Player Matchup

Tsukuyomi
Tsukuyomi
Seshomaaruu
Tsukuyomi
Level 29
God Stats
9W - 8L
1,407 SR
Queue Stats
137W - 142L
1,444 Elo+
Party 1
Sun Wukong
Sun Wukong
ShayKray33
Sun Wukong
Level 68
God Stats
9W - 13L
1,542 SR
Queue Stats
494W - 478L
1,442 Elo+
Party 1
Yemoja
Yemoja
brownghostrider
Yemoja
Level 40
God Stats
0W - 1L
1,742 SR
Queue Stats
1W - 4L
1,244 Elo+
Party 2
Hou Yi
Hou Yi
hightank123
Hou Yi
Level 45
God Stats
0W - 1L
1,315 SR
Queue Stats
2W - 4L
1,244 Elo+
Party 2
Ra
Ra
xdman67
Ra
Level 28
God Stats
0W - 1L
1,436 SR
Queue Stats
5W - 14L
1,319 Elo+
Party 2
Team Averages
Level 42
1,488 SR
1,339 Elo+

VS

Team Averages
Level 52
1,488 SR
1,460 Elo+
Bellona
Bellona
Festimeliza
Bellona
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
90W - 97L
1,372 Elo+
Party 3
Ares
Ares
GhostsHiredGun
Ares
Level 26
God Stats
3W - 2L
1,276 SR
Queue Stats
90W - 105L
1,349 Elo+
Party 3
Thanatos
Thanatos
Haiker
Thanatos
Level 104
God Stats
1W - 3L
1,500 SR
Queue Stats
197W - 155L
1,556 Elo+
Party 4
Anubis
Anubis
ThisIsSnape
Anubis
Level 42
God Stats
3W - 6L
1,528 SR
Queue Stats
8W - 12L
1,428 Elo+
Solo
Artemis
Artemis
Wa7chock
Artemis
Level 21
God Stats
13W - 6L
1,634 SR
Queue Stats
350W - 279L
1,593 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Seshomaaruu
Tsukuyomi
16
4 / 4 / 1
9,805
545
6,204
13,612
5,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sun Wukong
ShayKray33
Sun Wukong
16
3 / 4 / 1
10,121
562
8,168
16,361
13,141
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 6 / 3
8,047
447
5,502
16,413
14,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hou Yi
15
2 / 4 / 1
9,207
512
7,155
13,197
4,774
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 10 / 4
8,178
454
5,345
14,692
4,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Festimeliza
Bellona
16
1 / 4 / 5
9,692
538
8,458
9,780
9,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 0 / 8
9,304
517
7,083
11,040
10,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thanatos
Haiker
Thanatos
17
13 / 3 / 2
10,594
589
12,030
13,568
5,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
16
9 / 1 / 7
10,376
576
12,973
8,951
5,347
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
Wa7chock
Artemis
15
4 / 3 / 8
9,348
519
18,850
13,288
5,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
58
11
Kills
28
28
Deaths
11
10
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Bellona
Festimeliza
Bellona
1
4
5
0.88
W
1
0
8
5
W
Thanatos
Haiker
Thanatos
13
3
2
4.67
L
Tsukuyomi
Seshomaaruu
Tsukuyomi
4
4
1
1.13
L
Sun Wukong
ShayKray33
Sun Wukong
3
4
1
0.88
W
Anubis
9
1
7
12.5
W
Artemis
Wa7chock
Artemis
4
3
8
2.67
L
2
6
3
0.58
L
Hou Yi
2
4
1
0.63
L
0
10
4
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,374
Damage
59,394
74,275
Taken
56,627
42,745
Mitigated
36,737
22,054
Healing
26,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Festimeliza
Bellona
8,458
1,878
0
1,098
9,780
9,542
1,363
0
9,780
0
57,075
W
7,083
305
1,182
3,922
11,040
10,718
415
1,849
9,179
33,734
0
W
Thanatos
Haiker
Thanatos
12,030
2,126
0
12,824
13,568
5,591
597
3,030
10,370
0
51,798
L
Tsukuyomi
Seshomaaruu
Tsukuyomi
6,204
1,081
0
3,644
13,612
5,861
0
4,060
9,552
0
57,447
L
Sun Wukong
ShayKray33
Sun Wukong
8,168
2,197
0
6,560
16,361
13,141
0
3,989
12,372
0
64,665
W
Anubis
12,973
557
0
4,368
8,951
5,347
2,527
1,219
7,638
48,559
0
W
Artemis
Wa7chock
Artemis
18,850
10,545
0
3,203
13,288
5,539
1,523
4,369
8,813
0
60,684
L
5,502
1,021
1,468
2,068
16,413
14,402
128
4,964
11,449
11,468
0
L
Hou Yi
7,155
3,426
0
4,445
13,197
4,774
770
3,162
10,035
0
57,817
L
5,345
883
1,069
2,800
14,692
4,567
392
3,881
10,811
48,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,358
Gold Earned
49,314
482
Minions Killed
434
0
Camps Cleared
0
1,507,314
Distance Traveled
1,638,070
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,692
538
121
7
0
328,073
2
W
Ares
9,304
517
57
3
0
347,390
6
W
Thanatos
10,594
589
79
4
0
350,157
2
L
Tsukuyomi
9,805
545
104
6
0
354,107
1
L
Sun Wukong
10,121
562
144
8
0
341,581
4
W
Anubis
10,376
576
89
5
0
314,635
0
W
Artemis
9,348
519
88
5
0
297,815
0
L
Yemoja
8,047
447
10
1
0
284,773
0
L
Hou Yi
9,207
512
120
7
0
274,480
2
L
Ra
8,178
454
104
6
0
252,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role