Player Matchup

Erlang Shen
Erlang Shen
Ellio3425
Erlang Shen
Level 53
God Stats
6W - 5L
1,531 SR
Queue Stats
16W - 23L
1,378 Elo+
Party 1
Ymir
Ymir
Externaal
Ymir
Level 38
God Stats
4W - 3L
1,564 SR
Queue Stats
14W - 24L
1,357 Elo+
Party 1
Vulcan
Vulcan
Fataliity Blaze
Vulcan
Level 82
God Stats
1W - 2L
1,331 SR
Queue Stats
3W - 8L
1,301 Elo+
Solo
Cupid
Cupid
RuGameMaster
Cupid
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 65
1,482 SR
1,384 Elo+

VS

Team Averages
Level 95
1,460 SR
1,417 Elo+
Cu Chulainn
Cu Chulainn
AlanShadows
Cu Chulainn
Level 123
God Stats
1W - 2L
1,722 SR
Queue Stats
38W - 50L
1,496 Elo+
Party 2
Susano
Susano
CharlioNg
Susano
Level 18
God Stats
1W - 1L
1,206 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Hera
Hera
TwangyCandle526
Hera
Level 109
God Stats
0W - 1L
1,338 SR
Queue Stats
7W - 17L
1,321 Elo+
Party 2
Danzaburou
Danzaburou
dekade
Danzaburou
Level 128
God Stats
0W - 3L
1,573 SR
Queue Stats
20W - 36L
1,352 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Ellio3425
Erlang Shen
13
2 / 2 / 3
8,057
806
4,464
7,721
4,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Ymir
13
0 / 1 / 6
8,408
841
3,476
8,795
5,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
3 / 2 / 2
9,026
903
7,253
6,355
2,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
4 / 2 / 0
8,725
873
6,540
7,496
3,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AlanShadows
Cu Chulainn
14
3 / 3 / 2
7,927
793
9,255
13,357
8,570
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
CharlioNg
Susano
8
0 / 0 / 0
5,930
593
0
0
0
Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 1 / 3
7,590
759
2,943
4,424
1,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
dekade
Danzaburou
13
3 / 5 / 2
7,639
764
5,569
8,235
3,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
14
9
Kills
7
7
Deaths
9
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
AlanShadows
Cu Chulainn
3
3
2
1.33
L
Susano
CharlioNg
Susano
0
0
0
0
W
Erlang Shen
Ellio3425
Erlang Shen
2
2
3
1.75
W
Ymir
0
1
6
3
W
3
2
2
2
W
4
2
0
2
L
1
1
3
2.5
L
Danzaburou
dekade
Danzaburou
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,733
Damage
17,767
30,367
Taken
26,016
15,860
Mitigated
13,179
9,690
Healing
4,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
AlanShadows
Cu Chulainn
9,255
1,388
0
2,138
13,357
8,570
0
5,846
7,511
8,030
23,093
L
Susano
CharlioNg
Susano
0
0
0
0
0
0
0
0
0
0
0
W
Erlang Shen
Ellio3425
Erlang Shen
4,464
2,398
696
1,073
7,721
4,054
862
1,897
5,824
0
16,410
W
Ymir
3,476
244
294
2,478
8,795
5,859
87
1,507
7,288
19,941
0
W
7,253
2,586
715
1,670
6,355
2,646
1,016
1,250
5,105
37,542
0
W
6,540
3,752
560
2,204
7,496
3,301
1,165
878
6,618
0
26,351
L
2,943
404
0
885
4,424
1,341
452
2,196
2,228
28,317
0
L
Danzaburou
dekade
Danzaburou
5,569
1,963
0
1,583
8,235
3,268
578
3,356
4,879
0
22,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,216
Gold Earned
29,086
200
Minions Killed
152
8
Camps Cleared
6
744,871
Distance Traveled
480,297
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,927
793
63
6
1
158,899
0
L
Susano
5,930
593
0
0
0
39
0
W
Erlang Shen
8,057
806
27
3
2
210,253
0
W
Ymir
8,408
841
38
4
2
182,631
0
W
Vulcan
9,026
903
74
7
1
181,923
1
W
Cupid
8,725
873
61
6
3
170,064
1
L
Hera
7,590
759
50
5
2
189,760
2
L
Danzaburou
7,639
764
39
4
3
131,599
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role