Player Matchup

Ymir
Ymir
DoButtStuff
Ymir
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,574 Elo+
Solo
Guan Yu
Guan Yu
Gilbbk
Guan Yu
Level 119
God Stats
1W - 1L
1,491 SR
Queue Stats
131W - 116L
1,545 Elo+
Solo
Apollo
Apollo
HGkLD
Apollo
Level 82
God Stats
2W - 7L
1,423 SR
Queue Stats
608W - 609L
1,527 Elo+
Solo
Scylla
Scylla
KingColeNY
Scylla
Level 59
God Stats
1W - 2L
1,500 SR
Queue Stats
342W - 319L
1,530 Elo+
Solo
Fenrir
Fenrir
SacWalker
Fenrir
Level 126
God Stats
14W - 21L
1,572 SR
Queue Stats
73W - 70L
1,504 Elo+
Solo
Team Averages
Level 94
1,497 SR
1,536 Elo+

VS

Team Averages
Level 97
1,550 SR
1,482 Elo+
Izanami
Izanami
Coalfire
Izanami
Level 116
God Stats
24W - 26L
1,597 SR
Queue Stats
198W - 201L
1,515 Elo+
Solo
Tsukuyomi
Tsukuyomi
JosephJoster
Tsukuyomi
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
118W - 117L
1,472 Elo+
Solo
Hel
Hel
LeeSeorin
Hel
Level 47
God Stats
1W - 0L
1,296 SR
Queue Stats
4W - 5L
1,377 Elo+
Solo
Ymir
Ymir
RowlzRoyce
Ymir
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 93L
1,477 Elo+
Solo
Guan Yu
Guan Yu
TenguKing13
Guan Yu
Level 157
God Stats
3W - 0L
1,857 SR
Queue Stats
262W - 264L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 1
7,452
414
4,631
14,716
10,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Guan Yu
Gilbbk
Guan Yu
15
1 / 2 / 1
9,099
506
11,211
19,512
17,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
HGkLD
Apollo
12
0 / 5 / 4
7,638
424
6,114
9,735
2,711
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
KingColeNY
Scylla
15
3 / 4 / 2
9,177
510
7,791
7,327
2,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
SacWalker
Fenrir
15
6 / 4 / 2
9,143
508
11,713
19,289
7,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Coalfire
Izanami
14
5 / 2 / 6
9,247
514
12,004
10,665
4,549
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
JosephJoster
Tsukuyomi
17
12 / 3 / 2
10,754
597
13,378
14,562
6,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 2 / 9
8,485
471
6,777
9,859
3,683
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 3 / 11
9,344
519
9,854
15,680
12,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Guan Yu
TenguKing13
Guan Yu
15
1 / 2 / 4
8,975
499
10,676
17,547
13,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
53
11
Kills
21
21
Deaths
12
10
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Izanami
Coalfire
Izanami
5
2
6
4
L
1
6
1
0.25
L
Guan Yu
Gilbbk
Guan Yu
1
2
1
0.75
L
Apollo
HGkLD
Apollo
0
5
4
0.4
W
Tsukuyomi
JosephJoster
Tsukuyomi
12
3
2
4.33
L
Scylla
KingColeNY
Scylla
3
4
2
1
W
1
2
9
2.75
W
2
3
11
2.5
L
Fenrir
SacWalker
Fenrir
6
4
2
1.75
W
Guan Yu
TenguKing13
Guan Yu
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,460
Damage
52,689
70,579
Taken
68,313
40,765
Mitigated
40,159
15,145
Healing
30,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Coalfire
Izanami
12,004
9,688
0
1,869
10,665
4,549
950
2,091
8,462
0
70,570
L
4,631
666
0
1,220
14,716
10,538
0
5,256
9,410
27,042
0
L
Guan Yu
Gilbbk
Guan Yu
11,211
2,310
488
9,523
19,512
17,347
0
3,378
15,488
0
53,062
L
Apollo
HGkLD
Apollo
6,114
2,751
0
947
9,735
2,711
0
2,285
7,400
0
43,391
W
Tsukuyomi
JosephJoster
Tsukuyomi
13,378
3,306
0
5,312
14,562
6,159
62
870
13,538
0
69,424
L
Scylla
KingColeNY
Scylla
7,791
713
0
848
7,327
2,473
64
2,407
4,920
57,351
0
W
6,777
806
6,226
5,500
9,859
3,683
540
2,332
7,310
37,549
0
W
9,854
1,719
0
3,786
15,680
12,533
92
5,066
10,476
39,590
0
L
Fenrir
SacWalker
Fenrir
11,713
2,385
0
2,119
19,289
7,696
0
3,305
15,884
0
57,709
W
Guan Yu
TenguKing13
Guan Yu
10,676
2,803
1,237
7,055
17,547
13,235
66
1,549
15,309
0
54,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,509
Gold Earned
46,805
416
Minions Killed
460
0
Camps Cleared
0
1,657,339
Distance Traveled
1,671,399
27
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,247
514
122
7
0
296,771
3
L
Ymir
7,452
414
39
2
0
298,521
8
L
Guan Yu
9,099
506
92
5
0
377,578
2
L
Apollo
7,638
424
75
4
0
323,379
7
W
Tsukuyomi
10,754
597
120
7
0
382,842
3
L
Scylla
9,177
510
116
6
0
271,499
9
W
Hel
8,485
471
75
4
0
338,517
7
W
Ymir
9,344
519
47
3
0
324,095
7
L
Fenrir
9,143
508
94
5
0
386,362
1
W
Guan Yu
8,975
499
96
5
0
329,174
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role