Player Matchup

Apollo
Apollo
IceBees
Apollo
Level 16
God Stats
7W - 3L
1,727 SR
Queue Stats
86W - 79L
1,540 Elo+
Solo
Sun Wukong
Sun Wukong
Rickob25
Sun Wukong
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 105L
1,628 Elo+
Solo
Merlin
Merlin
Zoalaloses
Merlin
Level 28
God Stats
6W - 4L
1,499 SR
Queue Stats
67W - 51L
1,518 Elo+
Solo
Medusa
Medusa
imrobert3
Medusa
Level 17
God Stats
6W - 8L
1,500 SR
Queue Stats
193W - 171L
1,529 Elo+
Party 1
Cerberus
Cerberus
spittergoo15
Cerberus
Level 25
God Stats
1W - 2L
1,182 SR
Queue Stats
69W - 69L
1,459 Elo+
Party 1
Team Averages
Level 23
1,482 SR
1,535 Elo+

VS

Team Averages
Level 22
1,438 SR
1,422 Elo+
Nu Wa
Nu Wa
DIMIdimiDS
Nu Wa
Level 13
God Stats
0W - 2L
1,295 SR
Queue Stats
9W - 15L
1,381 Elo+
Solo
Danzaburou
Danzaburou
Ezclapzkid-
Danzaburou
Level 16
God Stats
12W - 19L
1,418 SR
Queue Stats
20W - 31L
1,319 Elo+
Party 2
Camazotz
Camazotz
Nēru
Camazotz
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
99W - 86L
1,415 Elo+
Solo
Thanatos
Thanatos
PaperRouteTrap
Thanatos
Level 23
God Stats
66W - 61L
1,478 SR
Queue Stats
68W - 73L
1,316 Elo+
Party 2
Bakasura
Bakasura
lopabunnyfunny
Bakasura
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 64L
1,677 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
IceBees
Apollo
15
5 / 1 / 3
9,392
587
12,445
10,521
4,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
Rickob25
Sun Wukong
15
12 / 3 / 5
9,471
592
10,400
11,988
6,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Merlin
Zoalaloses
Merlin
14
10 / 3 / 1
9,542
596
9,109
7,373
2,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Medusa
imrobert3
Medusa
12
0 / 4 / 6
7,645
478
4,060
7,812
2,259
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mace

Mace

+10
Physical Power

Cerberus
spittergoo15
Cerberus
12
1 / 0 / 2
8,228
514
2,007
6,077
3,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
10
1 / 10 / 4
6,487
405
6,435
9,936
2,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Ezclapzkid-
Danzaburou
12
1 / 4 / 2
7,489
468
5,365
7,141
2,276
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Camazotz
Nēru
Camazotz
11
1 / 7 / 2
6,842
428
6,809
15,885
7,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Thanatos
11
2 / 6 / 0
6,994
437
3,336
10,695
3,294
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bakasura
12
6 / 1 / 1
8,329
521
5,666
9,222
4,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
20
28
Kills
11
11
Deaths
28
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
1
10
4
0.3
L
Danzaburou
Ezclapzkid-
Danzaburou
1
4
2
0.5
W
Apollo
IceBees
Apollo
5
1
3
6.5
L
Camazotz
Nēru
Camazotz
1
7
2
0.29
L
Thanatos
2
6
0
0.33
W
Sun Wukong
Rickob25
Sun Wukong
12
3
5
4.83
W
Merlin
Zoalaloses
Merlin
10
3
1
3.5
W
Medusa
imrobert3
Medusa
0
4
6
0.75
L
Bakasura
6
1
1
6.5
W
Cerberus
spittergoo15
Cerberus
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,021
Damage
27,611
43,771
Taken
52,879
18,884
Mitigated
19,577
12,514
Healing
11,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
6,435
1,001
0
0
9,936
2,602
4
2,037
7,655
16,735
0
L
Danzaburou
Ezclapzkid-
Danzaburou
5,365
1,128
224
827
7,141
2,276
120
1,607
5,440
0
31,712
W
Apollo
IceBees
Apollo
12,445
7,180
0
5,584
10,521
4,108
4,489
1,734
8,035
0
58,620
L
Camazotz
Nēru
Camazotz
6,809
904
0
3,989
15,885
7,032
0
3,371
12,374
0
24,795
L
Thanatos
3,336
876
0
3,722
10,695
3,294
97
1,427
9,222
0
25,653
W
Sun Wukong
Rickob25
Sun Wukong
10,400
2,374
0
2,474
11,988
6,792
0
1,738
9,879
0
48,993
W
Merlin
Zoalaloses
Merlin
9,109
1,470
0
523
7,373
2,405
1,848
643
6,216
50,038
0
W
Medusa
imrobert3
Medusa
4,060
1,648
0
1,916
7,812
2,259
1,747
1,433
5,823
0
31,796
L
Bakasura
5,666
4,125
0
2,430
9,222
4,373
0
2,062
7,072
0
34,938
W
Cerberus
spittergoo15
Cerberus
2,007
134
0
2,017
6,077
3,320
778
181
5,796
23,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,278
Gold Earned
36,141
419
Minions Killed
256
0
Camps Cleared
0
1,345,064
Distance Traveled
1,325,908
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,487
405
24
2
0
255,464
0
L
Danzaburou
7,489
468
57
4
0
274,642
1
W
Apollo
9,392
587
116
7
0
239,463
1
L
Camazotz
6,842
428
44
3
0
300,840
2
L
Thanatos
6,994
437
54
3
0
251,291
1
W
Sun Wukong
9,471
592
96
6
0
272,337
0
W
Merlin
9,542
596
82
5
0
265,758
4
W
Medusa
7,645
478
44
3
0
265,309
0
L
Bakasura
8,329
521
77
5
0
243,671
0
W
Cerberus
8,228
514
81
5
0
302,197
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role