Player Matchup

Chaac
Chaac
DevilDogSmurf
Chaac
Level 129
God Stats
3W - 3L
1,503 SR
Queue Stats
94W - 101L
1,503 Elo+
Party 1
Ra
Ra
EdBoi42069
Ra
Level 59
God Stats
3W - 6L
1,323 SR
Queue Stats
85W - 102L
1,406 Elo+
Party 1
Camazotz
Camazotz
WaterSandwich74
Camazotz
Level 105
God Stats
4W - 6L
1,500 SR
Queue Stats
377W - 472L
1,454 Elo+
Party 1
Team Averages
Level 98
1,442 SR
1,454 Elo+

VS

Team Averages
Level 84
1,404 SR
1,513 Elo+
Chronos
Chronos
Bigchevy1984
Chronos
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 22L
1,355 Elo+
Solo
Bakasura
Bakasura
Kingpin Squid
Bakasura
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
502W - 514L
1,583 Elo+
Party 2
Arachne
Arachne
tired shadow
Arachne
Level 101
God Stats
4W - 3L
1,211 SR
Queue Stats
151W - 151L
1,602 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 3 / 3
9,741
696
11,623
19,351
15,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
3 / 2 / 9
9,969
712
11,177
7,887
2,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
13
4 / 3 / 7
9,618
687
7,165
13,027
4,163
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Bigchevy1984
Chronos
13
3 / 5 / 5
9,385
670
9,798
12,219
4,345
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bakasura
Kingpin Squid
Bakasura
11
2 / 6 / 4
8,912
637
9,550
15,586
8,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Arachne
tired shadow
Arachne
12
3 / 2 / 3
9,014
644
7,301
9,323
3,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
20
13
Kills
8
8
Deaths
13
19
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chronos
Bigchevy1984
Chronos
3
5
5
1.1
W
6
3
3
2.5
W
3
2
9
3.75
L
Bakasura
Kingpin Squid
Bakasura
2
6
4
0.67
W
Camazotz
4
3
7
2.5
L
Arachne
tired shadow
Arachne
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,965
Damage
26,649
40,265
Taken
37,128
22,040
Mitigated
16,960
15,771
Healing
6,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Bigchevy1984
Chronos
9,798
3,281
0
2,079
12,219
4,345
610
3,632
8,587
32,864
0
W
11,623
2,580
0
6,492
19,351
15,275
915
3,201
15,374
0
49,303
W
11,177
656
2,483
1,721
7,887
2,602
445
2,882
4,825
50,585
0
L
Bakasura
Kingpin Squid
Bakasura
9,550
7,734
0
2,498
15,586
8,640
0
4,685
10,901
0
25,895
W
Camazotz
7,165
1,405
0
5,075
13,027
4,163
1,359
3,831
8,811
0
21,938
L
Arachne
tired shadow
Arachne
7,301
4,904
0
2,181
9,323
3,975
696
3,016
6,307
0
23,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,328
Gold Earned
27,311
172
Minions Killed
128
0
Camps Cleared
0
770,845
Distance Traveled
645,047
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
9,385
670
47
3
0
191,847
0
W
Chaac
9,741
696
67
5
0
264,410
1
W
Ra
9,969
712
83
6
0
244,709
1
L
Bakasura
8,912
637
43
3
0
226,363
2
W
Camazotz
9,618
687
22
2
0
261,726
0
L
Arachne
9,014
644
38
3
0
226,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role