Player Matchup

Neith
Neith
Abizzcus
Neith
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
162W - 238L
1,158 Elo+
Solo
Cthulhu
Cthulhu
Blindsalmon6
Cthulhu
Level 29
God Stats
1W - 1L
1,622 SR
Queue Stats
3W - 4L
1,282 Elo+
Solo
Medusa
Medusa
WodansRavens
Medusa
Level 18
God Stats
12W - 19L
1,493 SR
Queue Stats
209W - 261L
1,293 Elo+
Solo
Artemis
Artemis
hailingx
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Bellona
Bellona
护理有妖气
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,364 Elo+
Solo
Team Averages
Level 17
1,523 SR
1,319 Elo+

VS

Team Averages
Level 19
1,505 SR
1,307 Elo+
Anubis
Anubis
AIIMzZ1337
Anubis
Level 27
God Stats
4W - 3L
1,542 SR
Queue Stats
276W - 277L
1,484 Elo+
Solo
Hel
Hel
CORNYEAL4320
Hel
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
CthuuIhu
Cthulhu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,081 Elo+
Solo
Sol
Sol
FaZe WoLfY1668
Sol
Level 27
God Stats
10W - 15L
1,301 SR
Queue Stats
46W - 36L
1,226 Elo+
Solo
Izanami
Izanami
chanman2399
Izanami
Level 27
God Stats
23W - 12L
1,680 SR
Queue Stats
50W - 39L
1,242 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Abizzcus
Neith
11
0 / 5 / 3
7,974
380
811
7,430
1,607
Cthulhu
Blindsalmon6
Cthulhu
16
7 / 7 / 3
11,089
528
11,020
23,315
13,447
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
17
6 / 4 / 3
10,485
499
16,416
19,273
7,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
hailingx
Artemis
10
1 / 9 / 3
7,750
369
4,449
8,690
2,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 8 / 3
8,988
428
6,428
14,113
11,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AIIMzZ1337
Anubis
20
17 / 3 / 6
13,201
629
24,230
25,072
15,296
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 4 / 2
7,158
341
520
2,641
504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
CthuuIhu
Cthulhu
13
2 / 7 / 4
9,133
435
6,710
16,553
13,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
8 / 2 / 8
12,551
598
10,103
11,854
5,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
chanman2399
Izanami
14
5 / 3 / 3
10,160
484
9,899
11,962
3,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
55
16
Kills
32
33
Deaths
19
15
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Anubis
AIIMzZ1337
Anubis
17
3
6
6.67
L
Neith
Abizzcus
Neith
0
5
3
0.3
L
Cthulhu
Blindsalmon6
Cthulhu
7
7
3
1.21
W
0
4
2
0.25
W
Cthulhu
CthuuIhu
Cthulhu
2
7
4
0.57
W
8
2
8
6
L
Medusa
6
4
3
1.88
W
Izanami
chanman2399
Izanami
5
3
3
2.17
L
Artemis
hailingx
Artemis
1
9
3
0.28
L
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,124
Damage
51,462
72,821
Taken
68,082
35,559
Mitigated
38,427
14,583
Healing
30,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
AIIMzZ1337
Anubis
24,230
3,594
303
17,471
25,072
15,296
3,751
2,836
22,236
90,879
0
L
Neith
Abizzcus
Neith
811
36
0
749
7,430
1,607
453
6,774
656
0
15,365
L
Cthulhu
Blindsalmon6
Cthulhu
11,020
1,782
472
3,961
23,315
13,447
536
11,138
12,030
51,625
0
W
520
243
131
153
2,641
504
0
285
2,356
6,594
0
W
Cthulhu
CthuuIhu
Cthulhu
6,710
375
0
1,700
16,553
13,698
39
3,900
12,653
22,550
0
W
10,103
3,432
0
6,997
11,854
5,047
5,312
1,004
10,850
78,798
5,073
L
Medusa
16,416
11,042
0
7,812
19,273
7,094
2,837
10,397
8,826
0
76,190
W
Izanami
chanman2399
Izanami
9,899
8,776
0
3,302
11,962
3,882
2,807
2,995
8,967
0
48,204
L
Artemis
hailingx
Artemis
4,449
2,335
0
70
8,690
2,401
0
6,325
2,340
0
19,265
L
6,428
1,740
0
1,519
14,113
11,010
0
6,062
7,851
0
30,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,286
Gold Earned
52,203
296
Minions Killed
407
0
Camps Cleared
0
1,405,968
Distance Traveled
1,427,958
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,201
629
136
6
0
348,902
1
L
Neith
7,974
380
36
2
0
220,880
0
L
Cthulhu
11,089
528
61
3
0
278,301
4
W
Hel
7,158
341
12
1
0
88,363
0
W
Cthulhu
9,133
435
38
2
0
299,232
1
W
Sol
12,551
598
119
6
0
372,207
2
L
Medusa
10,485
499
111
5
0
334,999
1
W
Izanami
10,160
484
102
5
0
319,254
0
L
Artemis
7,750
369
33
2
0
197,828
1
L
Bellona
8,988
428
55
3
0
373,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role