Player Matchup

Neith
Neith
Amasa17
Neith
Level 29
God Stats
18W - 23L
1,394 SR
Queue Stats
64W - 79L
1,398 Elo+
Solo
Scylla
Scylla
Bika31
Scylla
Level 24
God Stats
5W - 14L
1,215 SR
Queue Stats
565W - 554L
1,322 Elo+
Solo
Olorun
Olorun
Scooberino
Olorun
Level 10
God Stats
12W - 11L
1,862 SR
Queue Stats
358W - 240L
1,693 Elo+
Solo
Loki
Loki
drgonhunterjr
Loki
Level 2
God Stats
2W - 5L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Nike
Nike
martymcfly19911
Nike
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 14
1,494 SR
1,483 Elo+

VS

Team Averages
Level 21
1,483 SR
1,329 Elo+
Nu Wa
Nu Wa
Basiachuki
Nu Wa
Level 27
God Stats
2W - 4L
1,141 SR
Queue Stats
110W - 127L
1,327 Elo+
Solo
Nike
Nike
GoldenMochi
Nike
Level 6
God Stats
4W - 1L
1,500 SR
Queue Stats
8W - 10L
922 Elo+
Solo
Pele
Pele
SoveR1996
Pele
Level 26
God Stats
19W - 10L
1,603 SR
Queue Stats
78W - 95L
1,427 Elo+
Party 1
Izanami
Izanami
WrongShell90
Izanami
Level 27
God Stats
34W - 15L
1,672 SR
Queue Stats
97W - 101L
1,471 Elo+
Party 1
Aphrodite
Aphrodite
rosik87
Aphrodite
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Amasa17
Neith
9
3 / 3 / 1
5,969
497
3,822
6,072
1,436
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Scylla
Bika31
Scylla
11
2 / 5 / 1
6,592
549
1,039
5,096
2,065
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Olorun
Scooberino
Olorun
8
0 / 5 / 1
4,938
412
4,620
7,196
1,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
0 / 3 / 2
5,237
436
1,468
4,797
1,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 8 / 1
4,959
413
2,982
9,366
3,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
13
6 / 1 / 4
8,052
671
5,857
5,015
1,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
7 / 1 / 4
7,293
608
4,513
4,998
2,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pele
11
3 / 2 / 3
6,592
549
3,592
8,350
2,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Izanami
WrongShell90
Izanami
11
5 / 2 / 2
6,789
566
5,061
8,169
2,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Aphrodite
rosik87
Aphrodite
10
2 / 1 / 5
6,254
521
2,088
4,857
1,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
41
5
Kills
23
24
Deaths
7
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Neith
Amasa17
Neith
3
3
1
1.17
W
Nu Wa
6
1
4
8
L
Scylla
Bika31
Scylla
2
5
1
0.5
W
7
1
4
9
L
Olorun
Scooberino
Olorun
0
5
1
0.1
W
Pele
3
2
3
2.25
W
Izanami
WrongShell90
Izanami
5
2
2
3
L
0
3
2
0.33
L
0
8
1
0.06
W
Aphrodite
rosik87
Aphrodite
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,931
Damage
21,111
32,527
Taken
31,389
9,477
Mitigated
10,885
4,628
Healing
12,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Amasa17
Neith
3,822
1,092
0
456
6,072
1,436
0
714
5,268
0
21,605
W
Nu Wa
5,857
1,124
0
560
5,015
1,574
1,315
359
4,606
38,422
0
L
Scylla
Bika31
Scylla
1,039
570
0
676
5,096
2,065
0
1,964
2,886
25,779
0
W
4,513
1,154
0
1,098
4,998
2,237
296
337
4,536
0
30,252
L
Olorun
Scooberino
Olorun
4,620
2,105
227
1,794
7,196
1,516
31
987
6,104
17,474
0
W
Pele
3,592
635
0
3,098
8,350
2,499
378
1,357
6,943
0
35,944
W
Izanami
WrongShell90
Izanami
5,061
3,020
0
3,082
8,169
2,610
1,463
1,962
6,207
0
45,767
L
1,468
317
0
1,210
4,797
1,058
0
1,279
3,323
0
21,306
L
2,982
318
0
265
9,366
3,402
0
2,347
6,681
0
20,033
W
Aphrodite
rosik87
Aphrodite
2,088
678
1,070
3,134
4,857
1,965
176
1,644
3,163
11,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,695
Gold Earned
34,980
206
Minions Killed
302
0
Camps Cleared
0
1,091,910
Distance Traveled
1,092,507
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,969
497
38
3
0
212,047
0
W
Nu Wa
8,052
671
75
6
0
217,109
3
L
Scylla
6,592
549
65
5
0
186,246
0
W
Nike
7,293
608
59
5
0
233,664
5
L
Olorun
4,938
412
31
3
0
199,512
2
W
Pele
6,592
549
58
5
0
205,906
0
W
Izanami
6,789
566
87
7
0
201,816
6
L
Loki
5,237
436
51
4
0
281,282
0
L
Nike
4,959
413
21
2
0
212,823
3
W
Aphrodite
6,254
521
23
2
0
234,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role