Player Matchup

Fenrir
Fenrir
A--PREDATOR--P
Fenrir
Level 124
God Stats
4W - 6L
1,288 SR
Queue Stats
305W - 301L
1,454 Elo+
Solo
Agni
Agni
Stuff543
Agni
Level 148
God Stats
13W - 12L
1,502 SR
Queue Stats
139W - 143L
1,474 Elo+
Party 2
Thor
Thor
Temp2tioN
Thor
Level 95
God Stats
20W - 16L
1,592 SR
Queue Stats
125W - 109L
1,512 Elo+
Solo
Medusa
Medusa
Tunderblaze
Medusa
Level 145
God Stats
12W - 8L
1,518 SR
Queue Stats
79W - 77L
1,474 Elo+
Party 2
Zhong Kui
Zhong Kui
vI Mattyy Iv
Zhong Kui
Level 139
God Stats
6W - 6L
1,508 SR
Queue Stats
245W - 242L
1,504 Elo+
Solo
Team Averages
Level 130
1,482 SR
1,483 Elo+

VS

Team Averages
Level 102
1,506 SR
1,516 Elo+
Medusa
Medusa
 
Medusa
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Osiris
Osiris
Maitolasi
Osiris
Level 153
God Stats
10W - 12L
1,486 SR
Queue Stats
861W - 914L
1,528 Elo+
Party 1
Athena
Athena
Narcoticz420
Athena
Level 50
God Stats
6W - 10L
1,692 SR
Queue Stats
30W - 38L
1,532 Elo+
Party 3
Fenrir
Fenrir
RattleBonesX
Fenrir
Level 66
God Stats
7W - 6L
1,647 SR
Queue Stats
328W - 314L
1,518 Elo+
Solo
Hera
Hera
Tobbez1
Hera
Level 133
God Stats
7W - 7L
1,203 SR
Queue Stats
708W - 777L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 3
6,581
658
4,662
7,756
3,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Agni
11
0 / 0 / 0
5,881
588
3,004
2,565
743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thor
10
1 / 0 / 2
5,693
569
2,685
3,903
1,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Medusa
10
4 / 1 / 3
5,930
593
6,365
4,257
1,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Zhong Kui
vI Mattyy Iv
Zhong Kui
11
2 / 1 / 0
6,284
628
4,431
6,197
4,562
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
7
1 / 2 / 0
4,585
459
3,441
5,139
1,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Osiris
Maitolasi
Osiris
8
0 / 1 / 0
4,918
492
3,239
6,725
4,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Athena
8
0 / 4 / 2
4,771
477
2,570
7,715
3,070
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
9
1 / 3 / 0
5,375
538
2,116
7,369
2,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hera
Tobbez1
Hera
11
0 / 1 / 0
5,884
588
1,523
5,171
1,667
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
11
Kills
2
2
Deaths
11
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
2
0
0.5
W
4
0
3
5.5
L
Osiris
Maitolasi
Osiris
0
1
0
0
L
Athena
0
4
2
0.25
L
Fenrir
1
3
0
0.33
W
Agni
0
0
0
0
W
Thor
1
0
2
2
L
Hera
Tobbez1
Hera
0
1
0
0
W
Medusa
4
1
3
5.5
W
Zhong Kui
vI Mattyy Iv
Zhong Kui
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,147
Damage
12,889
24,678
Taken
32,119
11,053
Mitigated
12,237
12,314
Healing
10,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
3,441
1,518
0
1,297
5,139
1,012
0
0
5,139
0
19,241
W
4,662
1,118
0
3,256
7,756
3,406
0
1,606
6,150
0
26,346
L
Osiris
Maitolasi
Osiris
3,239
1,044
0
3,350
6,725
4,142
0
3,673
3,052
241
22,492
L
Athena
2,570
1,084
0
1,213
7,715
3,070
0
83
7,632
8,844
0
L
Fenrir
2,116
480
0
2,596
7,369
2,346
0
1,148
6,191
0
24,070
W
Agni
3,004
82
0
881
2,565
743
0
1,237
1,328
35,121
0
W
Thor
2,685
190
0
2,217
3,903
1,187
0
408
3,470
0
31,838
L
Hera
Tobbez1
Hera
1,523
658
0
2,454
5,171
1,667
0
2,291
2,670
37,486
0
W
Medusa
6,365
2,890
0
2,248
4,257
1,155
130
485
3,772
0
30,272
W
Zhong Kui
vI Mattyy Iv
Zhong Kui
4,431
560
0
3,712
6,197
4,562
0
554
5,318
36,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,369
Gold Earned
25,533
303
Minions Killed
271
0
Camps Cleared
0
933,340
Distance Traveled
896,354
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,585
459
37
4
0
161,611
1
W
Fenrir
6,581
658
45
5
0
196,371
2
L
Osiris
4,918
492
52
5
0
155,425
4
L
Athena
4,771
477
16
2
0
198,413
1
L
Fenrir
5,375
538
65
7
0
210,404
3
W
Agni
5,881
588
69
7
0
194,677
2
W
Thor
5,693
569
58
6
0
213,414
4
L
Hera
5,884
588
101
10
0
170,501
6
W
Medusa
5,930
593
47
5
0
183,496
3
W
Zhong Kui
6,284
628
84
8
0
145,382
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role