Player Matchup

Ymir
Ymir
Arkha__
Ymir
Level 15
God Stats
16W - 15L
1,602 SR
Queue Stats
21W - 28L
1,422 Elo+
Party 2
Agni
Agni
MomoKiLLer94
Agni
Level 23
God Stats
1W - 1L
1,315 SR
Queue Stats
42W - 41L
1,475 Elo+
Party 2
Neith
Neith
Narvalinho_
Neith
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 11L
1,408 Elo+
Party 2
Thor
Thor
juste-Nexus-
Thor
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 45L
1,484 Elo+
Party 2
Chaac
Chaac
maxou_94-_-
Chaac
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 18L
1,505 Elo+
Party 2
Team Averages
Level 21
1,484 SR
1,459 Elo+

VS

Team Averages
Level 20
1,558 SR
1,380 Elo+
Vulcan
Vulcan
 
Vulcan
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
FenouilSauvage
Sobek
Level 18
God Stats
2W - 1L
1,768 SR
Queue Stats
60W - 65L
1,369 Elo+
Solo
Cu Chulainn
Cu Chulainn
Landepaukku
Cu Chulainn
Level 14
God Stats
3W - 7L
1,703 SR
Queue Stats
32W - 32L
1,263 Elo+
Party 1
Kukulkan
Kukulkan
SSgt Axxel71
Kukulkan
Level 13
God Stats
0W - 2L
1,319 SR
Queue Stats
19W - 26L
1,397 Elo+
Party 1
Thanatos
Thanatos
TTM Michael
Thanatos
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
56W - 61L
1,372 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Arkha__
Ymir
11
1 / 1 / 1
7,419
436
1,703
8,440
5,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
13 / 4 / 5
10,795
635
15,255
10,075
3,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
0 / 4 / 1
6,525
384
2,403
6,738
1,690
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
5 / 2 / 4
9,086
534
4,716
7,933
2,546
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 2 / 0
7,181
422
3,897
11,795
8,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
15
8 / 2 / 2
9,681
569
11,056
6,261
1,957
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

12
0 / 1 / 7
7,417
436
2,575
6,449
3,562
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
Landepaukku
Cu Chulainn
16
2 / 0 / 0
8,954
527
8,189
9,287
7,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
SSgt Axxel71
Kukulkan
8
0 / 10 / 0
5,900
347
996
7,213
1,910
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
TTM Michael
Thanatos
12
3 / 7 / 0
7,944
467
4,233
14,235
4,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
22
19
Kills
13
13
Deaths
20
11
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
8
2
2
4.5
W
Ymir
Arkha__
Ymir
1
1
1
1.5
L
0
1
7
3.5
L
Cu Chulainn
Landepaukku
Cu Chulainn
2
0
0
2
W
13
4
5
3.88
W
0
4
1
0.13
L
Kukulkan
SSgt Axxel71
Kukulkan
0
10
0
0
L
Thanatos
TTM Michael
Thanatos
3
7
0
0.43
W
5
2
4
3.5
W
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,974
Damage
27,049
44,981
Taken
43,445
21,581
Mitigated
19,435
11,216
Healing
16,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
11,056
3,414
305
2,189
6,261
1,957
536
3,560
2,529
56,490
0
W
Ymir
Arkha__
Ymir
1,703
325
0
1,013
8,440
5,140
0
4,484
3,956
29,241
0
L
2,575
113
441
1,595
6,449
3,562
312
2,243
4,092
10,082
0
L
Cu Chulainn
Landepaukku
Cu Chulainn
8,189
1,259
0
4,670
9,287
7,453
582
0
8,962
9,127
45,083
W
15,255
2,663
0
2,284
10,075
3,362
868
3,063
7,012
79,068
0
W
2,403
909
0
1,344
6,738
1,690
306
4,976
1,762
0
25,746
L
Kukulkan
SSgt Axxel71
Kukulkan
996
409
0
64
7,213
1,910
188
5,551
1,354
10,976
0
L
Thanatos
TTM Michael
Thanatos
4,233
1,019
0
7,139
14,235
4,553
188
4,700
9,200
0
37,445
W
4,716
1,018
0
1,868
7,933
2,546
970
2,104
5,829
0
46,975
W
3,897
1,199
0
4,707
11,795
8,843
360
1,327
9,918
0
25,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,006
Gold Earned
39,896
411
Minions Killed
300
0
Camps Cleared
0
1,613,713
Distance Traveled
1,426,962
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,681
569
96
6
0
295,539
2
W
Ymir
7,419
436
46
3
0
336,997
0
L
Sobek
7,417
436
10
1
0
316,626
7
L
Cu Chulainn
8,954
527
102
6
0
342,816
0
W
Agni
10,795
635
157
9
0
329,698
5
W
Neith
6,525
384
58
3
0
285,802
0
L
Kukulkan
5,900
347
20
1
0
172,919
0
L
Thanatos
7,944
467
72
4
0
299,062
0
W
Thor
9,086
534
95
6
0
348,459
0
W
Chaac
7,181
422
55
3
0
312,757
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role