Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Alfapê
Anubis
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
NerfedPharaoh
Tsukuyomi
Level 17
God Stats
3W - 2L
1,500 SR
Queue Stats
23W - 21L
1,467 Elo+
Party 1
Cthulhu
Cthulhu
RaidenCyberWolf
Cthulhu
Level 13
God Stats
2W - 2L
1,408 SR
Queue Stats
11W - 9L
1,347 Elo+
Party 1
Guan Yu
Guan Yu
hippiineitor
Guan Yu
Level 29
God Stats
2W - 0L
1,523 SR
Queue Stats
102W - 122L
1,391 Elo+
Solo
Team Averages
Level 18
1,486 SR
1,441 Elo+

VS

Team Averages
Level 15
1,417 SR
1,267 Elo+
Jormungandr
Jormungandr
Gratisahora
Jormungandr
Level 11
God Stats
2W - 1L
1,691 SR
Queue Stats
14W - 14L
1,405 Elo+
Solo
Tsukuyomi
Tsukuyomi
ISRAELMEC
Tsukuyomi
Level 7
God Stats
0W - 3L
1,304 SR
Queue Stats
14W - 28L
1,076 Elo+
Party 2
Ao Kuang
Ao Kuang
Jubertinho
Ao Kuang
Level 27
God Stats
39W - 32L
1,356 SR
Queue Stats
173W - 199L
1,401 Elo+
Solo
Sun Wukong
Sun Wukong
SlyKatzuki
Sun Wukong
Level 14
God Stats
3W - 9L
1,265 SR
Queue Stats
8W - 21L
1,076 Elo+
Party 2
Sol
Sol
pialuwed
Sol
Level 15
God Stats
157W - 145L
1,467 SR
Queue Stats
182W - 187L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
19
8 / 4 / 10
12,303
535
19,322
12,401
9,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anubis
Alfapê
Anubis
20
5 / 3 / 3
12,562
546
12,963
12,003
6,308
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
NerfedPharaoh
Tsukuyomi
18
6 / 2 / 7
11,642
506
12,760
11,802
4,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
5 / 7 / 5
10,760
468
5,493
14,043
5,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Guan Yu
hippiineitor
Guan Yu
18
4 / 2 / 0
11,286
491
7,533
15,222
14,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Gratisahora
Jormungandr
16
4 / 8 / 9
10,503
457
14,875
21,619
19,348
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
ISRAELMEC
Tsukuyomi
16
1 / 4 / 3
10,279
447
4,820
12,505
4,649
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
Jubertinho
Ao Kuang
18
7 / 6 / 4
11,210
487
8,155
22,761
8,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
SlyKatzuki
Sun Wukong
13
3 / 5 / 2
9,169
399
8,738
14,180
10,444
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
3 / 5 / 4
11,019
479
6,932
15,222
4,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
40
28
Kills
18
18
Deaths
28
25
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
8
4
10
3.25
W
Anubis
Alfapê
Anubis
5
3
3
2.17
L
Jormungandr
Gratisahora
Jormungandr
4
8
9
1.06
L
Tsukuyomi
ISRAELMEC
Tsukuyomi
1
4
3
0.63
L
Ao Kuang
Jubertinho
Ao Kuang
7
6
4
1.5
W
Tsukuyomi
NerfedPharaoh
Tsukuyomi
6
2
7
4.75
W
5
7
5
1.07
L
Sun Wukong
SlyKatzuki
Sun Wukong
3
5
2
0.8
W
Guan Yu
hippiineitor
Guan Yu
4
2
0
2
L
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,071
Damage
43,520
65,471
Taken
86,287
41,207
Mitigated
46,680
22,741
Healing
19,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
19,322
1,644
0
5,462
12,401
9,961
2,822
7,562
4,839
72,894
0
W
Anubis
Alfapê
Anubis
12,963
1,000
0
6,065
12,003
6,308
585
7,216
4,787
86,690
0
L
Jormungandr
Gratisahora
Jormungandr
14,875
2,669
498
3,242
21,619
19,348
514
10,702
10,112
59,739
0
L
Tsukuyomi
ISRAELMEC
Tsukuyomi
4,820
895
0
782
12,505
4,649
46
3,226
9,090
0
64,316
L
Ao Kuang
Jubertinho
Ao Kuang
8,155
2,184
175
8,075
22,761
8,095
0
11,036
11,337
67,610
0
W
Tsukuyomi
NerfedPharaoh
Tsukuyomi
12,760
4,356
0
4,739
11,802
4,773
550
4,621
7,181
0
82,316
W
5,493
879
317
913
14,043
5,957
579
9,660
4,383
19,351
0
L
Sun Wukong
SlyKatzuki
Sun Wukong
8,738
2,822
0
1,001
14,180
10,444
71
3,748
9,911
0
35,404
W
Guan Yu
hippiineitor
Guan Yu
7,533
1,359
315
4,930
15,222
14,208
322
903
14,319
315
68,098
L
6,932
1,133
0
5,247
15,222
4,144
930
7,887
7,244
67,498
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,553
Gold Earned
52,180
560
Minions Killed
473
0
Camps Cleared
0
1,996,528
Distance Traveled
2,049,280
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,303
535
135
6
0
419,706
1
W
Anubis
12,562
546
157
7
0
331,842
0
L
Jormungandr
10,503
457
86
4
0
411,433
2
L
Tsukuyomi
10,279
447
119
5
0
401,046
0
L
Ao Kuang
11,210
487
90
4
0
444,900
5
W
Tsukuyomi
11,642
506
100
4
0
484,476
0
W
Cthulhu
10,760
468
32
1
0
395,137
1
L
Sun Wukong
9,169
399
65
3
0
413,568
3
W
Guan Yu
11,286
491
136
6
0
365,367
2
L
Sol
11,019
479
113
5
0
378,333
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role