Player Matchup

Thanatos
Thanatos
AutumnalAuty
Thanatos
Level 18
God Stats
5W - 4L
1,493 SR
Queue Stats
23W - 22L
1,470 Elo+
Solo
Yemoja
Yemoja
Bottsts
Yemoja
Level 10
God Stats
2W - 0L
1,826 SR
Queue Stats
12W - 12L
1,503 Elo+
Solo
Horus
Horus
Judith343
Horus
Level 21
God Stats
2W - 1L
1,287 SR
Queue Stats
38W - 37L
1,467 Elo+
Party 2
Eset
Eset
MOGarcia
Eset
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 51L
1,453 Elo+
Party 2
Apollo
Apollo
Miracle25
Apollo
Level 24
God Stats
10W - 12L
1,419 SR
Queue Stats
72W - 64L
1,399 Elo+
Solo
Team Averages
Level 18
1,505 SR
1,458 Elo+

VS

Team Averages
Level 24
1,407 SR
1,478 Elo+
Ra
Ra
Jakunazuta
Ra
Level 29
God Stats
2W - 4L
1,299 SR
Queue Stats
149W - 140L
1,445 Elo+
Solo
Neith
Neith
Meclosed
Neith
Level 4
God Stats
2W - 3L
1,514 SR
Queue Stats
4W - 12L
1,431 Elo+
Solo
Achilles
Achilles
alexdebaran
Achilles
Level 14
God Stats
2W - 3L
1,287 SR
Queue Stats
107W - 125L
1,532 Elo+
Party 1
The Morrigan
The Morrigan
pablothenoob
The Morrigan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 18L
1,537 Elo+
Solo
Tsukuyomi
Tsukuyomi
vissker
Tsukuyomi
Level 47
God Stats
14W - 16L
1,437 SR
Queue Stats
117W - 117L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AutumnalAuty
Thanatos
20
20 / 11 / 13
20,717
450
32,581
44,545
22,506
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Yemoja
Bottsts
Yemoja
20
11 / 7 / 32
20,436
444
33,964
57,769
82,642
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Horus
Judith343
Horus
20
5 / 9 / 29
18,873
410
21,749
46,136
44,796
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Eset
20
11 / 15 / 18
20,028
435
36,895
41,942
17,119
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
Miracle25
Apollo
20
17 / 16 / 10
22,223
483
40,234
37,298
16,583
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
25 / 7 / 15
26,500
576
69,192
43,582
18,587
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
Meclosed
Neith
20
3 / 13 / 23
18,165
395
29,401
37,175
11,995
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
alexdebaran
Achilles
20
13 / 6 / 12
21,608
470
21,842
36,615
60,726
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Morrigan
pablothenoob
The Morrigan
20
8 / 20 / 15
20,461
445
30,840
33,957
12,551
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tsukuyomi
vissker
Tsukuyomi
20
9 / 18 / 17
21,682
471
35,972
46,028
18,608
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

166
Kill Participation
140
64
Kills
58
58
Deaths
64
102
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Thanatos
AutumnalAuty
Thanatos
20
11
13
2.41
W
Yemoja
Bottsts
Yemoja
11
7
32
3.86
L
25
7
15
4.64
W
Horus
Judith343
Horus
5
9
29
2.17
W
Eset
11
15
18
1.33
L
Neith
Meclosed
Neith
3
13
23
1.12
W
Apollo
Miracle25
Apollo
17
16
10
1.38
L
Achilles
alexdebaran
Achilles
13
6
12
3.17
L
The Morrigan
pablothenoob
The Morrigan
8
20
15
0.78
L
Tsukuyomi
vissker
Tsukuyomi
9
18
17
0.97

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

165,423
Damage
187,247
227,690
Taken
197,357
183,646
Mitigated
122,467
67,929
Healing
47,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
AutumnalAuty
Thanatos
32,581
8,509
0
23,209
44,545
22,506
1,127
13,714
30,375
0
115,989
W
Yemoja
Bottsts
Yemoja
33,964
4,498
10,446
4,441
57,769
82,642
2,380
21,990
34,929
101,048
0
L
69,192
4,764
7,964
16,811
43,582
18,587
1,402
17,514
25,718
247,259
0
W
Horus
Judith343
Horus
21,749
9,589
5,769
7,600
46,136
44,796
1,957
23,388
22,241
0
83,202
W
Eset
36,895
1,903
6,819
9,645
41,942
17,119
963
21,960
19,717
130,228
0
L
Neith
Meclosed
Neith
29,401
15,120
0
6,500
37,175
11,995
1,400
14,397
22,628
0
92,473
W
Apollo
Miracle25
Apollo
40,234
24,778
0
0
37,298
16,583
7,823
16,044
21,046
0
200,871
L
Achilles
alexdebaran
Achilles
21,842
3,354
0
2,649
36,615
60,726
338
10,566
25,558
3,560
51,179
L
The Morrigan
pablothenoob
The Morrigan
30,840
4,404
511
2,327
33,957
12,551
2,574
12,826
20,929
116,119
3,186
L
Tsukuyomi
vissker
Tsukuyomi
35,972
7,766
0
10,457
46,028
18,608
0
14,080
31,665
0
187,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

102,277
Gold Earned
108,416
700
Minions Killed
821
0
Camps Cleared
0
3,679,679
Distance Traveled
3,649,605
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
20,717
450
146
3
0
754,809
0
W
Yemoja
20,436
444
76
2
0
734,771
9
L
Ra
26,500
576
309
7
0
856,219
0
W
Horus
18,873
410
107
2
0
812,421
2
W
Eset
20,028
435
159
3
0
676,895
1
L
Neith
18,165
395
98
2
0
789,051
0
W
Apollo
22,223
483
212
5
0
700,783
5
L
Achilles
21,608
470
63
1
0
581,877
0
L
The Morrigan
20,461
445
169
4
0
642,135
0
L
Tsukuyomi
21,682
471
182
4
0
780,323
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role