Player Matchup

Scylla
Scylla
Big_Ballin_V1BEZ
Scylla
Level 20
God Stats
7W - 6L
1,326 SR
Queue Stats
36W - 60L
1,319 Elo+
Party 1
Ra
Ra
Gugli22
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Thor
Thor
OneBACaterpie
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Bacchus
Bacchus
POTATOWARL0RD23
Bacchus
Level 27
God Stats
3W - 2L
1,527 SR
Queue Stats
64W - 92L
1,308 Elo+
Party 1
Guan Yu
Guan Yu
alegioglielliere
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 11
1,471 SR
1,425 Elo+

VS

Team Averages
Level 14
1,496 SR
1,463 Elo+
Neith
Neith
Il_Panciuto
Neith
Level 2
God Stats
3W - 0L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Ra
Ra
Kellie Rae31
Ra
Level 17
God Stats
3W - 0L
1,753 SR
Queue Stats
4W - 0L
1,747 Elo+
Solo
Baba Yaga
Baba Yaga
Ostrencio
Baba Yaga
Level 12
God Stats
18W - 12L
1,280 SR
Queue Stats
45W - 56L
1,300 Elo+
Solo
Fenrir
Fenrir
aFailedObortion
Fenrir
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
48W - 47L
1,425 Elo+
Solo
Bellona
Bellona
cavron567
Bellona
Level 22
God Stats
108W - 136L
1,445 SR
Queue Stats
328W - 386L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 9 / 3
9,050
453
11,527
13,874
3,114
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
0 / 12 / 1
7,048
352
2,462
10,449
2,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 6 / 1
8,566
428
5,158
17,210
6,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 9 / 2
7,702
385
6,217
19,042
9,737
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 15 / 1
7,330
367
2,598
17,842
14,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
14 / 0 / 13
10,734
537
17,090
11,014
4,050
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 2 / 9
9,390
470
3,874
5,676
1,840
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baba Yaga
Ostrencio
Baba Yaga
10
1 / 6 / 10
7,738
387
3,428
8,358
1,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
22 / 3 / 5
12,219
611
20,749
15,039
6,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
cavron567
Bellona
19
11 / 0 / 1
11,846
592
7,132
10,533
10,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
89
9
Kills
51
51
Deaths
11
8
Assists
38
Player
Kills
Deaths
Assists
KDA
L
5
9
3
0.72
L
0
12
1
0.04
W
14
0
13
20.5
W
3
2
9
3.75
L
2
6
1
0.42
W
Baba Yaga
Ostrencio
Baba Yaga
1
6
10
1
L
1
9
2
0.22
W
22
3
5
8.17
L
1
15
1
0.1
W
Bellona
cavron567
Bellona
11
0
1
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,962
Damage
52,273
78,417
Taken
50,620
36,215
Mitigated
25,260
7,300
Healing
17,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,527
1,094
576
957
13,874
3,114
239
1,674
12,112
34,947
0
L
2,462
449
101
154
10,449
2,826
1,457
660
9,697
21,932
0
W
17,090
9,889
0
4,445
11,014
4,050
3,687
4,976
5,943
0
54,729
W
3,874
345
936
1,660
5,676
1,840
1,949
3,175
2,436
41,873
0
L
5,158
1,313
0
2,832
17,210
6,113
0
1,777
15,433
0
52,790
W
Baba Yaga
Ostrencio
Baba Yaga
3,428
702
0
1,160
8,358
1,907
385
3,894
3,073
14,913
0
L
6,217
959
0
1,850
19,042
9,737
31
575
18,429
21,312
0
W
20,749
4,469
0
4,677
15,039
6,926
0
5,739
9,165
0
75,462
L
2,598
949
52
778
17,842
14,425
390
2,228
15,444
0
12,571
W
Bellona
cavron567
Bellona
7,132
2,212
0
5,051
10,533
10,537
2,650
2,054
8,266
0
75,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,696
Gold Earned
51,927
205
Minions Killed
425
0
Camps Cleared
0
1,600,018
Distance Traveled
1,748,354
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,050
453
42
2
0
315,954
2
L
Ra
7,048
352
39
2
0
375,044
0
W
Neith
10,734
537
75
4
0
371,618
1
W
Ra
9,390
470
87
4
0
326,119
0
L
Thor
8,566
428
76
4
0
304,788
0
W
Baba Yaga
7,738
387
22
1
0
272,638
2
L
Bacchus
7,702
385
27
1
0
267,365
0
W
Fenrir
12,219
611
94
5
0
401,875
0
L
Guan Yu
7,330
367
21
1
0
336,867
1
W
Bellona
11,846
592
147
7
0
376,104
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role