Player Matchup

Sobek
Sobek
Gold III
CorotteDeAcai
Sobek
Gold III
Level 149
God Stats
1W - 1L
1,717 SR
Queue Stats
11W - 16L
1,444 MMR
Party 1
Anubis
Anubis
Silver III
ElRorroh
Anubis
Silver III
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Gold V
FlyWalker
Chaac
Gold V
Level 147
God Stats
0W - 1L
1,417 SR
Queue Stats
61W - 60L
1,505 MMR
Solo
Danzaburou
Danzaburou
Gold III
NoJeff
Danzaburou
Gold III
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 85L
1,543 MMR
Party 1
Thor
Thor
Gold IV
Villagran
Thor
Gold IV
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 127
1,527 SR
1,498 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 133
1,570 SR
1,488 MMR
Cerberus
Cerberus
Gold III
LionX315
Cerberus
Gold III
Level 145
God Stats
4W - 9L
1,363 SR
Queue Stats
111W - 115L
1,474 MMR
Solo
Osiris
Osiris
Gold II
Lördinho
Osiris
Gold II
Level 141
God Stats
11W - 4L
1,781 SR
Queue Stats
328W - 321L
1,564 MMR
Solo
Nox
Nox
Bronze III
ZeroAbsoluto0
Nox
Bronze III
Level 105
God Stats
1W - 0L
1,707 SR
Queue Stats
6W - 23L
1,400 MMR
Solo
Susano
Susano
Gold I
iTouchDown
Susano
Gold I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Gold II
lHunterOfGodS
Rama
Gold II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 5 / 3
6,721
480
5,837
10,659
8,143
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Anubis
ElRorroh
Anubis
13
3 / 4 / 3
7,475
534
7,267
8,191
3,583
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chaac
FlyWalker
Chaac
13
1 / 2 / 1
7,343
525
5,852
13,931
9,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
NoJeff
Danzaburou
13
4 / 4 / 1
7,894
564
10,647
11,392
3,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thor
6
0 / 2 / 0
4,972
355
1,013
3,283
1,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bans
SetAo KuangApolloJanusTiamat

VS

Bans
TsukuyomiScyllaNu WaGebKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
LionX315
Cerberus
11
0 / 4 / 8
6,765
483
4,495
11,484
8,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Osiris
Lördinho
Osiris
15
5 / 1 / 2
8,524
609
11,711
12,675
7,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
1 / 3 / 2
6,300
450
4,877
6,860
2,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Susano
iTouchDown
Susano
15
7 / 1 / 2
8,848
632
6,685
12,826
4,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
4 / 2 / 4
8,025
573
5,361
10,325
3,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
35
11
Kills
17
17
Deaths
11
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
3
5
3
0.9
L
Anubis
ElRorroh
Anubis
3
4
3
1.13
L
Chaac
FlyWalker
Chaac
1
2
1
0.75
W
Cerberus
LionX315
Cerberus
0
4
8
1
W
Osiris
Lördinho
Osiris
5
1
2
6
L
Danzaburou
NoJeff
Danzaburou
4
4
1
1.13
L
Thor
0
2
0
0
W
1
3
2
0.67
W
Susano
iTouchDown
Susano
7
1
2
8
W
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,616
Damage
33,129
47,456
Taken
54,170
25,916
Mitigated
25,369
17,848
Healing
21,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,837
767
288
3,122
10,659
8,143
0
2,542
8,033
24,195
0
L
Anubis
ElRorroh
Anubis
7,267
156
0
2,754
8,191
3,583
0
4,150
3,863
48,863
0
L
Chaac
FlyWalker
Chaac
5,852
1,025
0
7,021
13,931
9,646
0
1,205
12,710
3,671
37,623
W
Cerberus
LionX315
Cerberus
4,495
494
0
2,915
11,484
8,045
0
5,269
6,215
22,452
0
W
Osiris
Lördinho
Osiris
11,711
5,159
0
6,451
12,675
7,353
812
1,972
10,215
0
57,507
L
Danzaburou
NoJeff
Danzaburou
10,647
6,841
0
4,000
11,392
3,390
69
1,157
10,195
0
57,275
L
Thor
1,013
379
0
663
3,283
1,154
0
0
3,283
0
14,927
W
4,877
542
0
620
6,860
2,067
0
3,760
3,100
31,975
0
W
Susano
iTouchDown
Susano
6,685
2,059
0
6,038
12,826
4,680
549
2,408
10,418
0
55,174
W
5,361
4,497
0
5,255
10,325
3,224
1,152
661
9,639
0
50,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,405
Gold Earned
38,462
345
Minions Killed
444
0
Camps Cleared
0
1,102,608
Distance Traveled
1,337,411
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,721
480
37
3
0
243,764
7
L
Anubis
7,475
534
94
7
0
223,561
5
L
Chaac
7,343
525
84
6
0
283,849
1
W
Cerberus
6,765
483
42
3
0
267,956
2
W
Osiris
8,524
609
104
7
0
292,562
2
L
Danzaburou
7,894
564
90
6
0
234,975
3
L
Thor
4,972
355
40
3
0
116,459
2
W
Nox
6,300
450
71
5
0
244,327
4
W
Susano
8,848
632
120
9
0
291,978
4
W
Rama
8,025
573
107
8
0
240,588
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role