Player Matchup

Osiris
Osiris
A FATAL TOXIN
Osiris
Level 119
God Stats
6W - 4L
1,500 SR
Queue Stats
103W - 108L
1,125 Elo+
Party 1
Cthulhu
Cthulhu
AgentBBG
Cthulhu
Level 16
God Stats
10W - 9L
1,500 SR
Queue Stats
416W - 490L
1,272 Elo+
Party 1
Nu Wa
Nu Wa
CheechCat
Nu Wa
Level 124
God Stats
3W - 8L
1,390 SR
Queue Stats
65W - 73L
1,410 Elo+
Party 2
Artemis
Artemis
KorvPoaPinne
Artemis
Level 17
God Stats
2W - 0L
2,029 SR
Queue Stats
15W - 2L
1,840 Elo+
Party 2
Tiamat
Tiamat
Kuzenboss
Tiamat
Level 153
God Stats
9W - 4L
1,891 SR
Queue Stats
178W - 91L
1,706 Elo+
Party 2
Team Averages
Level 86
1,662 SR
1,470 Elo+

VS

Team Averages
Level 48
1,495 SR
1,477 Elo+
Awilix
Awilix
Cracer11
Awilix
Level 33
God Stats
8W - 20L
1,124 SR
Queue Stats
60W - 73L
1,383 Elo+
Solo
Achilles
Achilles
Da Papa Bowser
Achilles
Level 58
God Stats
17W - 17L
1,503 SR
Queue Stats
75W - 75L
1,468 Elo+
Party 3
Danzaburou
Danzaburou
HahnSolo34
Danzaburou
Level 27
God Stats
14W - 4L
1,732 SR
Queue Stats
28W - 19L
1,562 Elo+
Party 3
Hel
Hel
PONZA 3
Hel
Level 57
God Stats
7W - 4L
1,726 SR
Queue Stats
270W - 302L
1,476 Elo+
Party 3
Ah Puch
Ah Puch
Seizmal
Ah Puch
Level 66
God Stats
2W - 3L
1,390 SR
Queue Stats
109W - 112L
1,495 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 11
10,944
1,094
8,911
10,558
10,002
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
AgentBBG
Cthulhu
16
1 / 4 / 13
9,907
991
9,788
11,716
11,909
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nu Wa
CheechCat
Nu Wa
17
1 / 0 / 15
10,218
1,022
11,009
4,145
1,478
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
KorvPoaPinne
Artemis
18
5 / 1 / 13
11,163
1,116
18,174
9,765
3,923
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
Kuzenboss
Tiamat
18
12 / 1 / 9
12,605
1,261
27,118
9,474
10,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

248

VS

Team 2 Tickets

92

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Cracer11
Awilix
15
0 / 7 / 9
9,194
919
8,081
21,531
7,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Achilles
16
3 / 5 / 6
10,021
1,002
7,888
21,040
27,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Danzaburou
HahnSolo34
Danzaburou
15
2 / 5 / 4
9,797
980
7,514
13,403
4,920
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hel
15
2 / 6 / 6
9,540
954
8,924
15,157
5,085
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
Seizmal
Ah Puch
15
2 / 1 / 5
9,825
983
8,745
8,527
3,093
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
39
24
Kills
9
9
Deaths
24
61
Assists
30
Player
Kills
Deaths
Assists
KDA
W
5
3
11
3.5
W
Cthulhu
AgentBBG
Cthulhu
1
4
13
1.88
W
Nu Wa
CheechCat
Nu Wa
1
0
15
8.5
L
Awilix
Cracer11
Awilix
0
7
9
0.64
L
Achilles
3
5
6
1.2
L
Danzaburou
HahnSolo34
Danzaburou
2
5
4
0.8
W
Artemis
KorvPoaPinne
Artemis
5
1
13
11.5
W
Tiamat
Kuzenboss
Tiamat
12
1
9
16.5
L
Hel
2
6
6
0.83
L
Ah Puch
Seizmal
Ah Puch
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,000
Damage
41,152
45,658
Taken
79,658
38,077
Mitigated
47,728
10,038
Healing
8,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,911
1,825
0
0
10,558
10,002
0
4,496
5,658
688
14,588
W
Cthulhu
AgentBBG
Cthulhu
9,788
213
303
0
11,716
11,909
0
3,464
7,915
19,439
0
W
Nu Wa
CheechCat
Nu Wa
11,009
5,055
225
938
4,145
1,478
0
1,496
2,621
25,816
0
L
Awilix
Cracer11
Awilix
8,081
3,554
0
1,643
21,531
7,476
0
11,978
9,209
0
21,291
L
Achilles
7,888
2,252
0
999
21,040
27,154
0
10,392
10,240
0
24,114
L
Danzaburou
HahnSolo34
Danzaburou
7,514
2,897
0
808
13,403
4,920
0
9,382
3,897
0
37,176
W
Artemis
KorvPoaPinne
Artemis
18,174
12,759
0
4,966
9,765
3,923
0
3,627
5,791
0
57,683
W
Tiamat
Kuzenboss
Tiamat
27,118
1,255
0
3,606
9,474
10,765
0
3,843
5,444
45,837
0
L
Hel
8,924
714
1,614
2,883
15,157
5,085
0
10,935
3,984
17,887
0
L
Ah Puch
Seizmal
Ah Puch
8,745
325
0
436
8,527
3,093
0
4,681
3,764
51,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,837
Gold Earned
48,377
276
Minions Killed
248
11
Camps Cleared
3
956,946
Distance Traveled
955,825
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,944
1,094
27
3
2
182,062
3
W
Cthulhu
9,907
991
41
4
0
183,675
1
W
Nu Wa
10,218
1,022
28
3
1
197,704
0
L
Awilix
9,194
919
35
4
1
205,035
0
L
Achilles
10,021
1,002
34
3
0
200,257
0
L
Danzaburou
9,797
980
74
7
1
169,796
0
W
Artemis
11,163
1,116
124
12
1
180,335
0
W
Tiamat
12,605
1,261
56
6
7
213,170
0
L
Hel
9,540
954
19
2
1
181,508
0
L
Ah Puch
9,825
983
86
9
0
199,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role