Player Matchup

Fenrir
Fenrir
Bean Racer34
Fenrir
Level 43
God Stats
5W - 3L
1,500 SR
Queue Stats
188W - 280L
1,321 Elo+
Party 1
Cthulhu
Cthulhu
HunterRenier134
Cthulhu
Level 21
God Stats
26W - 40L
1,473 SR
Queue Stats
546W - 787L
1,257 Elo+
Party 1
Anubis
Anubis
Jacaro
Anubis
Level 28
God Stats
38W - 35L
1,419 SR
Queue Stats
377W - 568L
1,274 Elo+
Party 1
Neith
Neith
Jami St0mper
Neith
Level 38
God Stats
32W - 61L
1,170 SR
Queue Stats
260W - 373L
1,297 Elo+
Party 1
King Arthur
King Arthur
Ori x Anko
King Arthur
Level 14
God Stats
8W - 10L
1,453 SR
Queue Stats
46W - 59L
1,297 Elo+
Party 1
Team Averages
Level 29
1,403 SR
1,289 Elo+

VS

Team Averages
Level 17
1,458 SR
1,343 Elo+
Kukulkan
Kukulkan
Chamcham974
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,314 Elo+
Solo
Kuzenbo
Kuzenbo
L0wl1f3r
Kuzenbo
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,370 Elo+
Solo
Fenrir
Fenrir
SantaLied
Fenrir
Level 11
God Stats
4W - 4L
1,271 SR
Queue Stats
67W - 73L
1,418 Elo+
Solo
Izanami
Izanami
ToXiC_LegEnDzZz_
Izanami
Level 17
God Stats
12W - 12L
1,550 SR
Queue Stats
19W - 34L
1,233 Elo+
Solo
Neith
Neith
nachoykary
Neith
Level 25
God Stats
17W - 25L
1,470 SR
Queue Stats
68W - 83L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
15 / 0 / 5
10,733
671
13,868
10,454
6,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
1 / 5 / 4
7,453
466
6,289
12,358
8,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
Jacaro
Anubis
14
7 / 4 / 4
9,117
570
9,128
11,173
5,955
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 1 / 5
8,234
515
6,771
7,048
2,148
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
Ori x Anko
King Arthur
13
3 / 2 / 2
8,459
529
4,596
13,639
8,245
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Chamcham974
Kukulkan
12
0 / 10 / 1
7,151
447
2,314
9,362
2,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
L0wl1f3r
Kuzenbo
12
4 / 3 / 4
7,651
478
8,716
14,194
15,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
SantaLied
Fenrir
11
1 / 4 / 4
7,154
447
5,048
10,449
4,023
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
3 / 6 / 1
8,076
505
6,781
12,332
4,706
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
11
3 / 6 / 4
7,339
459
8,287
10,776
3,516
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
25
28
Kills
11
12
Deaths
29
20
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Fenrir
15
0
5
17.5
L
Kukulkan
Chamcham974
Kukulkan
0
10
1
0.05
W
1
5
4
0.6
W
Anubis
Jacaro
Anubis
7
4
4
2.25
W
2
1
5
4.5
L
Kuzenbo
L0wl1f3r
Kuzenbo
4
3
4
2
W
King Arthur
Ori x Anko
King Arthur
3
2
2
2
L
Fenrir
SantaLied
Fenrir
1
4
4
0.75
L
3
6
1
0.58
L
Neith
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,652
Damage
31,146
54,672
Taken
57,113
31,366
Mitigated
29,879
14,690
Healing
12,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
13,868
2,619
0
1,840
10,454
6,132
0
2,160
8,118
0
59,707
L
Kukulkan
Chamcham974
Kukulkan
2,314
719
0
0
9,362
2,500
0
2,933
6,429
29,406
0
W
6,289
497
227
2,055
12,358
8,886
591
2,575
9,478
31,512
0
W
Anubis
Jacaro
Anubis
9,128
436
0
4,272
11,173
5,955
2,194
2,994
7,974
51,455
0
W
6,771
3,269
0
3,387
7,048
2,148
2,082
1,954
4,919
0
44,936
L
Kuzenbo
L0wl1f3r
Kuzenbo
8,716
4,069
354
4,817
14,194
15,134
0
5,134
8,739
23,939
0
W
King Arthur
Ori x Anko
King Arthur
4,596
559
0
2,909
13,639
8,245
382
411
13,153
0
35,566
L
Fenrir
SantaLied
Fenrir
5,048
1,492
0
1,550
10,449
4,023
98
2,175
8,249
0
34,351
L
6,781
5,231
0
2,626
12,332
4,706
1,233
1,686
10,646
0
51,919
L
Neith
8,287
3,338
0
2,895
10,776
3,516
708
3,048
7,633
0
41,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,996
Gold Earned
37,371
393
Minions Killed
326
0
Camps Cleared
0
1,410,411
Distance Traveled
1,307,077
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,733
671
94
6
0
346,591
1
L
Kukulkan
7,151
447
62
4
0
267,119
4
W
Cthulhu
7,453
466
49
3
0
289,551
0
W
Anubis
9,117
570
85
5
0
256,207
0
W
Neith
8,234
515
97
6
0
242,123
3
L
Kuzenbo
7,651
478
20
1
0
297,180
2
W
King Arthur
8,459
529
68
4
0
275,939
0
L
Fenrir
7,154
447
59
4
0
243,081
1
L
Izanami
8,076
505
87
5
0
249,498
0
L
Neith
7,339
459
98
6
0
250,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role