Player Matchup

Chiron
Chiron
Platinum IV
Kiliandu94320
Chiron
Platinum IV
Level 116
God Stats
5W - 6L
1,138 SR
Queue Stats
262W - 256L
1,699 MMR
Party 1
Nemesis
Nemesis
Platinum II
NeXiTT
Nemesis
Platinum II
Level 146
God Stats
60W - 60L
1,632 SR
Queue Stats
387W - 368L
1,681 MMR
Party 3
Sun Wukong
Sun Wukong
Gold I
OeuvreDuDemon
Sun Wukong
Gold I
Level 121
God Stats
4W - 0L
1,776 SR
Queue Stats
59W - 58L
1,741 MMR
Party 1
Ra
Ra
Diamond IV
iTzSai
Ra
Diamond IV
Level 158
God Stats
23W - 15L
1,738 SR
Queue Stats
740W - 713L
1,833 MMR
Party 3
Athena
Athena
Gold I
sleepy-Danijel
Athena
Gold I
Level 88
God Stats
19W - 27L
1,467 SR
Queue Stats
548W - 549L
1,713 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 126
1,550 SR
1,733 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 140
1,668 SR
1,731 MMR
King Arthur
King Arthur
Platinum V
BYFABIO17
King Arthur
Platinum V
Level 98
God Stats
20W - 19L
1,530 SR
Queue Stats
104W - 90L
1,724 MMR
Party 2
Danzaburou
Danzaburou
Platinum V
Baboon--Avenger
Danzaburou
Platinum V
Level 146
God Stats
8W - 9L
1,650 SR
Queue Stats
169W - 161L
1,761 MMR
Party 4
Ganesha
Ganesha
Platinum II
Baboon--Ninja
Ganesha
Platinum II
Level 157
God Stats
25W - 25L
1,799 SR
Queue Stats
174W - 155L
1,773 MMR
Party 4
Bastet
Bastet
Gold I
RoSi-_-theSniPeR
Bastet
Gold I
Level 140
God Stats
4W - 2L
1,581 SR
Queue Stats
163W - 151L
1,679 MMR
Party 2
Thoth
Thoth
Gold V
oLONELY FARTo
Thoth
Gold V
Level 158
God Stats
8W - 4L
1,781 SR
Queue Stats
38W - 22L
1,718 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 0 / 11
16,555
637
28,698
19,820
8,197
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
NeXiTT
Nemesis
20
4 / 5 / 15
13,896
534
11,249
20,702
11,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
OeuvreDuDemon
Sun Wukong
20
6 / 0 / 7
15,536
598
22,393
28,911
32,095
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ra
20
5 / 3 / 10
14,690
565
10,745
17,406
7,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
2 / 2 / 17
13,041
502
13,561
27,229
27,417
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bans
SetCu ChulainnTiamatGuan YuNu Wa

VS

Bans
ScyllaApolloTsukuyomiCupidFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BYFABIO17
King Arthur
18
1 / 4 / 1
11,614
447
13,743
31,363
31,320
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Baboon--Avenger
Danzaburou
20
2 / 5 / 1
12,515
481
12,445
20,455
9,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
15
0 / 5 / 8
10,108
389
9,454
23,763
22,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
4 / 9 / 4
11,088
426
15,836
21,025
9,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
3 / 3 / 6
12,000
462
22,930
13,162
5,538
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
30
26
Kills
10
10
Deaths
26
60
Assists
20
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BYFABIO17
King Arthur
1
4
1
0.38
L
Danzaburou
Baboon--Avenger
Danzaburou
2
5
1
0.5
L
Ganesha
0
5
8
0.8
W
9
0
11
14.5
W
Nemesis
NeXiTT
Nemesis
4
5
15
2.3
W
Sun Wukong
OeuvreDuDemon
Sun Wukong
6
0
7
9.5
L
4
9
4
0.67
W
Ra
5
3
10
3.33
L
3
3
6
2
W
2
2
17
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,646
Damage
74,408
114,068
Taken
109,768
86,109
Mitigated
78,303
59,160
Healing
25,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BYFABIO17
King Arthur
13,743
1,009
0
8,544
31,363
31,320
0
4,495
26,868
229
88,575
L
Danzaburou
Baboon--Avenger
Danzaburou
12,445
6,470
0
5,742
20,455
9,848
258
1,109
19,346
0
110,543
L
Ganesha
9,454
599
0
3,763
23,763
22,087
0
8,094
15,669
34,269
0
W
28,698
13,796
2,099
11,664
19,820
8,197
11,211
4,800
15,020
0
154,937
W
Nemesis
NeXiTT
Nemesis
11,249
5,061
0
2,694
20,702
11,034
2,560
6,833
13,701
0
93,939
W
Sun Wukong
OeuvreDuDemon
Sun Wukong
22,393
4,160
0
14,578
28,911
32,095
1,544
3,896
24,857
0
125,894
L
15,836
4,191
0
5,208
21,025
9,510
0
5,144
15,881
0
78,630
W
Ra
10,745
847
9,472
9,132
17,406
7,366
1,696
8,908
8,498
112,054
0
L
22,930
551
343
1,896
13,162
5,538
0
5,630
7,532
109,536
0
W
13,561
3,081
0
9,521
27,229
27,417
488
9,435
17,566
45,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,718
Gold Earned
57,325
843
Minions Killed
709
0
Camps Cleared
0
2,720,849
Distance Traveled
2,387,862
39
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,614
447
167
6
0
454,670
9
L
Danzaburou
12,515
481
210
8
0
420,907
7
L
Ganesha
10,108
389
9
0
0
495,444
10
W
Chiron
16,555
637
240
9
0
489,274
6
W
Nemesis
13,896
534
117
5
0
575,531
6
W
Sun Wukong
15,536
598
222
9
0
559,997
13
L
Bastet
11,088
426
112
4
0
513,901
6
W
Ra
14,690
565
214
8
0
544,072
8
L
Thoth
12,000
462
211
8
0
502,940
3
W
Athena
13,041
502
50
2
0
551,975
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role