Player Matchup

Kuzenbo
Kuzenbo
Gold II
 
Kuzenbo
Gold II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Platinum IV
JuliusCsHer
Thoth
Platinum IV
Level 157
God Stats
25W - 10L
1,823 SR
Queue Stats
672W - 660L
1,854 MMR
Solo
Achilles
Achilles
Gold III
SenpaiSandy
Achilles
Gold III
Level 157
God Stats
2W - 1L
1,402 SR
Queue Stats
91W - 76L
1,679 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum III
daniconti
Tsukuyomi
Platinum III
Level 136
God Stats
5W - 4L
1,360 SR
Queue Stats
360W - 355L
1,811 MMR
Solo
Cernunnos
Cernunnos
Platinum V
lisersoer
Cernunnos
Platinum V
Level 160
God Stats
31W - 30L
1,593 SR
Queue Stats
283W - 275L
1,748 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 153
1,536 SR
1,718 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 124
1,612 SR
1,751 MMR
Izanami
Izanami
Platinum IV
PHAT_GESSES3
Izanami
Platinum IV
Level 103
God Stats
19W - 19L
1,635 SR
Queue Stats
320W - 306L
1,646 MMR
Solo
King Arthur
King Arthur
Platinum V
PullUpNWreckEm
King Arthur
Platinum V
Level 127
God Stats
17W - 31L
1,508 SR
Queue Stats
418W - 413L
1,680 MMR
Solo
Khepri
Khepri
Platinum V
TG Chaotics
Khepri
Platinum V
Level 109
God Stats
62W - 63L
1,536 SR
Queue Stats
391W - 392L
1,756 MMR
Solo
Janus
Janus
Platinum IV
V0IVI0V
Janus
Platinum IV
Level 125
God Stats
8W - 15L
1,559 SR
Queue Stats
642W - 622L
1,809 MMR
Solo
Fenrir
Fenrir
Platinum II
xMYS-_
Fenrir
Platinum II
Level 155
God Stats
4W - 4L
1,821 SR
Queue Stats
191W - 190L
1,865 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
15
1 / 2 / 8
9,775
444
7,233
20,399
23,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
4 / 1 / 6
12,133
552
18,701
8,969
3,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
SenpaiSandy
Achilles
20
4 / 0 / 3
12,490
568
10,769
23,910
23,215
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tsukuyomi
daniconti
Tsukuyomi
20
11 / 2 / 4
13,023
592
19,437
16,604
7,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
lisersoer
Cernunnos
18
1 / 5 / 11
11,275
513
12,425
18,746
7,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
TiamatSetCu ChulainnDanzaburouScylla

VS

Bans
CthulhuGuan YuCerberusSun WukongApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
PHAT_GESSES3
Izanami
16
1 / 7 / 2
9,604
437
10,977
19,461
5,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
PullUpNWreckEm
King Arthur
19
0 / 3 / 0
11,082
504
11,460
22,513
25,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Khepri
15
1 / 3 / 4
9,730
442
6,843
20,096
14,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
V0IVI0V
Janus
15
1 / 4 / 2
9,305
423
12,650
12,287
3,974
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
xMYS-_
Fenrir
16
7 / 5 / 2
10,278
467
14,437
20,334
10,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
20
21
Kills
10
10
Deaths
22
32
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
1
2
8
2.5
W
4
1
6
7
L
Izanami
PHAT_GESSES3
Izanami
1
7
2
0.29
L
King Arthur
PullUpNWreckEm
King Arthur
0
3
0
0
W
Achilles
SenpaiSandy
Achilles
4
0
3
5.5
L
Khepri
1
3
4
1
L
Janus
V0IVI0V
Janus
1
4
2
0.5
W
Tsukuyomi
daniconti
Tsukuyomi
11
2
4
6.5
W
Cernunnos
lisersoer
Cernunnos
1
5
11
1.3
L
Fenrir
xMYS-_
Fenrir
7
5
2
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,565
Damage
56,367
88,628
Taken
94,691
66,124
Mitigated
59,596
28,804
Healing
23,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
7,233
2,533
1,026
5,981
20,399
23,929
626
7,614
12,764
34,378
0
W
18,701
515
0
1,478
8,969
3,875
1,280
2,364
6,555
97,136
0
L
Izanami
PHAT_GESSES3
Izanami
10,977
8,328
0
4,628
19,461
5,590
2,727
7,871
11,372
0
82,099
L
King Arthur
PullUpNWreckEm
King Arthur
11,460
849
0
7,023
22,513
25,469
0
2,791
19,599
0
87,984
W
Achilles
SenpaiSandy
Achilles
10,769
2,358
0
8,693
23,910
23,215
1,039
3,302
19,448
0
78,289
L
Khepri
6,843
317
0
6,908
20,096
14,005
280
7,060
12,862
36,723
0
L
Janus
V0IVI0V
Janus
12,650
436
0
491
12,287
3,974
282
4,293
7,606
72,915
0
W
Tsukuyomi
daniconti
Tsukuyomi
19,437
6,416
0
5,904
16,604
7,729
82
2,596
13,908
0
99,072
W
Cernunnos
lisersoer
Cernunnos
12,425
5,844
0
5,722
18,746
7,376
4,145
3,617
15,129
0
93,234
L
Fenrir
xMYS-_
Fenrir
14,437
3,725
0
4,925
20,334
10,558
72
2,918
17,318
0
62,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,696
Gold Earned
49,999
665
Minions Killed
604
0
Camps Cleared
0
2,183,998
Distance Traveled
2,067,524
27
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,775
444
38
2
0
426,522
6
W
Thoth
12,133
552
174
8
0
456,607
9
L
Izanami
9,604
437
157
7
0
354,731
2
L
King Arthur
11,082
504
192
9
0
384,441
3
W
Achilles
12,490
568
160
7
0
398,127
4
L
Khepri
9,730
442
61
3
0
435,029
3
L
Janus
9,305
423
118
5
0
435,350
12
W
Tsukuyomi
13,023
592
143
7
0
493,205
3
W
Cernunnos
11,275
513
150
7
0
409,537
5
L
Fenrir
10,278
467
76
3
0
457,973
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role