Player Matchup

Cthulhu
Cthulhu
HammeredHodge
Cthulhu
Level 12
God Stats
3W - 2L
1,827 SR
Queue Stats
16W - 11L
1,633 Elo+
Party 1
Artemis
Artemis
King_Ragnarson_
Artemis
Level 8
God Stats
5W - 3L
1,345 SR
Queue Stats
128W - 143L
1,501 Elo+
Solo
Tiamat
Tiamat
MythsOfZoro
Tiamat
Level 129
God Stats
26W - 22L
1,498 SR
Queue Stats
98W - 59L
1,626 Elo+
Party 1
Team Averages
Level 50
1,557 SR
1,587 Elo+

VS

Team Averages
Level 38
1,417 SR
1,449 Elo+
Neith
Neith
CapTain Angel07
Neith
Level 29
God Stats
24W - 23L
1,486 SR
Queue Stats
83W - 123L
1,395 Elo+
Party 2
Bacchus
Bacchus
malbearto
Bacchus
Level 81
God Stats
1W - 3L
1,265 SR
Queue Stats
88W - 116L
1,496 Elo+
Party 2
Hades
Hades
vapoopeon
Hades
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
7W - 17L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
12
2 / 6 / 8
9,538
734
6,121
15,399
12,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
6 / 3 / 6
9,954
766
8,206
8,317
2,740
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tiamat
16
13 / 2 / 8
11,823
909
19,834
14,381
15,405
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 7
10,046
773
8,067
10,537
3,825
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
malbearto
Bacchus
12
5 / 7 / 5
9,758
751
7,358
15,485
15,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hades
vapoopeon
Hades
10
2 / 9 / 4
8,286
637
3,475
13,243
5,391
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
26
21
Kills
10
11
Deaths
21
22
Assists
16
Player
Kills
Deaths
Assists
KDA
L
3
5
7
1.3
W
Cthulhu
2
6
8
1
W
6
3
6
3
W
Tiamat
13
2
8
8.5
L
Bacchus
malbearto
Bacchus
5
7
5
1.07
L
Hades
vapoopeon
Hades
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,161
Damage
18,900
38,097
Taken
39,265
30,976
Mitigated
24,344
11,836
Healing
3,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,067
3,535
0
1,136
10,537
3,825
0
7,986
2,551
0
41,881
W
Cthulhu
6,121
158
484
1,721
15,399
12,831
0
3,981
11,418
23,308
0
W
8,206
5,467
0
2,415
8,317
2,740
1,120
2,931
5,386
0
47,514
W
Tiamat
19,834
1,775
0
7,216
14,381
15,405
1,130
4,037
10,344
50,546
0
L
Bacchus
malbearto
Bacchus
7,358
1,130
0
1,592
15,485
15,128
0
9,042
6,443
25,755
0
L
Hades
vapoopeon
Hades
3,475
485
64
747
13,243
5,391
0
8,980
4,263
12,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,315
Gold Earned
28,090
154
Minions Killed
143
0
Camps Cleared
0
674,078
Distance Traveled
637,522
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,046
773
87
7
0
193,648
0
W
Cthulhu
9,538
734
41
3
0
233,590
0
W
Artemis
9,954
766
52
4
0
201,927
3
W
Tiamat
11,823
909
61
5
0
238,561
1
L
Bacchus
9,758
751
37
3
0
248,361
3
L
Hades
8,286
637
19
1
0
195,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role