Player Matchup

Khepri
Khepri
 
Khepri
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
D-SHAYNON
Izanami
Level 135
God Stats
11W - 9L
1,636 SR
Queue Stats
490W - 310L
1,694 Elo+
Solo
Anubis
Anubis
DJ_Icy20
Anubis
Level 121
God Stats
9W - 4L
1,681 SR
Queue Stats
65W - 49L
1,700 Elo+
Solo
Tiamat
Tiamat
FuzzMo24
Tiamat
Level 126
God Stats
5W - 11L
1,404 SR
Queue Stats
27W - 21L
1,476 Elo+
Solo
Fenrir
Fenrir
LxsbianCuisine
Fenrir
Level 130
God Stats
1W - 1L
1,483 SR
Queue Stats
189W - 147L
1,749 Elo+
Solo
Team Averages
Level 123
1,541 SR
1,624 Elo+

VS

Team Averages
Level 131
1,426 SR
1,521 Elo+
Zeus
Zeus
BxChory135TH
Zeus
Level 108
God Stats
12W - 9L
1,179 SR
Queue Stats
46W - 50L
1,467 Elo+
Solo
King Arthur
King Arthur
EFDR0
King Arthur
Level 147
God Stats
57W - 49L
1,495 SR
Queue Stats
337W - 260L
1,602 Elo+
Solo
Ra
Ra
Fatal Astronomy
Ra
Level 120
God Stats
6W - 9L
1,610 SR
Queue Stats
22W - 17L
1,633 Elo+
Solo
Ares
Ares
OrderlyDJ100
Ares
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 25L
1,296 Elo+
Solo
Xbalanque
Xbalanque
T-I-GUH
Xbalanque
Level 156
God Stats
4W - 2L
1,347 SR
Queue Stats
286W - 233L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
15
0 / 0 / 4
10,075
916
3,984
16,167
17,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
D-SHAYNON
Izanami
15
1 / 3 / 2
9,750
886
6,741
9,237
3,872
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
DJ_Icy20
Anubis
15
1 / 1 / 1
9,461
860
6,617
6,217
3,299
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tiamat
FuzzMo24
Tiamat
16
1 / 2 / 4
9,886
899
11,902
8,555
11,132
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
3 / 5 / 2
9,959
905
10,244
13,496
10,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Team 1 Tickets

203

VS

Team 2 Tickets

244

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 7
11,199
1,018
14,743
8,287
3,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

King Arthur
EFDR0
King Arthur
15
2 / 0 / 3
9,427
857
6,043
6,261
5,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
2 / 0 / 6
10,310
937
12,106
7,738
3,041
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

16
0 / 2 / 8
9,597
872
6,009
11,668
9,057
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Xbalanque
T-I-GUH
Xbalanque
16
3 / 1 / 6
10,474
952
11,359
8,201
2,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
41
6
Kills
11
11
Deaths
6
13
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
0
4
2
W
4
3
7
2.5
L
Izanami
D-SHAYNON
Izanami
1
3
2
0.67
L
Anubis
DJ_Icy20
Anubis
1
1
1
1.5
W
King Arthur
EFDR0
King Arthur
2
0
3
3.5
W
2
0
6
5
L
Tiamat
FuzzMo24
Tiamat
1
2
4
1.5
L
3
5
2
0.8
W
0
2
8
2
W
Xbalanque
T-I-GUH
Xbalanque
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,488
Damage
50,260
53,672
Taken
42,155
45,873
Mitigated
23,778
7,814
Healing
4,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
3,984
105
0
1,037
16,167
17,201
0
10,370
5,772
8,148
0
W
14,743
761
0
119
8,287
3,196
0
2,092
5,995
38,228
0
L
Izanami
D-SHAYNON
Izanami
6,741
4,295
0
521
9,237
3,872
0
6,169
3,043
0
35,050
L
Anubis
DJ_Icy20
Anubis
6,617
254
0
3,258
6,217
3,299
0
3,747
2,370
41,254
0
W
King Arthur
EFDR0
King Arthur
6,043
156
0
288
6,261
5,642
0
3,524
2,712
0
10,832
W
12,106
775
1,655
1,037
7,738
3,041
0
4,554
3,159
49,148
0
L
Tiamat
FuzzMo24
Tiamat
11,902
995
0
1,894
8,555
11,132
0
5,136
3,344
29,548
0
L
10,244
1,876
0
1,104
13,496
10,369
0
7,436
5,985
0
15,382
W
6,009
441
0
189
11,668
9,057
0
7,630
3,938
13,766
0
W
Xbalanque
T-I-GUH
Xbalanque
11,359
5,937
0
716
8,201
2,842
0
4,703
3,473
0
33,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,131
Gold Earned
51,007
212
Minions Killed
236
9
Camps Cleared
9
991,437
Distance Traveled
939,955
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
10,075
916
10
1
0
219,535
0
W
Zeus
11,199
1,018
54
5
5
190,653
1
L
Izanami
9,750
886
78
7
5
208,164
1
L
Anubis
9,461
860
69
6
2
142,310
1
W
King Arthur
9,427
857
6
1
0
140,265
1
W
Ra
10,310
937
92
8
1
211,198
2
L
Tiamat
9,886
899
45
4
1
207,108
1
L
Fenrir
9,959
905
10
1
1
214,320
0
W
Ares
9,597
872
26
2
1
193,107
0
W
Xbalanque
10,474
952
58
5
2
204,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role