Player Matchup

Sobek
Sobek
BRYSHARK
Sobek
Level 29
God Stats
7W - 6L
1,258 SR
Queue Stats
34W - 27L
1,553 Elo+
Solo
Hun Batz
Hun Batz
JonStark NWA
Hun Batz
Level 28
God Stats
18W - 16L
1,557 SR
Queue Stats
119W - 136L
1,362 Elo+
Solo
Mulan
Mulan
Ubolo
Mulan
Level 13
God Stats
3W - 1L
1,287 SR
Queue Stats
98W - 74L
1,545 Elo+
Solo
Medusa
Medusa
im_hyunB
Medusa
Level 26
God Stats
9W - 5L
1,511 SR
Queue Stats
184W - 189L
1,462 Elo+
Solo
Bellona
Bellona
lKing_Julien
Bellona
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,689 Elo+
Solo
Team Averages
Level 22
1,423 SR
1,522 Elo+

VS

Team Averages
Level 25
1,443 SR
1,443 Elo+
Athena
Athena
Greenpr
Athena
Level 14
God Stats
3W - 5L
1,569 SR
Queue Stats
18W - 28L
1,424 Elo+
Party 1
Camazotz
Camazotz
MeTsSparlot
Camazotz
Level 18
God Stats
8W - 15L
1,423 SR
Queue Stats
36W - 49L
1,383 Elo+
Party 1
Nemesis
Nemesis
eight1too
Nemesis
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
48W - 36L
1,543 Elo+
Solo
Danzaburou
Danzaburou
patasdegoku123
Danzaburou
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
xIam_Choco
Thoth
Level 60
God Stats
3W - 11L
1,223 SR
Queue Stats
151W - 173L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
BRYSHARK
Sobek
12
4 / 0 / 5
7,395
528
3,784
9,080
6,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hun Batz
JonStark NWA
Hun Batz
10
5 / 2 / 2
7,276
520
4,309
5,635
1,647
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mulan
Ubolo
Mulan
13
7 / 2 / 7
7,991
571
8,062
9,690
6,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Medusa
im_hyunB
Medusa
12
3 / 0 / 1
6,560
469
3,356
4,494
1,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
lKing_Julien
Bellona
14
6 / 0 / 2
8,172
584
7,635
6,505
4,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Greenpr
Athena
9
0 / 4 / 0
5,523
395
1,160
7,888
4,480
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Camazotz
MeTsSparlot
Camazotz
11
1 / 6 / 0
6,611
472
3,661
12,626
4,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Nemesis
eight1too
Nemesis
10
2 / 5 / 1
6,227
445
4,188
9,045
3,280
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
patasdegoku123
Danzaburou
8
0 / 4 / 0
5,604
400
7,327
6,209
1,863
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thoth
10
1 / 7 / 1
6,525
466
5,047
7,825
1,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
25
Kills
4
4
Deaths
26
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sobek
BRYSHARK
Sobek
4
0
5
6.5
L
Athena
Greenpr
Athena
0
4
0
0
W
Hun Batz
JonStark NWA
Hun Batz
5
2
2
3
L
Camazotz
MeTsSparlot
Camazotz
1
6
0
0.17
W
Mulan
Ubolo
Mulan
7
2
7
5.25
L
Nemesis
eight1too
Nemesis
2
5
1
0.5
W
Medusa
im_hyunB
Medusa
3
0
1
3.5
W
Bellona
lKing_Julien
Bellona
6
0
2
7
L
Danzaburou
patasdegoku123
Danzaburou
0
4
0
0
L
Thoth
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,146
Damage
21,383
35,404
Taken
43,593
20,707
Mitigated
15,926
12,167
Healing
9,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
BRYSHARK
Sobek
3,784
113
0
6,283
9,080
6,148
78
958
8,082
24,561
0
L
Athena
Greenpr
Athena
1,160
203
258
906
7,888
4,480
0
1,631
6,207
16,599
0
W
Hun Batz
JonStark NWA
Hun Batz
4,309
2,037
175
687
5,635
1,647
692
2,050
3,355
0
24,319
L
Camazotz
MeTsSparlot
Camazotz
3,661
1,124
0
4,771
12,626
4,304
588
0
12,576
0
32,983
W
Mulan
Ubolo
Mulan
8,062
2,109
0
4,656
9,690
6,814
535
2,305
7,095
0
34,162
L
Nemesis
eight1too
Nemesis
4,188
826
0
2,224
9,045
3,280
0
0
8,920
0
26,797
W
Medusa
im_hyunB
Medusa
3,356
2,065
0
0
4,494
1,859
147
334
4,160
0
30,153
W
Bellona
lKing_Julien
Bellona
7,635
1,676
0
366
6,505
4,239
549
0
6,505
0
44,389
L
Danzaburou
patasdegoku123
Danzaburou
7,327
3,525
0
581
6,209
1,863
0
1,791
4,393
0
28,985
L
Thoth
5,047
83
0
713
7,825
1,999
125
362
7,263
33,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,394
Gold Earned
30,490
308
Minions Killed
247
0
Camps Cleared
0
1,256,617
Distance Traveled
1,165,629
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,395
528
40
3
0
273,321
4
L
Athena
5,523
395
33
2
0
228,929
1
W
Hun Batz
7,276
520
58
4
0
219,415
0
L
Camazotz
6,611
472
66
5
0
267,854
0
W
Mulan
7,991
571
53
4
0
262,175
5
L
Nemesis
6,227
445
52
4
0
238,414
0
W
Medusa
6,560
469
65
5
0
202,069
0
W
Bellona
8,172
584
92
7
0
299,637
0
L
Danzaburou
5,604
400
37
3
0
203,587
0
L
Thoth
6,525
466
59
4
0
226,845
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role