Player Matchup

Horus
Horus
ChivaJam
Horus
Level 16
God Stats
4W - 1L
1,700 SR
Queue Stats
197W - 138L
1,659 Elo+
Party 2
Pele
Pele
Doibs92
Pele
Level 28
God Stats
23W - 21L
1,568 SR
Queue Stats
94W - 97L
1,498 Elo+
Solo
Skadi
Skadi
IINezha
Skadi
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 32L
1,566 Elo+
Party 3
Aphrodite
Aphrodite
IINezhasEgirl
Aphrodite
Level 8
God Stats
13W - 6L
1,669 SR
Queue Stats
67W - 38L
1,596 Elo+
Party 3
Bacchus
Bacchus
planckscon
Bacchus
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 47L
1,569 Elo+
Party 2
Team Averages
Level 14
1,587 SR
1,577 Elo+

VS

Team Averages
Level 28
1,618 SR
1,553 Elo+
Hachiman
Hachiman
DrSlavicStrange
Hachiman
Level 25
God Stats
27W - 24L
1,617 SR
Queue Stats
283W - 268L
1,628 Elo+
Party 1
The Morrigan
The Morrigan
GhostOTF
The Morrigan
Level 32
God Stats
2W - 3L
1,644 SR
Queue Stats
416W - 415L
1,609 Elo+
Party 1
Ao Kuang
Ao Kuang
JimmySick
Ao Kuang
Level 28
God Stats
17W - 18L
1,644 SR
Queue Stats
439W - 458L
1,582 Elo+
Party 1
Pele
Pele
Manbearelephant
Pele
Level 29
God Stats
27W - 22L
1,534 SR
Queue Stats
113W - 150L
1,345 Elo+
Solo
Ganesha
Ganesha
XanaxPitcher
Ganesha
Level 26
God Stats
37W - 29L
1,650 SR
Queue Stats
380W - 363L
1,600 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
ChivaJam
Horus
20
7 / 2 / 5
13,150
598
9,157
17,375
11,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Pele
Doibs92
Pele
20
13 / 4 / 11
12,885
586
20,814
18,246
8,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Skadi
IINezha
Skadi
18
7 / 5 / 8
11,393
518
15,095
17,065
6,323
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
IINezhasEgirl
Aphrodite
19
7 / 2 / 13
12,607
573
19,713
17,601
9,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
planckscon
Bacchus
15
1 / 3 / 12
10,228
465
6,992
14,495
13,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
14
1 / 8 / 2
8,932
406
6,347
14,456
5,612
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Morrigan
GhostOTF
The Morrigan
17
4 / 7 / 7
10,991
500
15,742
12,378
7,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
JimmySick
Ao Kuang
17
9 / 4 / 4
11,537
524
16,931
27,264
15,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
1 / 10 / 4
9,961
453
7,494
21,303
6,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ganesha
XanaxPitcher
Ganesha
14
1 / 6 / 7
9,734
442
8,012
18,071
11,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
40
35
Kills
16
16
Deaths
35
49
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Horus
ChivaJam
Horus
7
2
5
4.75
W
Pele
Doibs92
Pele
13
4
11
4.63
L
Hachiman
1
8
2
0.25
L
The Morrigan
GhostOTF
The Morrigan
4
7
7
1.07
W
Skadi
IINezha
Skadi
7
5
8
2.2
W
Aphrodite
IINezhasEgirl
Aphrodite
7
2
13
6.75
L
Ao Kuang
JimmySick
Ao Kuang
9
4
4
2.75
L
1
10
4
0.3
L
Ganesha
XanaxPitcher
Ganesha
1
6
7
0.75
W
Bacchus
planckscon
Bacchus
1
3
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,771
Damage
54,526
84,782
Taken
93,472
49,893
Mitigated
46,159
38,346
Healing
23,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
ChivaJam
Horus
9,157
5,059
1,264
7,745
17,375
11,208
2,116
7,108
10,267
0
78,007
W
Pele
Doibs92
Pele
20,814
5,199
0
4,830
18,246
8,707
3,328
7,934
10,312
0
97,222
L
Hachiman
6,347
2,601
0
2,400
14,456
5,612
672
2,871
11,585
0
41,936
L
The Morrigan
GhostOTF
The Morrigan
15,742
3,226
0
1,728
12,378
7,359
0
6,265
5,941
61,805
0
W
Skadi
IINezha
Skadi
15,095
5,150
0
4,362
17,065
6,323
746
6,793
10,272
0
90,039
W
Aphrodite
IINezhasEgirl
Aphrodite
19,713
2,627
7,020
12,128
17,601
9,694
974
10,353
7,248
107,046
0
L
Ao Kuang
JimmySick
Ao Kuang
16,931
4,714
0
11,066
27,264
15,237
576
8,335
18,929
47,641
0
L
7,494
1,676
597
6,426
21,303
6,593
0
4,973
16,330
0
71,628
L
Ganesha
XanaxPitcher
Ganesha
8,012
847
0
1,386
18,071
11,358
0
4,261
13,810
35,409
0
W
Bacchus
planckscon
Bacchus
6,992
552
0
997
14,495
13,961
322
8,497
5,998
20,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,263
Gold Earned
51,155
626
Minions Killed
382
0
Camps Cleared
0
2,011,926
Distance Traveled
1,895,378
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
13,150
598
165
8
0
414,654
2
W
Pele
12,885
586
140
6
0
457,724
2
L
Hachiman
8,932
406
98
4
0
361,548
2
L
The Morrigan
10,991
500
102
5
0
355,425
6
W
Skadi
11,393
518
121
6
0
354,880
7
W
Aphrodite
12,607
573
170
8
0
386,251
3
L
Ao Kuang
11,537
524
59
3
0
428,302
0
L
Pele
9,961
453
112
5
0
405,880
2
L
Ganesha
9,734
442
11
1
0
344,223
4
W
Bacchus
10,228
465
30
1
0
398,417
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role