Player Matchup

Anhur
Anhur
RoxiMotoPL
Anhur
Level 50
God Stats
26W - 66L
1,246 SR
Queue Stats
50W - 166L
1,124 Elo+
Party 2
Anubis
Anubis
maks21
Anubis
Level 49
God Stats
12W - 27L
1,240 SR
Queue Stats
50W - 164L
1,128 Elo+
Party 2
Sobek
Sobek
matrix77
Sobek
Level 155
God Stats
8W - 7L
1,500 SR
Queue Stats
274W - 417L
1,374 Elo+
Solo
Team Averages
Level 85
1,329 SR
1,209 Elo+

VS

Team Averages
Level 7
1,569 SR
1,294 Elo+
Cthulhu
Cthulhu
SAF715
Cthulhu
Level 8
God Stats
1W - 2L
1,595 SR
Queue Stats
1W - 4L
1,188 Elo+
Party 1
Ah Puch
Ah Puch
Ymei112
Ah Puch
Level 6
God Stats
0W - 1L
1,514 SR
Queue Stats
1W - 6L
1,188 Elo+
Party 1
Fenrir
Fenrir
cRe3p3r
Fenrir
Level 8
God Stats
1W - 3L
1,599 SR
Queue Stats
1W - 3L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
13
0 / 1 / 9
9,686
605
4,677
9,260
3,236
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
maks21
Anubis
16
13 / 0 / 0
11,955
747
20,287
11,218
6,810
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sobek
matrix77
Sobek
12
0 / 4 / 11
10,376
649
5,795
18,741
19,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
SAF715
Cthulhu
13
2 / 1 / 3
9,256
579
12,582
16,899
14,872
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ah Puch
Ymei112
Ah Puch
12
1 / 5 / 2
8,958
560
12,032
9,509
2,923
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
cRe3p3r
Fenrir
11
2 / 8 / 3
9,470
592
2,137
12,095
3,521
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
13
Kills
5
5
Deaths
14
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anhur
0
1
9
4.5
L
Cthulhu
SAF715
Cthulhu
2
1
3
3.5
L
Ah Puch
Ymei112
Ah Puch
1
5
2
0.4
L
Fenrir
cRe3p3r
Fenrir
2
8
3
0.44
W
Anubis
maks21
Anubis
13
0
0
13
W
Sobek
matrix77
Sobek
0
4
11
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,759
Damage
26,751
39,219
Taken
38,503
29,316
Mitigated
21,316
18,270
Healing
2,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
4,677
2,316
870
2,390
9,260
3,236
1,865
6,286
2,974
0
29,265
L
Cthulhu
SAF715
Cthulhu
12,582
1,073
0
330
16,899
14,872
0
10,405
6,494
33,853
0
L
Ah Puch
Ymei112
Ah Puch
12,032
1,218
0
2,178
9,509
2,923
0
7,129
2,380
48,292
0
L
Fenrir
cRe3p3r
Fenrir
2,137
533
0
269
12,095
3,521
0
8,954
3,141
0
12,291
W
Anubis
maks21
Anubis
20,287
1,447
1,908
7,816
11,218
6,810
875
8,219
2,999
83,041
0
W
Sobek
matrix77
Sobek
5,795
808
395
4,891
18,741
19,270
311
10,614
8,127
23,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,017
Gold Earned
27,684
199
Minions Killed
125
0
Camps Cleared
0
772,006
Distance Traveled
805,247
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,686
605
54
3
0
242,278
1
L
Cthulhu
9,256
579
38
2
0
309,377
1
L
Ah Puch
8,958
560
70
4
0
269,979
1
L
Fenrir
9,470
592
17
1
0
225,891
0
W
Anubis
11,955
747
127
8
0
252,062
3
W
Sobek
10,376
649
18
1
0
277,666
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role