Player Matchup

Kukulkan
Kukulkan
Cector321
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,221 Elo+
Solo
Tsukuyomi
Tsukuyomi
PoshMaverick
Tsukuyomi
Level 28
God Stats
8W - 8L
1,831 SR
Queue Stats
189W - 170L
1,530 Elo+
Solo
Fenrir
Fenrir
Stefi6273
Fenrir
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 28L
1,386 Elo+
Solo
Jing Wei
Jing Wei
brocredible13
Jing Wei
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
476W - 426L
1,554 Elo+
Solo
Ymir
Ymir
nepe92
Ymir
Level 29
God Stats
15W - 15L
1,497 SR
Queue Stats
105W - 107L
1,492 Elo+
Solo
Team Averages
Level 21
1,566 SR
1,437 Elo+

VS

Team Averages
Level 22
1,537 SR
1,415 Elo+
Izanami
Izanami
BerrysNCreme
Izanami
Level 29
God Stats
44W - 31L
1,772 SR
Queue Stats
352W - 367L
1,465 Elo+
Solo
Apollo
Apollo
I Have No Chin
Apollo
Level 29
God Stats
18W - 29L
1,440 SR
Queue Stats
212W - 241L
1,442 Elo+
Solo
Sobek
Sobek
IPonchet
Sobek
Level 26
God Stats
8W - 6L
1,472 SR
Queue Stats
386W - 400L
1,426 Elo+
Solo
Susano
Susano
MistyDevise
Susano
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
118W - 122L
1,359 Elo+
Solo
Discordia
Discordia
stryker398
Discordia
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 51L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Cector321
Kukulkan
6
0 / 7 / 1
6,274
299
482
5,305
1,553
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tsukuyomi
PoshMaverick
Tsukuyomi
20
10 / 2 / 3
12,161
579
14,890
19,740
8,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Fenrir
Stefi6273
Fenrir
13
4 / 2 / 3
8,707
415
5,010
11,141
7,443
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jing Wei
brocredible13
Jing Wei
18
12 / 3 / 6
11,662
555
19,202
14,728
8,377
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
nepe92
Ymir
17
9 / 3 / 13
12,375
589
10,950
18,281
17,212
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BerrysNCreme
Izanami
16
5 / 4 / 1
10,893
519
10,394
10,018
3,477
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
6 / 10 / 1
10,619
506
8,538
15,591
5,126
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sobek
IPonchet
Sobek
12
2 / 8 / 5
9,192
438
8,420
20,145
19,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Susano
9
0 / 9 / 0
6,829
325
1,182
10,177
2,737
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Discordia
stryker398
Discordia
15
2 / 7 / 3
9,567
456
11,709
11,009
3,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
25
35
Kills
15
17
Deaths
38
26
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Izanami
BerrysNCreme
Izanami
5
4
1
1.38
W
Kukulkan
Cector321
Kukulkan
0
7
1
0.07
L
6
10
1
0.65
L
Sobek
IPonchet
Sobek
2
8
5
0.56
L
Susano
0
9
0
0
W
Tsukuyomi
PoshMaverick
Tsukuyomi
10
2
3
5.75
W
Fenrir
Stefi6273
Fenrir
4
2
3
2.75
W
Jing Wei
brocredible13
Jing Wei
12
3
6
5
W
Ymir
nepe92
Ymir
9
3
13
5.17
L
Discordia
stryker398
Discordia
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,534
Damage
40,243
69,195
Taken
66,940
43,298
Mitigated
34,560
19,052
Healing
6,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BerrysNCreme
Izanami
10,394
5,701
5
955
10,018
3,477
3,930
1,778
8,240
0
55,938
W
Kukulkan
Cector321
Kukulkan
482
482
0
0
5,305
1,553
120
1,219
3,980
3,225
0
L
8,538
4,200
0
2,940
15,591
5,126
1,186
1,816
13,775
0
49,845
L
Sobek
IPonchet
Sobek
8,420
1,370
0
2,240
20,145
19,595
93
3,799
16,346
20,051
0
L
Susano
1,182
311
0
501
10,177
2,737
189
1,350
8,827
0
21,431
W
Tsukuyomi
PoshMaverick
Tsukuyomi
14,890
5,154
0
8,604
19,740
8,713
1,378
4,175
15,252
0
109,271
W
Fenrir
Stefi6273
Fenrir
5,010
1,097
252
2,973
11,141
7,443
933
4,561
6,366
0
31,545
W
Jing Wei
brocredible13
Jing Wei
19,202
15,451
0
4,233
14,728
8,377
123
2,582
12,146
0
84,947
W
Ymir
nepe92
Ymir
10,950
2,526
0
2,990
18,281
17,212
594
6,786
11,322
44,398
0
L
Discordia
stryker398
Discordia
11,709
1,372
0
0
11,009
3,625
0
2,689
8,320
49,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,179
Gold Earned
47,100
404
Minions Killed
343
0
Camps Cleared
0
1,639,368
Distance Traveled
1,488,567
18
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,893
519
102
5
0
285,197
1
W
Kukulkan
6,274
299
14
1
0
187,501
1
L
Apollo
10,619
506
101
5
0
322,289
1
L
Sobek
9,192
438
16
1
0
340,651
2
L
Susano
6,829
325
39
2
0
229,641
0
W
Tsukuyomi
12,161
579
164
8
0
395,273
7
W
Fenrir
8,707
415
61
3
0
357,062
8
W
Jing Wei
11,662
555
113
5
0
359,911
2
W
Ymir
12,375
589
52
2
0
339,621
0
L
Discordia
9,567
456
85
4
0
310,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role