Player Matchup

Chaac
Chaac
Masters
 
Chaac
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Masters
Samster2001-
Janus
Masters
Level 149
God Stats
4W - 2L
1,833 SR
Queue Stats
110W - 94L
2,584 MMR
Party 1
Cernunnos
Cernunnos
Masters
Will-HyOd
Cernunnos
Masters
Level 159
God Stats
20W - 11L
1,818 SR
Queue Stats
107W - 92L
2,526 MMR
Party 1
Ymir
Ymir
Gold I
YmirlsHere
Ymir
Gold I
Level 158
God Stats
8W - 7L
1,633 SR
Queue Stats
53W - 41L
1,955 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold III
mctango818
Cu Chulainn
Gold III
Level 160
God Stats
8W - 0L
1,256 SR
Queue Stats
47W - 31L
1,862 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 157
1,608 SR
2,085 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 146
1,650 SR
2,106 MMR
Nox
Nox
Platinum III
 
Nox
Platinum III
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Gold I
Old_Man_Ronan
Geb
Gold I
Level 160
God Stats
5W - 1L
1,785 SR
Queue Stats
54W - 40L
1,947 MMR
Party 3
Tsukuyomi
Tsukuyomi
Platinum II
Skerki
Tsukuyomi
Platinum II
Level 126
God Stats
2W - 4L
1,151 SR
Queue Stats
159W - 151L
1,904 MMR
Solo
Danzaburou
Danzaburou
Platinum I
goezde666
Danzaburou
Platinum I
Level 160
God Stats
0W - 1L
1,816 SR
Queue Stats
23W - 11L
2,417 MMR
Party 3
Chronos
Chronos
Masters
xZaheer-
Chronos
Masters
Level 141
God Stats
12W - 8L
1,999 SR
Queue Stats
188W - 123L
2,765 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
11 / 1 / 10
12,174
676
13,135
14,658
9,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
5 / 1 / 11
10,817
601
9,348
5,414
1,841
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
Will-HyOd
Cernunnos
20
4 / 0 / 4
12,797
711
8,541
13,415
6,929
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 0 / 13
10,326
574
4,162
14,718
11,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cu Chulainn
mctango818
Cu Chulainn
18
5 / 1 / 10
11,947
664
15,974
15,170
11,861
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
SetNemesisTiamatAo KuangPersephone

VS

Bans
ScyllaFenrirGaneshaGuan YuSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
13
0 / 4 / 0
7,808
434
5,062
10,998
3,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 6 / 0
6,143
341
3,769
14,131
5,423
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
Skerki
Tsukuyomi
13
0 / 8 / 0
7,734
430
4,573
15,405
5,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
goezde666
Danzaburou
17
0 / 3 / 1
9,837
547
5,115
13,237
4,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
xZaheer-
Chronos
15
3 / 7 / 0
9,562
531
9,548
16,346
5,352
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
4
28
Kills
3
3
Deaths
28
48
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
11
1
10
16
L
Nox
 
Nox
0
4
0
0
L
0
6
0
0
W
5
1
11
10.5
L
Tsukuyomi
Skerki
Tsukuyomi
0
8
0
0
W
Cernunnos
Will-HyOd
Cernunnos
4
0
4
6
W
3
0
13
9.5
L
Danzaburou
goezde666
Danzaburou
0
3
1
0.17
W
Cu Chulainn
mctango818
Cu Chulainn
5
1
10
10
L
Chronos
xZaheer-
Chronos
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,160
Damage
28,067
63,375
Taken
70,117
42,127
Mitigated
24,857
25,869
Healing
15,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
13,135
748
0
7,763
14,658
9,675
482
4,674
9,910
0
74,468
L
Nox
 
Nox
5,062
296
0
1,180
10,998
3,497
0
2,597
8,401
46,660
0
L
3,769
281
294
1,508
14,131
5,423
0
5,268
8,863
18,755
0
W
9,348
967
205
988
5,414
1,841
2,207
2,605
2,753
80,766
0
L
Tsukuyomi
Skerki
Tsukuyomi
4,573
1,019
0
4,278
15,405
5,869
0
3,869
11,536
0
59,935
W
Cernunnos
Will-HyOd
Cernunnos
8,541
5,147
0
7,797
13,415
6,929
4,195
1,865
11,508
0
136,389
W
4,162
1,053
64
4,924
14,718
11,821
659
3,810
10,804
24,878
0
L
Danzaburou
goezde666
Danzaburou
5,115
2,915
0
5,547
13,237
4,716
0
2,105
11,132
0
77,826
W
Cu Chulainn
mctango818
Cu Chulainn
15,974
2,352
0
4,128
15,170
11,861
1,323
6,365
8,745
12,279
77,764
L
Chronos
xZaheer-
Chronos
9,548
2,847
0
2,300
16,346
5,352
0
1,606
14,740
56,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,061
Gold Earned
41,084
663
Minions Killed
496
0
Camps Cleared
0
1,911,594
Distance Traveled
1,719,419
22
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,174
676
107
6
0
415,505
7
L
Nox
7,808
434
116
6
0
324,096
7
L
Geb
6,143
341
25
1
0
375,711
4
W
Janus
10,817
601
156
9
0
405,014
1
L
Tsukuyomi
7,734
430
112
6
0
351,837
2
W
Cernunnos
12,797
711
204
11
0
349,040
5
W
Ymir
10,326
574
38
2
0
384,859
4
L
Danzaburou
9,837
547
139
8
0
324,439
3
W
Cu Chulainn
11,947
664
158
9
0
357,176
5
L
Chronos
9,562
531
104
6
0
343,336
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role