Player Matchup

Sun Wukong
Sun Wukong
Chucrute_Pr
Sun Wukong
Level 14
God Stats
6W - 8L
1,710 SR
Queue Stats
122W - 140L
1,445 Elo+
Party 1
Bellona
Bellona
Co4T3D_GG
Bellona
Level 6
God Stats
2W - 4L
1,514 SR
Queue Stats
17W - 26L
1,276 Elo+
Party 1
Kukulkan
Kukulkan
Inhasz
Kukulkan
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 7L
1,758 Elo+
Solo
Yemoja
Yemoja
JuJubeeee
Yemoja
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 27L
1,264 Elo+
Solo
Kuzenbo
Kuzenbo
Lanthis
Kuzenbo
Level 23
God Stats
4W - 5L
1,479 SR
Queue Stats
180W - 171L
1,483 Elo+
Party 1
Team Averages
Level 16
1,541 SR
1,445 Elo+

VS

Team Averages
Level 18
1,476 SR
1,437 Elo+
Bakasura
Bakasura
Eubernardino
Bakasura
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 19L
1,365 Elo+
Solo
Vamana
Vamana
MafeusŸndio
Vamana
Level 12
God Stats
2W - 1L
1,282 SR
Queue Stats
10W - 19L
1,316 Elo+
Solo
Nox
Nox
Muyaio
Nox
Level 29
God Stats
5W - 1L
1,458 SR
Queue Stats
62W - 42L
1,691 Elo+
Solo
Nu Wa
Nu Wa
OhLaia
Nu Wa
Level 15
God Stats
17W - 13L
1,637 SR
Queue Stats
30W - 32L
1,420 Elo+
Solo
Fenrir
Fenrir
Rhuancst12
Fenrir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Chucrute_Pr
Sun Wukong
20
3 / 5 / 13
14,162
885
12,773
27,549
30,499
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
Co4T3D_GG
Bellona
19
1 / 15 / 8
12,826
802
7,393
28,440
15,952
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
Inhasz
Kukulkan
20
13 / 0 / 5
17,166
1,073
44,273
12,694
4,538
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Yemoja
JuJubeeee
Yemoja
20
0 / 1 / 13
14,247
890
5,540
14,281
14,604
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Kuzenbo
Lanthis
Kuzenbo
18
1 / 3 / 9
12,635
790
7,454
12,532
11,563
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

0

VS

Team 2 Tickets

86

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Eubernardino
Bakasura
20
2 / 8 / 10
13,261
829
13,334
22,506
10,522
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vamana
20
4 / 2 / 16
14,130
883
12,361
22,583
21,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nox
Muyaio
Nox
20
4 / 0 / 11
15,234
952
26,367
9,575
4,241
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nu Wa
OhLaia
Nu Wa
20
11 / 3 / 9
15,482
968
27,576
16,555
6,114
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
Rhuancst12
Fenrir
19
3 / 5 / 8
13,551
847
10,612
16,725
6,600
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
78
18
Kills
24
24
Deaths
18
48
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Chucrute_Pr
Sun Wukong
3
5
13
1.9
L
Bellona
Co4T3D_GG
Bellona
1
15
8
0.33
W
Bakasura
Eubernardino
Bakasura
2
8
10
0.88
L
Kukulkan
Inhasz
Kukulkan
13
0
5
15.5
L
Yemoja
JuJubeeee
Yemoja
0
1
13
6.5
L
Kuzenbo
Lanthis
Kuzenbo
1
3
9
1.83
W
Vamana
4
2
16
6
W
Nox
Muyaio
Nox
4
0
11
9.5
W
Nu Wa
OhLaia
Nu Wa
11
3
9
5.17
W
Fenrir
Rhuancst12
Fenrir
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,433
Damage
90,250
95,496
Taken
87,944
77,156
Mitigated
49,422
5,751
Healing
18,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Chucrute_Pr
Sun Wukong
12,773
2,797
0
181
27,549
30,499
0
14,863
12,021
0
25,659
L
Bellona
Co4T3D_GG
Bellona
7,393
2,424
0
398
28,440
15,952
0
16,591
11,511
292
13,616
W
Bakasura
Eubernardino
Bakasura
13,334
9,413
0
1,756
22,506
10,522
0
14,120
8,174
0
29,398
L
Kukulkan
Inhasz
Kukulkan
44,273
3,540
0
0
12,694
4,538
0
8,203
4,466
132,987
0
L
Yemoja
JuJubeeee
Yemoja
5,540
429
3,727
1,445
14,281
14,604
0
8,101
5,400
31,031
0
L
Kuzenbo
Lanthis
Kuzenbo
7,454
2,755
0
0
12,532
11,563
0
6,185
6,093
18,062
0
W
Vamana
12,361
4,170
0
5,453
22,583
21,945
0
15,235
7,348
0
27,176
W
Nox
Muyaio
Nox
26,367
2,922
1,095
4,296
9,575
4,241
0
5,711
3,864
90,042
0
W
Nu Wa
OhLaia
Nu Wa
27,576
6,741
946
2,974
16,555
6,114
0
12,354
4,201
54,508
0
W
Fenrir
Rhuancst12
Fenrir
10,612
3,859
0
1,914
16,725
6,600
0
10,139
5,681
0
31,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,036
Gold Earned
71,658
325
Minions Killed
336
7
Camps Cleared
16
1,341,786
Distance Traveled
1,589,229
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
14,162
885
18
1
3
347,876
1
L
Bellona
12,826
802
13
1
0
222,448
1
W
Bakasura
13,261
829
43
3
2
314,617
0
L
Kukulkan
17,166
1,073
227
14
4
323,849
0
L
Yemoja
14,247
890
55
3
0
270,679
0
L
Kuzenbo
12,635
790
12
1
0
176,934
2
W
Vamana
14,130
883
29
2
3
368,193
0
W
Nox
15,234
952
167
10
7
305,413
3
W
Nu Wa
15,482
968
51
3
0
286,368
1
W
Fenrir
13,551
847
46
3
4
314,638
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role