Player Matchup

Cthulhu
Cthulhu
Bigboyy90
Cthulhu
Level 133
God Stats
1W - 2L
1,548 SR
Queue Stats
512W - 519L
1,475 Elo+
Party 2
Ah Puch
Ah Puch
VazTheSav
Ah Puch
Level 127
God Stats
3W - 5L
1,500 SR
Queue Stats
278W - 231L
1,418 Elo+
Party 2
Neith
Neith
dbalenci
Neith
Level 5
God Stats
15W - 20L
1,346 SR
Queue Stats
308W - 357L
1,366 Elo+
Party 2
Team Averages
Level 88
1,465 SR
1,420 Elo+

VS

Team Averages
Level 40
1,501 SR
1,489 Elo+
Fenrir
Fenrir
Kurikaze
Fenrir
Level 17
God Stats
2W - 1L
1,588 SR
Queue Stats
32W - 29L
1,445 Elo+
Party 1
Ra
Ra
branckiwis413
Ra
Level 18
God Stats
2W - 1L
1,525 SR
Queue Stats
60W - 61L
1,552 Elo+
Solo
Sylvanus
Sylvanus
vSoulAce
Sylvanus
Level 86
God Stats
32W - 47L
1,391 SR
Queue Stats
1,523W - 1,678L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bigboyy90
Cthulhu
19
5 / 6 / 5
17,194
573
23,658
52,088
55,712
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Puch
VazTheSav
Ah Puch
20
4 / 8 / 4
17,206
574
32,938
18,252
6,780
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Neith
dbalenci
Neith
18
1 / 7 / 5
15,802
527
7,916
15,790
5,204
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Kurikaze
Fenrir
20
11 / 2 / 7
19,770
659
28,074
23,485
21,775
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
6 / 6 / 9
18,856
629
24,070
25,860
15,178
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sylvanus
vSoulAce
Sylvanus
20
3 / 3 / 7
17,418
581
13,126
30,462
27,424
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
43
10
Kills
20
21
Deaths
11
14
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Bigboyy90
Cthulhu
5
6
5
1.25
W
Fenrir
Kurikaze
Fenrir
11
2
7
7.25
L
Ah Puch
VazTheSav
Ah Puch
4
8
4
0.75
W
6
6
9
1.75
L
Neith
dbalenci
Neith
1
7
5
0.5
W
Sylvanus
vSoulAce
Sylvanus
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,512
Damage
65,270
86,130
Taken
79,807
67,696
Mitigated
64,377
20,441
Healing
32,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Bigboyy90
Cthulhu
23,658
949
1,544
15,102
52,088
55,712
36
24,408
27,680
62,169
0
W
Fenrir
Kurikaze
Fenrir
28,074
5,461
0
2,967
23,485
21,775
385
14,602
8,517
0
111,229
L
Ah Puch
VazTheSav
Ah Puch
32,938
746
0
594
18,252
6,780
1,150
7,865
10,387
132,862
0
W
24,070
2,109
4,087
10,071
25,860
15,178
1,685
20,173
5,091
171,041
0
L
Neith
dbalenci
Neith
7,916
2,963
0
3,201
15,790
5,204
1,929
3,436
12,354
0
53,281
W
Sylvanus
vSoulAce
Sylvanus
13,126
5,765
3,350
11,942
30,462
27,424
1,239
20,179
9,485
91,695
19,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,202
Gold Earned
56,044
316
Minions Killed
396
0
Camps Cleared
0
1,446,472
Distance Traveled
1,414,803
33
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
17,194
573
72
2
0
529,527
9
W
Fenrir
19,770
659
66
2
0
499,559
0
L
Ah Puch
17,206
574
171
6
0
491,544
18
W
Ra
18,856
629
213
7
0
467,106
5
L
Neith
15,802
527
73
2
0
425,401
6
W
Sylvanus
17,418
581
117
4
0
448,138
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role