Player Matchup

Neith
Neith
AledWinx
Neith
Level 14
God Stats
26W - 30L
1,493 SR
Queue Stats
59W - 85L
1,281 Elo+
Solo
Pele
Pele
Bunskii
Pele
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,351 Elo+
Party 1
Scylla
Scylla
TheHomeDepotKidd
Scylla
Level 7
God Stats
10W - 9L
1,469 SR
Queue Stats
11W - 13L
1,360 Elo+
Solo
Cerberus
Cerberus
sumdumfuuc
Cerberus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,351 Elo+
Party 1
Danzaburou
Danzaburou
ywpe
Danzaburou
Level 14
God Stats
8W - 5L
1,569 SR
Queue Stats
14W - 13L
1,423 Elo+
Solo
Team Averages
Level 17
1,506 SR
1,353 Elo+

VS

Team Averages
Level 19
1,424 SR
1,365 Elo+
Bacchus
Bacchus
Blank2242
Bacchus
Level 17
God Stats
2W - 4L
1,441 SR
Queue Stats
9W - 14L
1,278 Elo+
Party 2
Tiamat
Tiamat
GvGame444
Tiamat
Level 22
God Stats
10W - 11L
1,349 SR
Queue Stats
81W - 82L
1,403 Elo+
Solo
Achilles
Achilles
ViciousJo
Achilles
Level 27
God Stats
45W - 46L
1,530 SR
Queue Stats
283W - 322L
1,439 Elo+
Solo
Ra
Ra
Yakira
Ra
Level 14
God Stats
1W - 3L
1,500 SR
Queue Stats
15W - 22L
1,335 Elo+
Solo
Ratatoskr
Ratatoskr
i20 n
Ratatoskr
Level 13
God Stats
1W - 7L
1,301 SR
Queue Stats
3W - 8L
1,369 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AledWinx
Neith
20
2 / 8 / 15
13,163
940
4,161
19,042
6,980
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Pele
Bunskii
Pele
20
14 / 9 / 15
16,226
1,159
28,458
25,973
9,879
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
11 / 9 / 26
15,830
1,131
14,858
18,868
8,533
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
sumdumfuuc
Cerberus
20
4 / 4 / 31
15,057
1,076
21,034
26,454
31,120
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
ywpe
Danzaburou
20
12 / 2 / 18
16,078
1,148
29,543
19,670
8,169
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Team 1 Tickets

67

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Blank2242
Bacchus
20
5 / 13 / 16
14,374
1,027
18,767
26,160
18,645
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tiamat
GvGame444
Tiamat
20
13 / 6 / 16
16,561
1,183
40,073
19,951
15,181
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Achilles
ViciousJo
Achilles
20
6 / 7 / 17
15,152
1,082
19,122
29,336
23,875
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ra
20
4 / 7 / 16
14,189
1,014
16,299
11,581
7,825
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
i20 n
Ratatoskr
20
4 / 10 / 18
14,009
1,001
9,607
17,868
6,936
Bristlebush Acorn

Bristlebush Acorn

+40
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
115
43
Kills
32
32
Deaths
43
105
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Neith
AledWinx
Neith
2
8
15
1.19
L
Bacchus
Blank2242
Bacchus
5
13
16
1
W
Pele
Bunskii
Pele
14
9
15
2.39
L
Tiamat
GvGame444
Tiamat
13
6
16
3.5
W
11
9
26
2.67
L
Achilles
ViciousJo
Achilles
6
7
17
2.07
L
Ra
4
7
16
1.71
L
Ratatoskr
i20 n
Ratatoskr
4
10
18
1.3
W
Cerberus
sumdumfuuc
Cerberus
4
4
31
4.88
W
Danzaburou
ywpe
Danzaburou
12
2
18
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,054
Damage
103,868
110,007
Taken
104,896
64,681
Mitigated
72,462
18,506
Healing
10,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
AledWinx
Neith
4,161
3,412
0
1,860
19,042
6,980
0
11,395
7,647
0
30,635
L
Bacchus
Blank2242
Bacchus
18,767
2,491
0
1,374
26,160
18,645
0
6,559
19,601
34,936
0
W
Pele
Bunskii
Pele
28,458
14,884
0
2,342
25,973
9,879
0
16,732
9,241
0
48,190
L
Tiamat
GvGame444
Tiamat
40,073
2,837
0
3,584
19,951
15,181
0
8,365
11,586
60,419
0
W
14,858
3,746
638
2,792
18,868
8,533
0
13,205
5,663
26,070
0
L
Achilles
ViciousJo
Achilles
19,122
9,397
0
1,927
29,336
23,875
0
10,142
19,194
0
49,661
L
Ra
16,299
3,065
2,776
1,304
11,581
7,825
0
3,374
8,207
52,231
0
L
Ratatoskr
i20 n
Ratatoskr
9,607
1,221
0
0
17,868
6,936
0
7,452
10,416
0
13,066
W
Cerberus
sumdumfuuc
Cerberus
21,034
1,298
930
4,063
26,454
31,120
0
19,598
6,856
46,794
0
W
Danzaburou
ywpe
Danzaburou
29,543
17,840
0
5,881
19,670
8,169
0
14,209
5,461
0
68,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,354
Gold Earned
74,285
259
Minions Killed
236
6
Camps Cleared
8
1,154,206
Distance Traveled
1,291,023
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,163
940
56
4
2
164,310
0
L
Bacchus
14,374
1,027
28
2
2
231,685
1
W
Pele
16,226
1,159
50
4
1
256,263
1
L
Tiamat
16,561
1,183
51
4
0
271,996
0
W
Scylla
15,830
1,131
30
2
0
191,531
0
L
Achilles
15,152
1,082
70
5
2
307,532
0
L
Ra
14,189
1,014
81
6
3
231,074
0
L
Ratatoskr
14,009
1,001
6
0
1
248,736
0
W
Cerberus
15,057
1,076
67
5
0
246,260
0
W
Danzaburou
16,078
1,148
56
4
3
295,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role