Player Matchup

Kuzenbo
Kuzenbo
CharlZie
Kuzenbo
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
130W - 91L
1,557 Elo+
Party 1
Janus
Janus
Farmerking
Janus
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 15L
1,615 Elo+
Party 1
Sun Wukong
Sun Wukong
Reliux17
Sun Wukong
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 79L
1,579 Elo+
Party 2
Zeus
Zeus
Shinyabra
Zeus
Level 109
God Stats
1W - 0L
1,281 SR
Queue Stats
9W - 13L
1,371 Elo+
Solo
Eset
Eset
lkidbourbon
Eset
Level 127
God Stats
3W - 3L
1,547 SR
Queue Stats
66W - 50L
1,550 Elo+
Party 2
Team Averages
Level 125
1,466 SR
1,534 Elo+

VS

Team Averages
Level 89
1,489 SR
1,492 Elo+
Freya
Freya
Altec108
Freya
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,265 Elo+
Solo
Heimdallr
Heimdallr
BubleShot
Heimdallr
Level 106
God Stats
4W - 3L
1,500 SR
Queue Stats
276W - 282L
1,490 Elo+
Solo
Tyr
Tyr
ElicioBoi
Tyr
Level 49
God Stats
2W - 5L
1,735 SR
Queue Stats
191W - 214L
1,420 Elo+
Solo
Olorun
Olorun
ListeKeks947919
Olorun
Level 127
God Stats
0W - 6L
1,240 SR
Queue Stats
253W - 265L
1,491 Elo+
Solo
Hou Yi
Hou Yi
LizzytheLizard
Hou Yi
Level 95
God Stats
2W - 3L
1,471 SR
Queue Stats
176W - 123L
1,794 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CharlZie
Kuzenbo
13
1 / 2 / 13
8,265
827
5,056
13,174
17,335
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
15
2 / 1 / 15
8,681
868
7,719
9,344
4,191
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Reliux17
Sun Wukong
17
8 / 1 / 9
9,452
945
11,542
9,523
5,965
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
15
3 / 1 / 11
8,442
844
12,491
5,159
2,304
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
6 / 2 / 13
9,319
932
7,670
6,915
3,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Altec108
Freya
11
1 / 6 / 3
6,735
674
4,942
9,977
4,372
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heimdallr
BubleShot
Heimdallr
15
2 / 3 / 3
8,121
812
9,290
8,904
4,003
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
0 / 4 / 4
6,477
648
4,352
9,236
9,748
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
1 / 5 / 2
6,935
694
6,483
10,902
5,181
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
3 / 2 / 2
8,440
844
7,428
8,109
3,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
21
20
Kills
7
7
Deaths
20
61
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Freya
Altec108
Freya
1
6
3
0.42
L
Heimdallr
BubleShot
Heimdallr
2
3
3
1.17
W
Kuzenbo
CharlZie
Kuzenbo
1
2
13
3.75
L
0
4
4
0.5
W
Janus
2
1
15
9.5
L
1
5
2
0.4
L
3
2
2
2
W
Sun Wukong
Reliux17
Sun Wukong
8
1
9
12.5
W
Zeus
3
1
11
8.5
W
6
2
13
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,478
Damage
32,495
44,115
Taken
47,128
33,068
Mitigated
26,648
13,753
Healing
17,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
Altec108
Freya
4,942
1,288
649
1,984
9,977
4,372
0
7,298
2,602
8,077
0
L
Heimdallr
BubleShot
Heimdallr
9,290
4,285
159
1,880
8,904
4,003
0
6,945
1,791
0
28,306
W
Kuzenbo
CharlZie
Kuzenbo
5,056
1,874
373
2,625
13,174
17,335
411
4,975
8,199
7,500
0
L
4,352
215
540
778
9,236
9,748
0
5,821
3,145
0
6,417
W
Janus
7,719
415
1,525
1,426
9,344
4,191
1,661
1,831
7,513
19,006
0
L
6,483
2,709
4,979
3,290
10,902
5,181
0
7,565
3,297
15,906
0
L
7,428
1,875
942
2,140
8,109
3,344
0
4,666
3,357
0
22,441
W
Sun Wukong
Reliux17
Sun Wukong
11,542
519
1,304
1,063
9,523
5,965
54
2,883
6,640
0
21,970
W
Zeus
12,491
318
851
853
5,159
2,304
1,375
527
4,632
25,089
0
W
7,670
576
2,306
1,427
6,915
3,273
178
1,209
5,706
17,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,159
Gold Earned
36,708
115
Minions Killed
114
0
Camps Cleared
0
962,516
Distance Traveled
860,910
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,735
674
9
1
0
171,783
0
L
Heimdallr
8,121
812
51
5
0
159,370
2
W
Kuzenbo
8,265
827
2
0
0
176,983
4
L
Tyr
6,477
648
5
1
0
164,010
2
W
Janus
8,681
868
43
4
0
231,222
1
L
Olorun
6,935
694
15
2
0
159,021
4
L
Hou Yi
8,440
844
34
3
0
206,726
0
W
Sun Wukong
9,452
945
29
3
0
204,097
0
W
Zeus
8,442
844
22
2
0
166,007
1
W
Eset
9,319
932
19
2
0
184,207
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role