
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 13 / 2
10,705
446
8,612
14,806
4,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
KuERv0__0
Achilles
19
4 / 2 / 3
10,704
446
11,413
12,796
9,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cerberus
Treantaurs
Cerberus
17
6 / 6 / 3
11,205
467
18,155
28,714
18,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
5 / 4 / 3
11,512
480
8,835
13,748
7,700
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Skadi
bagusue
Skadi
7
1 / 6 / 0
7,309
305
1,059
4,749
1,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
33
26
Kills
22
25
Deaths
31
28
Assists
11
Player
Kills
Deaths
Assists
KDA
W
8
8
4
1.25
L
6
13
2
0.54
L
Achilles
KuERv0__0
Achilles
4
2
3
2.75
W
6
1
6
9
W
Olorun
2
8
8
0.75
W
Baron Samedi
RonaCZN
Baron Samedi
8
6
4
1.67
L
Cerberus
Treantaurs
Cerberus
6
6
3
1.25
L
5
4
3
1.63
L
Skadi
bagusue
Skadi
1
6
0
0.17
W
Apollo
orihiko74
Apollo
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,566
Damage
48,074
75,876
Taken
74,813
33,876
Mitigated
42,441
21,856
Healing
20,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,824
4,878
0
5,966
19,652
8,188
79
5,404
13,989
0
77,152
L
8,612
2,520
0
1,169
14,806
4,517
1,070
5,971
8,835
51,746
0
L
Achilles
KuERv0__0
Achilles
11,413
2,263
0
1,876
12,796
9,867
1,909
6,895
5,901
0
49,253
W
11,567
1,675
0
5,236
16,493
12,848
32
9,541
6,485
33,984
0
W
Olorun
5,237
2,736
0
2,298
12,586
3,867
234
6,947
5,412
29,173
0
W
Baron Samedi
RonaCZN
Baron Samedi
13,408
2,986
654
1,798
12,590
4,686
99
5,023
7,161
55,663
0
L
Cerberus
Treantaurs
Cerberus
18,155
1,379
0
11,930
28,714
18,777
25
11,872
16,842
64,601
0
L
8,835
1,622
0
5,563
13,748
7,700
1,587
4,780
8,968
56,924
0
L
Skadi
bagusue
Skadi
1,059
652
0
0
4,749
1,580
733
694
4,055
0
8,331
W
Apollo
orihiko74
Apollo
10,530
5,326
0
5,904
14,555
4,287
1,378
8,058
6,297
0
59,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,387
Gold Earned
51,435
381
Minions Killed
422
0
Camps Cleared
0
1,944,197
Distance Traveled
1,467,968
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
11,731
489
108
5
0
422,009
0
L
Zeus
10,705
446
92
4
0
278,584
1
L
Achilles
10,704
446
83
3
0
433,431
2
W
Ymir
10,411
434
59
2
0
402,286
0
W
Olorun
9,278
387
31
1
0
311,764
1
W
Baron Samedi
10,979
457
74
3
0
362,526
1
L
Cerberus
11,205
467
113
5
0
373,359
0
L
Anubis
11,512
480
114
5
0
236,537
2
L
Skadi
7,309
305
20
1
0
146,057
3
W
Apollo
9,988
416
109
5
0
445,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role